NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Description
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Items (28)
Nuclear Weaponry
Created by Wizard
Have you ever wanted to create miniature stars from the comfort of your battleship? Do you believe STABLE is more of a suggestion than a rule? Do you want to wield the power to cook 50 million chickens within a second? Then come on in and start bidding, th...
Tannhauser Gate
Created by Killerbannana_1
In the outer reaches of the Tannerbreik system lie these mysterious alien ruins. only recently discovered, they were previously enshrouded by an advanced cloaking technology. This technology and any others that may lie within the wreckage have been deemed ...
Gold Rush
Created by Khall
"Gold Rush" is an exotic resource deposit in the New Coloma Sector A 4v4 map, it features several large crystals within a central area, with a mix of close and long range combat Specifications: - Maximum Players: 4v4 - Size: Medium (28000m Dia.) - Control ...
United Earth Federation (UEF)
Warships and equipment from the 2007 RTS title "Supreme Commander" adapted and modified to be suitable for usage in Nebulous Fleet Command. This is a long term project that will likely take some time to complete, but please look forward to future updates a...
FM2300 'Crusher' Drive
Created by yuma2270
What is this? The FM2300 "Crusher" drive adds a powerful thruster to the game. As the speed of the game increases, it can be difficult to use missiles. Suitable for those who feel that the speed of the base game is slow. Detail In exchange for 1800kW of el...
Giant Coral
Created by someusername6
Giant Coral is a surface-based map set deep under a body of water, with corals providing terrain elevation and cover. Capture points are hidden behind the coral reefs. Details Maximum Players: 10 | Recommended Players: 4-6 Control: 5 Control Points Availab...
Floating Islands
Created by someusername6
Floating Islands is a map set within an atmosphere -- with floating pieces of land, rather than asteroids. The terrain provides plenty of smaller pieces of rock and one large central rock. Details Maximum Players: 10 Control: 7 Control Points Available Amo...
Fly Forward
Created by Hello_There
Makes ships spawn facing forward when entering the battlespace Notes: - should be purely server-side - the camera may behave a bit oddly during the burn-in animation - ships will try to turn back around after spawning, just give them a move order to preven...
Halo [Update In Progress]
Created by someusername6
Halo: Legends of Reach Nebulous: Fleet Command Meets the Halo Universe Welcome, Commander. Step into the strategic depths of the Halo universe. "Halo: Legends of Reach" offers you command of the legendary UNSC, URF and Covenant fleets, each full of unique ...
KineticPenetratorShell
Created by shadow.lotus.62312
This is a modders resource that adds a C# LightweightKineticPenetratorShell class that delivers the HEKP damage pattern from a shell type munition. This mod does not add anything to the game on it's own. If you are here because a mod you subscribed to depe...
Hello There's Resources
Created by Hello_There
contains custom resources and is meant to serve as a requirement for other mods...
AGMLIB
Created by AGM-114
Provides custom functionality for SYS, RR and Prism. Keep this mod at the top of your load order. Want to support further development? Patreon ...
FactionsUnlocked
Created by Hello_There
So. This mod throws the concept of "faction locking" and "faction variety" out to window in favour of "unrestricted customisation". Basically, everything on everything for everyone, as long as mount size and type permit it. Hilariously broken due to the as...
Marduk Clan Collective
Maximilian Archambault's custom faction, the Marduk Clan Collective. The Marduk Clan Collective are a people long isolated from the cluster, learning they were not alone in the universe after unearthing the wrecks of ancient space craft on their home world...
Cold Space Systems (Alpha)
Created by AGM-114
This mod is focused on fleshing out the ewar, radar, and other module based options available for ship design in a way that doesn't clash too much with the vanilla, or other balanced mods. Finished: Testing: Towed Array Radar By moving the detection portio...
ExpandedMountDisplay
Created by someusername6
Expands the mount status display to support an unlimited number of mounts: adds a scrollbar that becomes visible for ships with over 20 mounts Current version: 0.4 Change Log - 0.4: Remove patching functionality on weapons list - 0.3.2: Disable keyboard in...
NxRz-Series
Created by peterthemueller
Contains the ships of the NxRz-Series. The allrounder NxRz-38 class and the forward-oriented assault-striker NxRz-46 class. Furthermore, superiour "prototype versions" are available and large spinal weapons for the NxRz-46 are provided. All ships have supe...
Station
Created by someusername6
This mod adds the station from game modes as a playable hull to all factions. The station is added as large and slow ship (base max speed of 8 m/s), with 30 surface mounts, 36 compartments, and 32 modules, and a very large radar signature. (If using all mo...
Babolis Building Blocks
Created by jeoc42
A few extra components to add diversity to the core elements of ship building. Contents * Large drives and reactors for cruisers and battleships, with 3-4 varieties currently extant * 3 kinds of gyroscopes for maneuvering needs in small, medium and large. ...
Nuclear
Created by someusername6
This mod adds nuclear shells and missile warheads. The new shells and warhead generate extensive damage in large areas of effect and a temporary EMP jammer effect, and have very high costs. Note that, in-universe, use of nuclear weapons is forbidden by STA...
M1 Shields
Created by M1 Abrams
Updated for the OSP Faction Update! Please report bugs to @M1 Abrams on the Discord =================================== This mod comes with the M1 Shield Generator component to demo some of the features. Simply subscribe to this workshop page and you can u...
PRISM Aerospace International
Created by Tartiflette
Requires the AGMLIB mod to be enabled It MUST be at the top of your mod loading list PRISM no longer requires the DAMN weapon pack! The Prism Aerospace International corporation was a ship-builder that specialized in hull designs working around trade-restr...
No Ship Limits
Created by someusername6
A small mod removing limits on the maximum number of ships per fleet. Note: fleets with more than 10 ships created using a version prior to 0.3 of this mod do not automatically record the dependency on this mod, and may cause this mod to not be automatical...
Aegir Fleet
Created by Hello_There
AEGIR FLEET The Aegir Fleet is a mysterious group of AI-controlled vessels that have been spotted transiting through the cluster. While ship hulls from every faction have been spotted within the fleet, a series of wholly unique designs have been identified...
Operation: Burning Lance
Created by Kylelck
Introduction This mod is not designed with much, if any form of balancing in mind, even within the internal factions. It is definitely not balanced for vanilla style game play at all. Use at your own peril. No warranty will be provided if this poorly balan...
Luna
Created by Lukas04
https://imgur.com/pzlJJL7.gif Luna is a map that tries to get some surface gameplay in to the game. On it you will capture Points as you move through the natural cover of the terrain. While there is a lot of cover, the capture points are close to each othe...
Nationless Yards (Formerly: State Yards Surplus)
Created by Gwyvern
State Yards Surplus is a private enterprise that has been distributing export military hardware for decades. Lately the company has taken a keen interest in the hotbed that is the Alliance Civil War. Their local facilities have rapidly expanded and their s...
KUIPER Shipworks (Depreciated)
Created by EvilMonkeyPaw
DEPRECIATED Kuiper Shipworks Refit can now be found at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3351596672 KUIPER Shipworks has been proudly serving as the Aesyran Imperial Navy's primary shipbuilder for over 80 years. Founded by ex-Kolven Sy...