RimWorld

RimWorld

466 ratings
Quick Area
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.205 MB
22 May, 2024 @ 10:08am
23 Aug @ 10:47pm
31 Change Notes ( view )

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Quick Area

Description
Double click to fill room, triple click to fill room includes walls and door.
Works for area and zone.

Right click options:
- same origin: select origin and you can only designate to the same room or the same terrain (growing zone)
- undo: try to undo last designation, some action cannot be undo
- designate furniture (Home Area): only your building will be designated
- designate wall: Only walls can be designated

Warning: filling area outside will try to fill the map.
To enable function outdoors, go to mod setting and enable it

5/24 update: fix stockpiles and growing zones will overlap each others when filling. mod should work on 1.4 now

5/27 update: growing zone will fill same terrain on double clicked (at most 3000 cells once, but you can do it many times), fill room on triple clicked

6/3 update: if you misclicked, you can hold control key and double click again to reverse last action (only last action, and won't work on remove zone)

6/9 update: add quick action key modifier and reverse action key modifier config, press escape to set to no modifier. (there might cause problem if you set both to the same key)

6/26 update: add fence config, when enabled, counts fences as walls when it's enclosed

7/15: fix error when Biotech isn't actived and when applying growing zone on terrain cannot plant

8/28: add option to enable quick area works when a room reach the edge of map

2025/8/5: add some right click options

8/8: fix null exception and mod not working after doing other designate action (harvest, forbid, ...etc)
93 Comments
Frangiclave 21 Aug @ 5:03am 
I don't think this works on 1.5 anymore. Likely not on 1.4 either.
Fiur 14 Aug @ 10:50am 
Oh yeah for certain ground types? That would be dope.
cherry-wave 14 Aug @ 12:42am 
Hi, dunno if any1 suggested it already: Maybe you could consider integrating it with dubs bad hygiene "fertilizer zone" more? So that it works like double clicking when placing a growing zone (filling out deep green area instead of all possible)
zxc989876  [author] 9 Aug @ 7:12pm 
that's not SL question i think.
it's the mod not working after do other drag action like forbid, harvest ... etc
FSLND 9 Aug @ 3:31pm 
sl question has been fix
thx for u job
Protok 8 Aug @ 5:22am 
Apply on buildings and walls works wonderfully :AffinityHarmony:
U r my Hero :AffinityPurity:
zxc989876  [author] 8 Aug @ 5:10am 
steam doesn't update my mod and i need to delete and reinstall my mod to see the latest result...
zxc989876  [author] 8 Aug @ 4:57am 
Im confused about my game...
I try to add some random patch error and success, but it throw a new error I haven't meet before.
and I remove the random patch error, that new error still exists.
I think i found the problem you met
Protok 8 Aug @ 4:47am 
I see 3 options on RC, and 1 is to apply on the wall. Is that what I think? =)
An asked option? Thank you!

I should reinstall, because mods not working and overlays not showing. Without mod list changes.
zxc989876  [author] 8 Aug @ 4:18am 
@Protok can you see right click options when right click on Designate Home Area?
If no it should have errors and a warning about patch fail and doing a fallback patch.
I have done a game validation but everything still works on my side