Total War: WARHAMMER III

Total War: WARHAMMER III

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Monster Variants 2
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graphical
Tags: mod
File Size
Posted
Updated
1.645 GB
29 Jun, 2024 @ 3:56am
6 Sep @ 8:58am
15 Change Notes ( view )

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Monster Variants 2

In 2 collections by Incata
Total War Warhamer 3: Visual and Utilities
80 items
Multiplayer
77 items
Description
General description


This mod adds variants for some of the game's monsters (it's just a graphical change).


Artists and mods


On this occasion I greatly expanded the number of artists who kindly gave me permission to do this, giving away part or all of the content of their mods.
Assorted Monsters Compilation Exotic Manticores [gtm.steamproxy.vip]
Kislev War Bear Color Variation
Savage Animals Ogre & Greenskins Animal Variety 4K Reskin Compilation (removed from mod, download individually)
Thorek's Rune Collared Carnosaur 4K Reskin
Feral Frostmane Mammoth
More Jabberslythe Variants
More Hell Pit Abomination Variants
Dany's Dino variants compilation
Dany's eagle variants
Dragons Variants Consult photos in this mod
Demigryph knights with Theodore Bruckner's animations and a small reskin Just some textures, if you prefer to have the animations just load this mod with a higher priority than mine
ASSASSIN_NR_1's_Eltharion_And_Imrik
Wiid's Phoenix Retexture
Immersive Vampire Reskin 2.0 variety of Varghulfs and Terrorgheists
Treeman Variants


All credits


All credits for the textures and some ideas or resources go to:
decomposed
whiskeyjack
Martenil
cream_of_the_bear
Tom
Willo?
zerg93
To Hobo
GunKing
Dany_shady
|SDC| Vengefulnoob
Chonky Lizard
Lupercal
ASSASSIN_NR_1
Wiid
(I would love to include any of these authors as contributors to the mod, if I have left out any authors or mods please feel free to contact me).


Includes variants


Kharibdyss
War hydras
Salamanders (the ror begin to look like ancient salamanders)
Ancient salamanders (they now look like ror salamanders plus 2 variants)
Razordons (all variants)
Carnosaurs (all variants except ror include version for dwarves)
Bastiladons (all variants)
Stegadons (all variants except ror)
Faucets (all variants)
Hippogriff (all variants)
Wyverns (all variants)
wild manticores (all variants)
Manticores (all variants)
Jabberslythe
Abomination from the pit of hell
Medusa (it is a retexture that fits more with the DE)
great eagle (all variants)
phoenix
Bear (all variants)
Coatl (head change and dust effects. CA is not a moth)
Dread Saurian (the feral lost their ornaments)
ripperdactyl
Troglodon
mammon (all variants)
hawk (all variants)
Sun dragon (feral and mount)
Moon dragon (feral and mount)
Star dragon (feral and mount)
Black dragon (feral and mount)
Forest dragon (feral and mount)
Chaos dragon
Zombie dragon
Frost Wyrm (Norska)
Frost Wyrm (Kislev) (feral and mount)
Demigryph
Hippogriff (Hef)
Lammasu
Feral cold one
Varghulfs
Terrorgheists
All Treemans


⚡ Support & Discover More Mods ⚡


Finally I created a paypal account in case anyone wants to thank me for my work in this way
Donate Paypal Incata[www.paypal.com]


Subscribing and adding to favorites is fine, but if you want other people to see the mods you enjoy, try them out and, if you like them, press 👍. I see mods with 3,000 downloads and only 80 reviews, and that makes me ☹️. People who are dedicated to making mods will really appreciate it. Thank you

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it's completely modular.

-Collection of gameplay mods
-Visual collection and utilities
-All my mods total war tww3
-All my mods total war tww2
96 Comments
Incata  [author] 6 Sep @ 9:10am 
The content from the mod Savage Animals Ogre & Greenskins Animal Variety 4K Reskin Compilation has been removed. There are several reasons for this: first, those textures are 4K and could affect performance for some users; also, the changes compared to what was included in this mod were minimal. On top of that, it’s possible this mod will be updated with more things in the future, so I think it’s better to keep them separate. It could also make this mod take up too much space.

On the other hand, I’ve added my mod Treeman Variants.

I’ve also compressed the textures as suggested by Vaxar Kun, which has considerably reduced the mod’s size (thank him for that).

I’ve analyzed the comments and considered some possibilities, but in the end I decided to leave Grimlocks as they are. This skin feels much more unique compared to the original red version, which fits better for the regular lords (sorry for the pure lore lovers).
Incata  [author] 5 Aug @ 6:07am 
@PhazezGova As long as you have enough RAM it shouldn't. I haven't thought about it,
@Vaxar Kun I don't normally do this type of mods.
@꧁༒♛AuT♛༒꧂ The mod already includes dragon variants, I don't do reskins, it's not my field.
@The Baron I don't have the info right now, but I'm guessing I'll remove its entry in variantmeshes. Although I think I used its textures for the normal ones.
@Scorppion You shouldn't need anything else, you probably have another mod that would override these changes and when you download Savage Animals you would overwrite it again.
Scorppion 24 Jul @ 12:08am 
i had to subscribe to the original mod to fix it : Savage Animals Ogre & Greenskins Animal Variety 4K Reskin Compilation. great work btw :)
Scorppion 23 Jul @ 4:13pm 
hi, do i need an asset or something, the wolfs of the goblin riders are invisible.
The Baron 7 Jul @ 6:31pm 
can i make a dumb question, i love your mod, but i dont like that you changed grimlocks color, his shouldnt be changed in my opinion, is there a way to have him in his default red
꧁༒♛AuT♛༒꧂ 5 Jul @ 1:44am 
can you make dragon reskin ?
Vaxar Kun 23 Jun @ 5:54am 
Do you plan to use compression on the mod?

With ZSTD compression in RPFM, this can be reduced to 2,5GB
PhazezGova 22 Jun @ 11:37am 
They find the mod mega interesting. Can anyone tell me if it has any effect on performance?
_Elise_ 7 Jun @ 1:24pm 
@Incata kcmaister95 is writing the same thing under multiple mods, it's nothing.
Incata  [author] 5 Jun @ 8:29am 
@kcmaister95 ???I don't know what you're talking about.