Victoria 3

Victoria 3

535 ratings
1.9.6 Unofficial Hotfix Mod
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1.052 MB
24 Jun, 2024 @ 7:51pm
11 Jul @ 2:33am
102 Change Notes ( view )

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1.9.6 Unofficial Hotfix Mod

In 1 collection by Ferrous
Ferrous's Tweaks & Whatnot [1.9.2~1.9.7]
43 items
Description
Compatible with 1.9.6. UHM fixes bugs, that's all it does.
Can be installed mid-game.
Compatible with VTM and KAI, load both beneath this mod.
Affects everyone, AIs included.
Works for all languages
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Bugs Fixed
(items crossed out means it has been fixed officially and removed from UHM)
(Items 1~52 has been officially fixed and their records moved to changelogs)
53)1.8.0 Bug: Earning recognition via high sol is not properly localized
54)1.7.4 Bug: AI's "get out of serfdom into commercialized agriculture" is checking for movements' support for collectivized agriculture
55)1.0.6 Bug: "No Home Workshops" PM for subsistence farms (enabled under collectivized agriculture) has its productions incorrectly placed under "unscaled" instead of "workforce_scaled". In 1.8 this bug doesn't distort the market but does make the tooltip lie to the player.
56)1.8.0 Bug: Abdication/Resignation tooltip is bugged) (used to be the whole thing is)
57)1.8.0 Bug: Becoming a Bloc Leader does't auto-cancel old embassies that are no longer needed
58??)1.8.0 Bug: Insurrections (Revolutions and Secessions) doesn't get disbanded despite literal zero support
59)1.8.0 Bug: Insurrections events no longer fires
60)1.8.0 Bug: Pan-Nationalism erroneously blocks the formation of minority religious movements
61)1.8.4 Bug: Paradox tried to teach BIC to listen to British plantation dictate
62)1.7.0 Bug: Trade Centers erroneously doesn't employ Clerks when their owner is on Lv2/3 external trade principle
63??)1.8.3 Bug: The Keep Land Option for the Princely State Creation Events lists the wrong amount of Liberty Desire that would be generated in princely states
64)1.8.0 Bug: Opium War JEs are allowed to be completed in the wrong order (this can cause Qing to not fail it even though they should)
65??)1.8.0 Bug: The "Purveyor of Progress" BIC Railway JE has criteria different than that of what is said in the tooltips
66)1.8.0 Bug: possible null law from resignation (1.8.6 fixed the abdication version of this bug but forgot about resignation)
67)1.8.0 Bug: an oversight caused the AI to erroneously desire reducing the autonomy of charter companies
68??)1.8.0 Bug: communist movement incorrectly prefers states with high urbanization
69)1.8.0 Bug: communist movement spams errors (line 1444)
70)1.8.0 Bug: Null State possible for Deccan Riots
71)1.3 Bug: The first option of the "Spiraling Ascension" Nihilism event erroneously doesn't auto-pass the state atheism law (when that's the law being enacted)
72)1.0 Bug: The "Egalitarian Society" Objective can not be completed by nations that doesn't start with slavery
73)1.8.0 Bug: The "Hartal!" Event incorrectly targets the highest GDP "non hartal" state globally instead of just in India
74)1.9.0 Bug: Error Spam from transfer money treaty article (05_transfer_money.txt)

75)1.9.0 Bug: Trade Center GUI misplaced the export and local price for the export section (building_details_panel.gui)
76)1.9.0 Bug: AI erroneously is more likely to give away money when they are in deficit and in debt, and vice versa.(05_transfer_money.txt)


Uncertain Integration
The following bugs are probably fixed by the basegame and is thus removed, but if it is not I will re-add these back into UHM
58??)1.8.0 Bug: Insurrections (Revolutions and Secessions) doesn't get disbanded despite literal zero support
63??)1.8.3 Bug: The Keep Land Option for the Princely State Creation Events lists the wrong amount of Liberty Desire that would be generated in princely states
65??)1.8.0 Bug: The "Purveyor of Progress" BIC Railway JE has criteria different than that of what is said in the tooltips
68??)1.8.0 Bug: communist movement incorrectly prefers states with high urbanization

Known but Unfixed Basegame Bugs
(UHM did not cause these bugs, these are issues from the basegame, but are either not fixable or concerns balance)

1) None thus far, share your experience down below!

PSA
1.9.0 incorporated most of 1.8.6 UHM!

If there is anything else you’d like me to fix/add, comment below!
1,352 Comments
ExpedientFalcon 12 hours ago 
Take our energy, Ferrous
Sapnor 28 Sep @ 5:26pm 
His computer literally exploded a month ago. So, we shall wait.
FeelsAmazingMan 28 Sep @ 4:13pm 
This mod currently bricks at least some of the progress bars in JEs, like the Serbian "Throne of Thorns", causing event spam, so I'm assuming it may ruin some others too. Hoping for an update at some point, much love to the project :)
Kim JW 24 Sep @ 10:54pm 
for the korea bugfix
bill21203 24 Sep @ 4:01pm 
cant wait for Ferrous to open vic3 and find the bugs nest
Shoggy 23 Sep @ 9:07am 
For the 1.10 version, I want Elmo either looking like the end of The Shining, or maybe standing in front of a burning house like that meme with the little girl.
Guy Fawkes 10 Sep @ 12:03pm 
Edit: or the monopoly should force the foreign owners to sell it to my company with the monopoly, ty :)
Guy Fawkes 10 Sep @ 12:02pm 
Can you fix not beeing able to nationalize foreign buildings if i gave my company a monopoly?
I think i should still be able no nationalize stuff my pops dont own, im on interventionism after all.
Thank you
GoatMutt 16 Aug @ 7:38pm 
Don't think it needs an update, works fine.
Ferrous  [author] 12 Aug @ 8:49am 
ehh i might get to it this weekend