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Animal Factions Fight Everyone
   
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135.004 KB
8 Jul, 2024 @ 6:43pm
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Animal Factions Fight Everyone

Description
This is my first mod, pls no rage.

Why do i gotta be the one to deal with the 15 beak thing squad in shem as a massive group of white eyebrow clan bandits walk by them unscathed?

This mod changes some of the faction relations of the different animals in Dr. Igor Dolvich's modpack (link at the bottom of the desc) to be a little more realistic. Now you should see spiders, gutters, and ancient spiders fighting factions like slave traders, slave hunters, white eyebrow clan thugs, and black dragon ninjas like they normally should :)

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2983145281
6 Comments
Wirlocke 19 Aug @ 5:56pm 
Is there gonna be an update? Cause nowadays I check FCS and see Skimmer still have coexistence and 0 relation with Trader's Guild and United Cities; I don't know if it's always been like that?
Nemús 12 Jul, 2024 @ 2:50pm 
dont worry, the practice makes the master
Pode 9 Jul, 2024 @ 8:58am 
At a guess, it alters relations for the UWE factions as well, so without UWE I *think* it will just throw a missing mod dependency warning and then proceed to work just fine.
Erysican 9 Jul, 2024 @ 4:24am 
Will this work without UWE?
kilometersw 8 Jul, 2024 @ 11:20pm 
????
Dr. Igor Dolvich 8 Jul, 2024 @ 8:01pm 
Good job bro! :2017stickycrab:

Glad you were able to create the fix you were looking for, good luck on any future projects you may decide to make :cactusrum: