Stellaris

Stellaris

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[4.1] Ascension Leader Traits
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20 May, 2024 @ 10:01am
23 Sep @ 2:03pm
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[4.1] Ascension Leader Traits

Description
Ascension Leader Traits

Ascension Leader Traits adds many new veteran, negative, and destiny traits that are available to any leader who has a trait from an ascension path. Each aims to focus on more specific abilities that leaders could develop from psionic otherworldly visions to having a cybernetic swiss-army knife built-in to one's arm, to failing subroutines in a synthetic.

These leader traits are weighted to be somewhat rare and balanced to be slightly more powerful than an average trait, however like any leader trait, their effectiveness will vary on one's current strategy and build.

The mod is available in English, Korean (thanks 재프jeff!), Japanese (thanks akito0158!), and Russian (thanks superakk32299). Translators welcome.

Compatibility

Features require Galactic Paragons DLC, and some specific traits may only appear/will be modified slightly based on other DLCs. (Ex: Cloaking with First Contact, Astral Rifts with Astral Planes)

Zero base game files harmed (Should be compatible with all other mods)
(Work withs any mods that allow for multiple ascension paths, such as allowing Cybernetic Psionics)

This mod is a collection of four mods released previously by me (and then I upgraded them a lot with a bunch of new traits and completely new art), but will likely cause compatibility issues if used in the same playset with them.

NOT achievement compatible (Only UI mods that don't change features can be)

Features

This mod introduces 59 new unique traits, available for leaders that have any of the ascension traits, from Psionic to the newly introduced Virtual.

Every non-destiny trait has new unique art (with the destiny traits copying the design of the normal ascension traits), but all aim to still feel vanilla in style.

There is a veteran trait for every combination of subclass and ascension traits, along with negative traits and a destiny trait for each ascension.

The full list of traits can be found here: List of New Traits

Contact

Please notify me with any bug reports, suggestions, and/or questions. I’d love all the feedback and the easiest way to contact me is via my discord @Accorata. Feel free to message me privately or check out the "accorata-mods" channel on the Stellaris Modding Den[discord.gg].
[discord.gg]
Popular Discussions View All (1)
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20 May, 2024 @ 10:03am
List of New Traits
Accorata
40 Comments
holden 18 Oct @ 6:24am 
Just curious if the destiny traits are ethics locked, this is purely anecdotal but I've gone like easily a dozen games atp without seeing a single destiny psionic trait.
Accorata  [author] 15 Oct @ 1:23pm 
@superakk32299 Thanks!
Demognomicon 7 Oct @ 5:09am 
@Accorata After some investigating it turned out to be "Another Leader Traits Mod". It suddenly started showing duplicates, etc. None of the leader trait mods seem to interfere so it is some other unknown mod that I can't figure out.
Accorata  [author] 6 Oct @ 9:14pm 
@Demognomicon Based on what I've seen about 4.1.3, this mod should be the same. Duplicate traits with different results is interesting- do you remember any specific examples?
Demognomicon 5 Oct @ 9:17am 
@Accorata Is an update needed for 4.1.3? I'm seeing duplicate traits with different results.
Accorata  [author] 30 Sep @ 9:46pm 
@MagnusGrey Not at all. That's probably another mod.
MagnusGrey 29 Sep @ 8:34pm 
any chance this could be messing with assimalation, because my game no longer has an assimalation citizenship when doing the psionic tree
JPPlayer2000 24 Sep @ 5:45am 
Thanks for updating so quick! Great mod!
Accorata  [author] 23 Sep @ 2:05pm 
Updated to 4.1