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@roberbond, Decivs, Cloacky, unfortunatly, I am not having the time at the moment for any submods :(
@KaZatZKa, changes are by design. You can replenish units in own settlements or when you station them in outposts. (if pop is still growing in that region)
Replenishment speed depends on the unit tier and your global tier chance.
Income is negative cause you have a surplus of resources in turn 1 and therefore production is reduced. When you spend the resources, the income will go up again.
@Philipps, that is "game-over". I assume he did not have any active heir?
Many of the changes just seem very.... whats the word.... arbitrary?
There seems to be no way to replenish units at all? This is a very strange idea and just as far from 'realistic' as the vanilla game. They couldn't recruit and train from the population to replace losses?
Everything is very expensive to purchase. Economy starts with every resource in the negative? Progress is glacial.
I really fail to see how it is better.
I think the banners are smaller too, so I can´t distinguish units between factions.