Phantom Brigade

Phantom Brigade

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Squad Size - 6 Mechs version
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26 Jun, 2024 @ 3:06am
12 Oct, 2024 @ 3:56am
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Squad Size - 6 Mechs version

Description
This mod enables the total squad size count to 6 mechs instead of 4.


==========[MOD INFO & DISCLAIMER]==========
As Phantom Brigade v1.3, newly inserted mod (both locally downloaded/subscribed from steam workshop) are automatically loaded by default. Extreme caution is adviced when when to choose which version of the same mod to load, because they are not designed to be interoperable between each other. Both 5 and 6 mechs versions mod the same area of the game which is the reason they cannot be loaded/subscribed together.

Squad Size mod doesn't work with specific scenario to avoid unfair balance at beginning, specifically. These are:

- Mountain base;
- Early-Game & Tutorial Scenarios (Obstager-Wiel and Hedmark Missions are unaffected by this mod);
- Specific missions like Stealth/Recon missions for example, designed to field only 2 or 3 mechs in a sortie)

=======[FEEDBACK & SUGGESTIONS]=======
I am available and active on BYG Discord as Mod Author and I would love to receive your feedbacks & suggestions! However, I only receive feedback/suggestions on Steam workshop and Nexus Mod page related to this mod as it is more handy to handle issues in these places.

For this reason, Suggestions and Feedbacks received throught BYG Channel, direct pinging and DMs WILL NOT be considered.
23 Comments
PUPSpartan110 21 Jul @ 12:34am 
So had an odd glitch happen. Did one of the big mega boss missions. a character died so i decided to restart the mission back to pre mission auto save. Upon load all pilots where missing and saves going back all the way to when i started using the mod deleted pilots as well.
.Miketan  [author] 15 Jul @ 12:50am 
@muffinPrime
A global version which means also removing the restriction of special missions that are originally designed to have 2 or three mechs?

I can work/prepare it for the next big update, so it makes sense to prepare it for this special version.
muffinPrime 11 Jun @ 10:07am 
Hi! Love the mod, thank you for making it! I agree with Myako's Oct-8th comment, I would love to see a global version of this mod so I have more freedom with how I roleplay my team and with having silly mech builds.
.Miketan  [author] 31 Mar @ 4:53am 
@MulticamDruid
Can you give me more description? in what kind of missions did you encounter the issue?
Some missions are specific that deploys 2-3 mechs.

As in the description, some mission are INTENTIONALLY not affected by the mod for balancing purpose.

I am planning to make a set of this mod that affects literally scenario for that.
MulticamDruid 29 Mar @ 2:07pm 
Having random missions not allow a full sortie really messes up my squad composition. Feels stupid to be assaulting a base short 2 of my guys.
.Miketan  [author] 28 Feb @ 12:00pm 
@Shen
Actually I have no plan to make more than 6-mechs version. But I can think about it once 1.4 will be released. Making it now would mean having a good risk to have the new one broken, but I'll take it in consideration. Thank you for your feedback! :)
Shen 20 Feb @ 8:30pm 
Is it possible to have more than six? Do you plan to update the mod or make a mod if it is possible?
.Miketan  [author] 4 Nov, 2024 @ 11:46am 
@Pau can you tell me what kind of missions affected by 2-3 missions out of dozens and in which region(s)? I can try to track down and fix it as soon as possible
Pau 1 Nov, 2024 @ 10:10pm 
It's 2-3 missions out of dozens, it might be annoying but it's a small problem.
.Miketan  [author] 11 Oct, 2024 @ 5:19pm 
@I read a yaoi doujin & liked it
I have never thought about making a global version of this mod, so I can take account of making a separate version for this for a hypotetical plan.

Thanks for the feedback, would be useful :>