Garry's Mod

Garry's Mod

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Dynamic Interactions
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Movie, Scenic
File Size
Posted
Updated
40.926 MB
8 May, 2024 @ 10:00am
12 Jun, 2024 @ 12:45pm
28 Change Notes ( view )

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Dynamic Interactions

In 2 collections by Limakenori
Limakenori's addons
94 items
EZmod
15 items
Description
Hello there! Welcome to Dynamic Interactions addon

Dynamic interactions allow NPCs to kill(or just push) enemies with more action way using specific animations.
This addon adds dynamic interactions from Half-life 2: Episode 2 and Entropy : Zero 2

Enable Keep corpses for this addon to work properly!
More About Each Dynamic Interaction from this addon:
Check discussion with the same name

Features:
2 types of QTE
Settings
Thirdperson
35 Dynamic interactions with cool animations, sound and particle effects
In setting you can add custom SNPCs to make them do DI aswell!(But their bones should match some models)
NPCs can check for enemies before doing DI(should be enabled in settings)
Shooting DI actually affects NPC's ammo in magazine(or clip)
A bit changed vortigaunt's behavior, so it stop running away all the time
If attacker removed, then victim will be free
Support for players
I don't know what to add here, just check videos and gifs

If this addon doesn't work:
1. Set Chance setting to 1
2. Discrese Cooldown
3. Make sure both attacker and victim matches conditions from More About Each Dynamic Interaction discussion.
4. Make sure attacker is facing victim(and most of the time victim should face attacker aswell)
5. Make sure victim's health less than number of the Minimum Health For DI setting
6. Make sure both victim and attacker are on ground.
7. Make sure attacker doesn't play some specific anims(Antlion can't do DI when flipped, Hunters can't do DI when charging or range attacking, Vortigaunts can't do DI when range attacking or dispelling)
8. Also some of DI require specific distance from victim and attacker, so victim shouldn't be too close or too far from attacker.
9. Make sure attacker's NPC class is supported. This addon doesn't work on custom SNPCs, unless you'll add them using settings.
10. Make sure victim has all respectful bodygroups and bones( DI doesn't work on zombies without headcrabs, etc )
11. Make sure attacker and victim are on the same floor(like dynamic interactions won't work on stairs or when victim standing on a box and attacker don't)

Settings:
Tool Panel >> Options >> Limakenori >> Dynamic Interactions

Enjoy!

Credits:
Valve - Most of assets
Entropy : Zero 2 Team - EZ2 DI
Citizen⁵ - Improved Choreography DI
WiseGuy - BM-styled Zombie DI
C0Mb0STR3Kx20 and Limakenori(me) - coding, models edits.

Tags: DI NPC Weapon melee close fight combat alyx zombie fatality fatalities bsmod brutal uppercut battle fight Gordon entropy ezt ez2 limakenori xengrenade weapon ar2 proto xenians expanded beneathacle water NPC HL half life BMS Mesa main character
Popular Discussions View All (11)
162
1 Sep @ 8:21pm
PINNED: Bug Reports
Limakenori
18
19 Feb @ 12:02pm
PINNED: More About Each Dynamic Interaction
Limakenori
2
16 Feb @ 9:04pm
wheres the qte
Toby
949 Comments
maxim.kirichko 7 Oct @ 10:18am 
[Dynamic Interactions] lua/entities/sent_ez2_dynamic_interaction_victim.lua:37: Tried to use a NULL entity!
1. LookupAttachment - [C]:-1
2. fn - lua/entities/sent_ez2_dynamic_interaction_victim.lua:37
3. Call - lua/ulib/shared/hook.lua:115
4. CreateDeathCorpse - lua/entities/npc_vj_creature_base/init.lua:3475
5. FinishDeath - lua/entities/npc_vj_creature_base/init.lua:3319
6. BeginDeath - lua/entities/npc_vj_creature_base/init.lua:3307
7. unknown - lua/entities/npc_vj_creature_base/init.lua:3177
8. TakeDamageInfo - [C]:-1
9. PrimaryAttack - lua/weapons/weapon_vj_base/shared.lua:710
10. unknown - lua/weapons/weapon_vj_base/shared.lua:628
Limakenori  [author] 2 Oct @ 11:57pm 
One of screenshots show VJ base SNPC.
gaming_noob 2 Oct @ 10:43pm 
can you support vj npc?
how to get the bullsquip and the gonome
Limakenori  [author] 4 Sep @ 8:32am 
Rebel vs combine animations don't exist in any of games or mods that I used for this addon. And no, I won't add ability to do dynamic interactions for players, there's BSMod for that, this is strictly a NPC addon.
I don't really think I'm gonna add something new to this addon.
A.King.Campbell 4 Sep @ 8:15am 
because uh.

..for one, the only way to get a rebel to interact with you if your teamed with the combine, is having zombie animations on. and those.. the fingers look terrifying. and two, wheres the animations for combine vs the rebels??
A.King.Campbell 4 Sep @ 8:08am 
Can you make players able to one, switch which animations can be used against them, eg, rebel vs combine animations on them, and the animations that Combine play against the zombies, and two, can you add a way for us to attack in these interactions aswell? as in, start them.
therockman63 1 Sep @ 7:46pm 
i installed entropy zero 2 and i still don't have the bullsquid and gonome
therockman63 1 Sep @ 7:27pm 
how do i get gonome and bullsquid
papas fritas 30 Aug @ 7:14am 
WWW WWW, THS IS DAH GOAAAAT