Garry's Mod

Garry's Mod

146 ratings
Accurate Baldi's Basics Nextbots
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
6.456 MB
25 Jul, 2024 @ 11:36am
3 Aug, 2024 @ 11:19am
7 Change Notes ( view )

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Accurate Baldi's Basics Nextbots

Description
A little mod that adds accurate versions of Baldi's Basics nextbots.
Unlike your average nextbots, these aren't just a generic chasing PNG that always follows you, but they are based on the AI of the actual in-game character. For example, Baldi will listen to sounds that you make (such as weapon fire sounds) and uses that to determine where you are, the Principal of the Thing only starts to chase you if he sees you are sprinting, and Gotta Sweep doesn't even chase you at all. He just sweeps all around the map!

A few notes about the nextbots:
Auto-opening doors (or similar things) don't make Baldi chase you yet (due to the way his sound logic works). However, he CAN hear ANY interactable object (doors, elevator buttons, etc.)
Principal of the Thing will make you unable to move when he sends you to detention. The "detention" area is where he was first spawned.
Gotta Sweep's hitbox is too small to really affect anybody for the majority of maps (he can also be quite buggy at times). However, you can scale Gotta Sweep with the CVar cg_gotta_sweep_size (look at the CVars list for more information)

CVars:
cg_baldi_slap_rate (number, default is 1): The delay between each of Baldi's ruler slaps. 0.25 makes him slap again as soon as the animation completes, 0.1 means Baldi will ALWAYS be moving.
cg_null_teleport_rate (number, default is 1): The delay between each of Null's teleports. 0.1 means Null will ALWAYS be moving.
cg_null_kick (bool, default is off): If enabled, Null will kick players from the server if he catches them. Won't work in singleplayer or on the server host for technical reasons.
cg_gotta_sweep_min_rest (number, default is 120): The minimum time Gotta Sweep will rest for. Good to decrease on large maps.
cg_gotta_sweep_max_rest (number, default is 180): The maximum time Gotta Sweep will rest for. Good to decrease on large maps.
cg_gotta_sweep_size (number, default is 1): The size multiplier of Gotta Sweep. Primarily for when you're playing on large open maps and Gotta Sweep would otherwise not do anything. (for example, gm_bigcity)

Currently has Baldi, Principal of the Thing, Gotta Sweep, and NULL, but more characters are going to be added.
Popular Discussions View All (1)
5
20 Jun @ 2:28pm
Suggestions
the doodle guy
102 Comments
Darizux™ 12 Aug @ 2:11am 
sigma
the doodle guy  [author] 11 Aug @ 12:37pm 
he only activates every 60-120 seconds (though configurable with cvars) like in baldi's basics
the doodle guy  [author] 11 Aug @ 12:37pm 
that's because gotta sweep doesn't start active
PROGAMES2K 11 Aug @ 11:59am 
gotta sweep just stays there and when you pass him he goes GOTTA SWEEP SWEEP SWEEP in a glitchy voice
Darizux™ 20 Jul @ 1:27pm 
ok
the doodle guy  [author] 20 Jul @ 1:26pm 
so idk when
the doodle guy  [author] 20 Jul @ 1:26pm 
well rn i'm figuring out how to get these to work well in multiplayer
Darizux™ 20 Jul @ 1:14pm 
When new thing?
the doodle guy  [author] 27 May @ 9:10pm 
"so you still havent added any thing new in 2 years" it's only been one year but yeah
the doodle guy  [author] 27 May @ 9:10pm 
"They are really really fast and they move faster then their supposed to" bug related to multiplayer servers, i'm trying to figure out how to get it fixed