RimWorld

RimWorld

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Ponpeco Accessories
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Mod, 1.5, 1.6
File Size
Posted
Updated
3.884 MB
28 Jul, 2024 @ 3:58am
26 Jun @ 8:08am
16 Change Notes ( view )

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Ponpeco Accessories

Description
This is an accessory mod to dress up your colonists with individuality.
It includes various face accessories such as glasses, headbands, earrings, scarves, and hairpins.

Specifications:
To minimize the impact on game balance, items are either set with the same performance as vanilla equipment or have no effect when equipped.

Additionally, there are many items whose appearance and equipment slots differ. Please be aware of this.
Particularly small items are set to the "neck" slot to make them easier to use alongside other equipment.

This mod can be added to mid-save games.
Removing the mod mid-save is not recommended. If you do need to remove it, please ensure that all items from this mod are deleted from the map and that any recipes registered in the crafting tables are also removed.


Item Details:
PAH(Headgear)16 items
Hat-type items. The values are set based on vanilla equipment. For the exact performance, please refer to the item descriptions in the game.

PAG(Glasses)5 items
Glasses and eyepatch-type items. They offer minimal defense but do not affect vision. Eyepatches also do not impair vision.
Equipment slot: Both Eyes

PAE(Earrings)3 items
Earring-type items. They have no effect when equipped.
Equipment slot: Neck (please note)

PAN(Necklace)2 items
Scarf and necklace-type items. Some items offer minimal cold protection.
Equipment slot: Neck

PAM(Misc)4 items
Other items such as hairpins and hair extensions. They have no effect when equipped.
Equipment slot: Neck (please note)


Recommended Mods to Use Together:
Hair Disappearance Solution
Due to the nature of RimWorld, equipping something on the head makes the hair disappear. To solve this issue, try using a mod that allows hair and headgear to be displayed simultaneously. The author has confirmed functionality with "AB's Head Apparel Tweaker." It's very convenient! Thank you!


Appearance Equipment
Mods like "Dress up colonist" and "Transmog" are also recommended. These allow you to set appearance equipment separately from actual equipment.


Usage Guidelines

This MOD is distributed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License (CC BY-NC-ND 4.0)[creativecommons.org].

※ Redistribution, commercial use, or reuse of the MOD or its assets (including for use in other MODs, other games, or AI training) is prohibited unless you have received explicit permission from the author.
※ You are free to use this MOD in screenshots and videos, including monetized content. Credit is not required but always appreciated.


Future Plans:
Add items on a whim.
Fine-tune textures.
Include thumbnail images.


Contact
Join my Discord server ▶ https://discord.gg/3H7aQ8KEnc
This server is dedicated to supporting my mods and also serves as a development log.
Feel free to join if you have any questions, suggestions, or simply want to stay up to date with the latest progress!

[ko-fi.com]

============================
The text below is in Japanese before machine translation.
============================

入植者を個性的に着飾るためのアクセサリーMODです。
メガネ、カチューシャ、イヤリング、スカーフ、ヘアピンなど、顔周り装飾品を収録しています。

【仕様】
ゲームバランスへの影響を最小限に抑えるため、バニラ装備品と同じ性能か、装着しても何の効果も得られないように設定してあります。

見た目と装備部位が異なるアイテムも多数ありますので、ご注意ください。
特に小さなアイテムは他装備品と併用しやすいように、比較的影響の少ない「首」に設定しています。

このMODは途中セーブデータにも導入可能です。
途中削除は非推奨です。削除する場合は、MAPに存在するこのMODアイテムを削除し、工作台に登録したレシピも残っていないかご確認ください。


【アイテム詳細】
・PAH(Headgear)…16点
帽子系アイテムです。
バニラ装備を参考に数値を設定しました。
各装備品がどの装備品性能に該当するかは、ゲーム内の各アイテム説明欄をご確認ください。

・PAG(Glasses)…5点
メガネや眼帯系アイテム。
ほんのわずかな防御力があります。視力には影響を与えません。もちろん眼帯でも視界良好です。
※装備部位は「両目」です。

・PAE(Earrings)…3点
イヤリング系アイテム。
装備しても何の効果も得られません。
※装備部位は「首」になっています。ご注意ください。

・PAN(Necklace)…2点
マフラーやネックレスなど、首装備アイテム。
アイテムによっては、ほんのわずかな防寒性能があります。
※装備部位は「首」です。

・PAM(Misc)…4点
その他アイテム。
ヘアピン、つけ毛など。
装備しても何の効果も得られません。
※装備部位は「首」になっています。ご注意ください。


【併用推奨MOD】
・髪の毛消失対策
RimWorldの仕様により、頭に何か装備すると髪の毛が消えてしまいます。
この問題を解決するために、髪の毛と頭装備を同時に表示するMODをお試しください。
作者は「AB's Head Apparel Tweaker」で動作確認しています。非常に便利です!ありがとうございます!

・見た目装備
「Dress up colonist」「Transmog」など。
実際の装備とは別に、見た目装備を設定できるMODもおすすめです。


ご利用ガイドライン

このMODは クリエイティブ・コモンズ 表示 - 非営利 - 改変禁止 4.0 国際(CC BY-NC-ND 4.0)[creativecommons.org] のもとで配布されています。

※MOD本体およびアセットの再配布・販売・再利用(他MOD、他ゲーム、AI学習等を含む)は、明示的な許可がない限り禁止です。
※スクリーンショットや動画での利用・収益化は自由です(クレジット表記は任意ですが、記載していただけると嬉しいです)。


【これからやりたいこと】
・気まぐれに追加していきます。
・テクスチャの微調整
・縮小画像の収録


私へのご連絡
Discordサーバーはこちら ▶ https://discord.gg/3H7aQ8KEnc
このサーバーは、私のMODをサポートするための場所であり、開発の備忘録的な役割も兼ねています。
ご質問やご意見がある方はもちろん、最新の進捗をチェックしてみたいという方も、どうぞお気軽にご参加ください!

[ko-fi.com]
73 Comments
Eclipse 26 Aug @ 8:14am 
:winter2019happybulb:
ponpeco  [author] 26 Aug @ 6:15am 
Thank you so much for your thoughtful comment and suggestion!
Just to make sure I understand: in the Jewelry mod, accessories like earrings can be equipped but are not displayed visually, and you are suggesting a patch that would allow them to use my textures, correct?

My mod is based on the concept of “adding decorative items that have the same stats as vanilla but can be enjoyed visually.”
If I step into extending the mechanics of other mods, I feel it might blur the original direction of my work.

If I ever consider this kind of support, it would likely be as a small, separate patch mod rather than part of the main one.
Still, I really appreciate your idea, and it makes me happy to know you’d like to see more possibilities for the accessories!
Eclipse 24 Aug @ 2:05am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3203280763
Could there be a patch to make that mod’s accessories visible on pawns using your textures?
That would be amazing!
ponpeco  [author] 9 Aug @ 8:45am 
Thanks!😝
Stone Jason 8 Aug @ 9:54am 
i love it!
ponpeco  [author] 8 Aug @ 7:43am 
You’re very welcome!
Thanks to your comment, I discovered the amazing "Layers: Capes and Armor" mod and even learned a thing or two.
Transmog is such a handy tool—I’m a big fan of it myself!
Wishing you lots of fun with your character customization!
Ras 8 Aug @ 6:45am 
No worries. I seem to have committed the stereotypical sin of commenting without paying enough attention to the description anyways; I had assumed the transmog mod wouldn't allow using different items on the same layer, but it turns out it does that and more.
I appreciate you taking a look though
ponpeco  [author] 8 Aug @ 5:30am 
I took a look at the Layers: Capes and Armor mod.
It seems that the author manually creates individual patches for each item to make them compatible (such impressive attention to detail!).
At the moment, my mod doesn’t appear to be included in that list, so if it is ever added, it would likely come through an update from that mod’s author.
Thank you very much for your question!
ponpeco  [author] 7 Aug @ 8:44am 
Thank you so much for your question!
I'll take some time this weekend to check how it works with the Capes and Armor Mod.
I really appreciate your patience until then!
Ras 4 Aug @ 5:06pm 
Any chance the veil could be made to work with helmets using the layers: capes and armor mod?