Team Fortress 2

Team Fortress 2

574 ratings
[GunGame] Forgecall
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Other: Summer
Game Mode: Specialty
File Size
Posted
Updated
46.762 MB
3 May @ 4:34am
15 Jun @ 6:09am
8 Change Notes ( view )

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[GunGame] Forgecall

Description
FFA Arms Race starring The OF Mercenary!
Plow your way through 25 weapons of increasing difficulty and become the SOLE winner.












Credits
Map:
Muddy - Layout
Wendy - Layout & Artpass
YOYOYO - Artpass
MrModez - "Orch - Open Fortress OST"
FGD5 - vehicle props
Phe - extra custom textures
Gamemode:
Lizard Of Oz - GunGame VScript
Benjamoose - Announcer
Stachekip - Mercenary VA, Crowbar sounds
DrPyspy - Mercenary concept, Crowbar textures
Alaxe - Mercenary model, textures and .qc
Silvermace - Mercenary animations
Scarlet Ruby - Mercenary .qc
KaydemonLP - Mercenary .qc
iiboharz - Crowbar model
Seroronin - Crowbar animations
...and the Open Fortress team

Thanks to Pinewabble for the Victory Screen Stage edit and the smoke particles edit for this map.
Thanks to A Paint Bucket Named Huey for the Golden Crowbar texture improvement.
Popular Discussions View All (3)
21
4
17 May @ 5:59pm
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azuma
5
1
2 Oct @ 1:09pm
Servers Running This Map
Gravidea
5
21 May @ 8:08pm
PINNED: Bugs & Suggestions Thread
Lizard Of Oz
36 Comments
Lizard Of Oz  [author] 20 Nov @ 1:47am 
Happy to see players' interest in bot support. I will look into it for the next Summer, alongside other improvements.
Salem 19 Nov @ 4:56pm 
seems cool shame there isn't bot support
Gigachad Gaming 14 Aug @ 1:02am 
This server has this map in its rotation: connect 91.109.116.31:27015
Lizard Of Oz  [author] 15 Jun @ 5:50am 
A map optimization patch has been uploaded.
leevi 31 May @ 7:48pm 
:steamhappy:these maps are so good, hoping they are added to the game as a new mode:steamhappy::spycon:
Lizard Of Oz  [author] 29 May @ 5:34am 
An update has dropped!

- Massive visual update to the map itself.
- Greatly optimized tiny pills' performance.
- Improved support for server-side addons.
- Fixed max ammo issues previously present on certain weapons.
- Fixed jump start/end animation issues previously present on certain weapons.
- Improvements to the spawn picking algorithm.
- Other fixes, optimizations and overall cleanup.
Lizard Of Oz  [author] 21 May @ 5:53pm 
Map Update:
- Updated visuals and clipping of the map.
- Added tiny pills also featured in DeathMatch.
- Removed heal-on-kill. Get those pills.
- Ragdolls or gibs now work, but aren't colored yet.
- Rocket jump damage reduction isn't as excessive anymore.
Freya 20 May @ 11:54am 
@Sauron Wrong map pal, people were shitting in the comment section of Hydro, not in this one.
SλUron 20 May @ 9:01am 
For all the NPCs who are like, 'oh, it breaks the essence of the game,' give it a rest. The creator put a lot of effort into adding new content to the game, which reminds me of the gungame from CS 1.6. It's something fresh and novel, so don't let the sycophants of that brainless YouTuber come in and talk nonsense. As for me, keep going, Lizard. Don't let the copy-pastes discourage you from continuing.
MeatwadMeatwad 20 May @ 8:34am 
oh. that makes sense