Jupiter Hell

Jupiter Hell

Not enough ratings
Red Card Access - Restricted Features
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
753.337 KB
4 May, 2024 @ 10:59pm
8 May, 2024 @ 12:25pm
8 Change Notes ( view )

Subscribe to download
Red Card Access - Restricted Features

Description
I felt like red access cards needed some additional uses to make it worth carrying them around. This mod adds a restricted function to each medical station, technical station and ammo terminal, which costs a red keycard to unlock.

So, for example, a technical station might only offer auto-calibration, but if you unlock the hidden feature you might get the option to create (for example) a vampire mod.

The restricted function for ammo terminals unlocks the ability to requisition plasma grenades.

There's no change to manufacturing stations, but you're a lot more likely to use them to create red keycards now.

---

Note: this mod was designed to be as compatible as possible so it should play nicely with any other mods that modify those stations.
4 Comments
Same_difference 8 Nov, 2024 @ 2:11am 
I've played with it a bit more and generally find it well balanced. Except for the rare ability to make a sustain mod pack at a Mark 1 Technical station. Given how they rare those mod packs are being able to make one at the Europa guaranteed technical felt incredibly strong compared to the other rewards. Perhaps the options on those terminals should be limited to what you can normally make at a Mark 2 (EMP/Cold/Vampiric), and then let have the mod upgrade the Mark 2 options to Mark 3?
Same_difference 18 Oct, 2024 @ 4:26pm 
I've started playing with this, and had quite a lot of fun on a more terminal gauntlet.

Really neat mod that slots nicely into the main game.
zenbud2 11 Oct, 2024 @ 1:56pm 
Thanks for making this mod. It is fricking amazing. I've always said that red cards are useless until you need access to a red key card room. Also, is there no deadly mod? I've seen the sustain one, which looks recent bc it's essentially rinse, repeat but with no ammo taken from the inventory. I vaguely remember a special sniper rifle with the same ability. Either way, I'm very grateful for this mod. You rock.
MajorKiz  [author] 8 May, 2024 @ 12:26pm 
Updated the options for medical stations to make them more useful. Also fixed a bug that could cause the unlock to show an already existing option.