Stormworks: Build and Rescue

Stormworks: Build and Rescue

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HSEL Infinity 2025 - High speed . Steam Electric . Locomotive (Train) / TCP
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2.997 MB
25 Jul, 2024 @ 1:07pm
24 Oct @ 7:07am
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HSEL Infinity 2025 - High speed . Steam Electric . Locomotive (Train) / TCP

Description
My goal is to create something rare that is not possible to some thing that is possible for railways of Stormworks, where pantographs are non-existent, so i brought to you the cutting edge train that might reshape entire Stormworks railways

INTRODUCE YOU TO HSEL INFINITY 2025

*HSEL Infinity 2025 (HSEL: High Speed . Steam-electric . Locomotive) is one of the only high speed multi-purpose locomotive to break the limits compare to other locomotives design available on the workshop that runs on fossil, coal and limited battery life in Stormworks*
*It does not use any type of fuel in Stormworks, instead it uses its own thermal energy from the electric furnace to boil the water to steam and runs the engine that generates power for the locomotive, the most safest, reliable, and renewable energy source you can count on apart from dangerous and space consuming nuclear powered ones*
*Project took near 3 months to complete from building, testing, tuning and finalizing(2024)*
*Combine with 4 months of rework entire system with TCP and so as new carriage (2025)*

SPECIFICATIONS OF HSEL INFINITY 2025
--Vehicle weight: 14,6 ton
--Price: 141,6k $
--Trucks/bogies axle configuration: total: 12 (all powered)
--Design speed: 300km/h (safest high speed to run on Stormworks railways)
--Maximum speed recorded: 499km/h
--Main Engine: 3500 Swatts U8 RTSPE
--Auxiliary Generator Turbine: power output: 442 Swatts
--Fuel capacity: No fuel tanks
--Fuel type: Steam
--Propulsion: 2 large electric motors
--Auxiliary Batteries: 2 medium batteries
--Range: No limits
--Automatic heater
--TCP's MU system
--Active DRL lights (White and Red)
--Roof beacon light on start
--A bed room for 2 crew members
--Cockpit crew require: 1 main driver + 1 reserve driver spot
--2 EV's power outlet, 2 power inlet for auxiliary battery (in case of dead battery)
--Radio communicator: signal range: 20km radius
--VCS (Vigilance Control System) (Safety system) / Manual arm type
-- Main Electrical feed + MU motor electric feed outlet (in case if railcar does not have electric link through coupler)
*After you shutdown the system, the engine's superchargers will still running in order to extract the water from the condenser back to the boiler until it reach certain amount of water returns controlled by the computer system*

FOR MORE INFO PLEASE READ THE INSTRUCTION MANUAL AT THE LAST IMAGE (NEW MANUAL WIP)
And other equipment you can find at the engine bay



LOAD CAPACITY PERFORMANCE
*A single unit can able to perform as 3 heavy duty locomotives, with 1000 ton load it can pulling up to 20km/h peak*
*With Push-Pull configuration, you can make up twice as power than one single locomotive*


RAIL CARS AVAILABLE
--Passenger carriage (PAC)--
1. Business-Economy (B/E) class single floor: Max seats: 34 (Business class: 10/ Economy class: 24)
2. Business-Economy (B/E) class double decker: Max seats: 52 ( Business class: 16/ Economy class: 36)

--Industrial logistic (IDL) --
1. Low Container Carrier Aero (LCA): cargo capacity-2 containers

--Ground Vehicle Shuttle(GVS)--
-small vehicles:
+ Adaptor front: HSEL.IFN.TCP -SV.313 EE AF
+ Adaptor reversed: HSEL.IFN.TCP -SV.313 EE AR
+ Main compartment: HSEL.IFN.TCP -SV.313 RS

-trucks and buses:
+Main flatbed: HSEL.IFN.TCP -TB.320 RS
+Adaptor ramp front: HSEL.IFN.TCP -TB.320EE AF
+Adaptor ramp reversed: HSEL.IFN.TCP -TB.320EE AR




PLANNING RAIL CARS TO BE BUILD IN FUTURE
1. first class
2. sleeper class
3. cafeteria car
4. VIP private car
5. office meeting car (corporation use)
6. hopper rail car
7. fluid tanker
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Stormworks general bugs and glitches on different people recently getting worse and worse, there are people get black monitor screen, functions not working and more issues come across, while others works normally , the same on the map when sometimes the track switch just gone to thin air on solo and multiplayer, sorry for inconvenience when you don't have any good experience with my train due to stormwork's bug them selfs
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[ko-fi.com]

That's the all i can say for now, hopefully you'all enjoy the ride of my creation i made for the best of players experience, please leave a like if you like the vehicle, i'm appreciate it :D!


As always, thank you for subscribe to my creation, wish you a good trip and keep moving forward!



HSEL INFINITY 2025 - Light Up the Revolution




any re-uploads without my permission is consider illegal which violates copyrights laws and shall taken down with zero tolerance






316 Comments
HL2003  [author] 26 Oct @ 1:34pm 
@Deku_42o there is a traction motor electrical feed switch above your head, have you check it out yet? if you have it on but still not moving that means you haven't assign the locomotive as master in order to control it, to do so simply there is button says "request master" on your right (next to speed reminder note), when you enable it you will be able to control the locomotive
HL2003  [author] 26 Oct @ 1:28pm 
@eucalyptus87 yup, the whole system is pretty complex on the inside, to have everything with ease of use, clean looking on the outside
HL2003  [author] 26 Oct @ 1:23pm 
@TuxedoLad1209 currently i strip out the basic passenger car as a base frame, i'm either go for dining car first or power car first, i think i'll go for buffet car first, no hst can go without having one for passengers
Deku_42o 26 Oct @ 1:00pm 
i cant make it move ,it light up like engine online at full power but not moving
eucalyptus87 16 Oct @ 5:46pm 
when i looked at the trains complexity my brain went "ERROR"
TuxedoLad1209 13 Oct @ 1:23pm 
Maybe a dining car and an observation car would be cool as well!
TuxedoLad1209 6 Oct @ 6:12pm 
@HL2003, when do you think the power car will be done? I know you're probably working on other projects as well, so I don't want to bother you too much.
HL2003  [author] 2 Oct @ 9:05am 
@LittleWalker_NL man you're racing with an airliner at that speed, more than hyperloop at that point 😭, take notes that it'll get some slight update change in maybe 1 or 2 days, the change is that it is going to have a steam turbine for auxiliary power generation, in which it's gonna be 100% SRC approval, trust me the sound is amazing, while the auxiliary battery went back to where the old battery storage of the 2024 version is at
HL2003  [author] 2 Oct @ 8:59am 
@avikdass well if you want to control the locomotive you're in, firstly you gotta press request master in order to control (it'll also make other trains that use SRC's TCP MU as Slave), secondly turn on "all system startup" it'll activate the whole system including the engine, third is to activate the traction motor control which is above your head in order to move, it will not allow you to move until the engine is at full power, when its clear you're good to go, that's all the basics of starting and running locomotive, the rest of the controls are described in there, you'll get use to it, until i make a manual, y'all shall know how to
LittleWalker_NL 2 Oct @ 6:28am 
i put 3 jets on the roof and it goes 900 km/h LOL