RimWorld

RimWorld

48 ratings
Hemofungus Continued
   
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Mod, 1.5, 1.6
File Size
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3.939 MB
1 Jun, 2024 @ 10:37pm
19 Jun @ 12:37pm
2 Change Notes ( view )
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Hemofungus Continued

Description
Updated to 1.6, if your the original author let me know if you want this removed!
Original mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882143237

Cultivate fungus that bleed from the soil, to feed your hemogenic pops!

Originally intended to scratch an itch of mine regarding Hemogenic xenos. Particularly:
  • The lack of alternatives for ethical or moral Sanguophages besides human cattle, or relying on the fear generosity of their group to keep up hemogen reserves.
  • The fact that non-Sanguophage hemogens play similarly despite a variety of media and creative concepts on bloodsucker xenos.
  • The curious lack of blood-based occult ecosystems.

Now with this mod you are able to grow hemogen-potent mushrooms! However, they are not easy to cultivate. They may prove to be valuable for larger hemogenic populations, (e.g blood-based germline xenotypes that needs a bit of blood per day to survive) or moral vampires.

In any case, one harvest is enough to stave off the blood hunger of less blood-starved hemogenic xenos for 1 day. For the more blood-thirsty vanilla Sanguophages though, they will require more than 1 harvest to stave off a day's worth of Hemogen decay, due to their more advanced power and blood needs.


SUGGESTED MODs:
  • Imoja's Tasty Hemo mod!
    Which allows among other things, ability to satisfy nutrition entirely from hemogen packs and combat feedings, positive mood bonus from feedings, adjustable settings and more! Check out their page for a full list of features and to be up-to-date with new additions. :)
    Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2881229275

13 Comments
Wubwub 5 Sep @ 11:47am 
@TheLastThrumbo is that some kinda superhero/supervillain romance dynamic?
Averious ღ 17 Aug @ 9:59am 
Seems like it's basically impossible to properly stack meals you make with this? They each take up one stack slot, rather than being stackable.
Fralee 8 Aug @ 9:01am 
small issue but none of my agrihands ( mechs) don't want to plant the crop
Church.exe 6 Aug @ 2:31am 
I seriously wish there was just a 'donate blood' tickbox in colonist medical tabs. Why would colonists be more okay harvesting the blood of prisoners than just doing a bloody blood-drive?!

(this is doubly so if doing a hemogen transfusion. You don't know if that prisoner of yours has RJW installed or not, taking any of that blood is playing a game of herpasyphilarchoaids roulette.)
TheLastThrumbo 31 Jul @ 9:46am 
Dude, I hate you. Romantically. Thank you!
MellowedWinter 22 Jul @ 4:32pm 
Dude, I love you. Romantically. Thank you.
Wubwub 19 Jul @ 12:02am 
Dude, I love you. Platonically. Thank you.
Scarlet 18 Mar @ 11:43am 
Did this change anything other than adding the 1.5 tag?
B4TD4DDY 29 Nov, 2024 @ 5:26pm 
I've been waiting ages for someone to release this again. I'm doing a run based on True Blood and the namesake fake blood was the only thing missing.
cringe! 25 Oct, 2024 @ 6:32am 
vegan vamprism ftw