RimWorld

RimWorld

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FRBE Addon - Gnolls
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Mod, 1.5, 1.6
File Size
Posted
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2.179 MB
6 May, 2024 @ 12:24pm
10 Aug @ 4:12pm
10 Change Notes ( view )
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FRBE Addon - Gnolls

In 1 collection by Sabrael324
Sabrael's FRBE Addons
6 items
Description

This mod adds Forgotten Realms inspired Gnoll xenotypes and factions. A number of additional features will activate based on mods you are using (see integrations).

Xenotypes:
  • Gnoll - Gnolls are poor with plants, animal and social, but have deadly melee attacks and are fairly robust
  • Flind - A subrace of gnolls, Flinds are charismatic gnolls, usually chosen as leaders of clans
  • Aardgnoll - A subrace of gnolls, these frail creatures have dedicated themselves to the necromantic arts

Factions:
  • Gnoll Horde - A permanently hostile faction of Gnoll raiders
  • Gnoll Tribe - A tribal group of Gnolls
  • Aardgnolls - A tribe of necromancers and their ghoul minions


Requires Outland-Genetics, and Forgotten Realms - Biotech Edition is recommended. Gnolls and Flinds have been patched into several existing factions in addition to having their own. Aardgnoll faction challenge increases with supported mods (see integrations).

Future Additions:
  • VPE Melee abilities for Gnoll Corpsecarver
  • Some assorted tribal/medieval weapons/armors for Gnolls to use
  • Integration into a larger collection of other race mods I'm working on
  • Improve Gnoll Ideology, perhaps add Gnoll Style
  • Something for Odyssey?


Ideology
  • Miners, Farmers, Loggers events supported
  • Minimal custom ideology for gnolls

Anomaly
  • Aardgnoll covens will include Harvesters, which may spawn with interesting anomaly mutations
  • Aardgnoll covens will include Ghouls

A Rimworld of Magic
  • Aardgnoll covens will include Blightweavers which can raise undead and use other necromancer abilities

Vanilla Psycasts Expanded
  • Aardgnoll covens will include Rotseeders, which have the Necropath psycast implant
  • Rotseeders have a trait called "Weavereft", which prevents one spawning with a magic/might class from A Rimworld of Magic (and, if present, Kure's Class Expansion)and psycasts

Combat Extended
  • No idea if compatible.
  • I would not know how to make it compatible as I used the mod once and didn't care for it.


This mod uses a modified version of "Canine Head" from Forgotten Realms Biotech Edition.

Neronix17 - for Outland Genetics and Forgotten Realms Biotech Edition.
Mister Manson/Mlie for Gnolls, the inspiration for this mod







57 Comments
Sabrael324  [author] 12 Sep @ 6:48pm 
I do not - there are dragonborn available via steam://openurl/https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068979395 however!
神说万岁 10 Sep @ 7:38am 
Do you have plans to produce Dragonborn?
Sabrael324  [author] 13 Aug @ 11:34am 
Cheers, enjoy!
Kazuki Hyena 13 Aug @ 10:41am 
Absolute legend, was waiting for this to update.
Flynt 10 Aug @ 10:49am 
Eeeeeee! Between this and Regrowth getting updated, I am now considering starting over with a new game. Again. Eeeeeeeee, yay Gnolls!
Sabrael324  [author] 10 Aug @ 8:15am 
One down, several to go!
Gemini Pestdeath 24 Jul @ 1:52pm 
Heylo. This mod kiiiinda works in 1.6 as far as I can see but for some reason they all have human faces lol. Have a run going right now where their faces are correct (preset loaded in from 1.5 for the new world) but any new gnolls have man face and it's uncanny :x Looking forward to an update!
Sabrael324  [author] 13 Jul @ 10:03am 
Yep, definitely doing "research" at the moment to see what all is in Odyssey :laughing_explorer: Already have some ideas for 1.6, but might wait until RWoM is updated.
Flynt 13 Jul @ 6:40am 
Fingers crossed that life allows you to get this mod working in 1.6. I keep trying to set up a new world and it's like... "I want my gnolls, damnit."
Echo Ichor 20 Feb @ 6:20pm 
Take your time. It is definitely worth the wait.