RimWorld

RimWorld

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Paramedic Can Repair
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Mod, 1.4, 1.5, 1.6
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437.525 KB
22 Apr, 2024 @ 11:48am
12 Jul @ 2:52am
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Paramedic Can Repair

Description
About

My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game.

The mod creates another job that applies to Paramedic, called "AutoRepairing". This job allows paramedics to repair other mechs. Be sure to keep auto repair on! Paramedic can't repair itself, though.

Paramedics will also appear sometimes in raids and mechanoid events. I'm not sure about DLC events and raids since I don't have these DLC. These paramedics will repair enemy mechs if they are not assaulting the player faction. If you don't like these changes, you can disable them in config, but RESTART! the game after these changes to apply them. The mod patches core files and it can't "re-patch" them in a running game again.

This mod has a compatibility with "Tiered Mechs" mod, allowing "Paramedics Plus" and "Paramedics Ultra" repair as well.

Feel free to ask for additions to this mod, I'll check them out!

Thanks to my friend Lambda65 for offering this idea.

Credits
Preview Arts are done by Lambda65
me as a coder
Popular Discussions View All (2)
5
30 Aug @ 5:26pm
Patch for Tiered Mechs Mod
Spardok
67 Comments
Demrenus  [author] 4 Sep @ 9:16pm 
Not yet. Sorry, but right now I have no time for that. My job takes almost all of my time
Cruel Moose 4 Sep @ 2:00pm 
Has the paramedics repairing each other crash been fixed?
Demrenus  [author] 4 Sep @ 11:58am 
Hey Natalie. They are in Biotech DLC
Natalie Portmanteau 3 Sep @ 5:49am 
OK weird question but I cannot find paramedics in the base gaem... they're not from a mod, are they?
Cruel Moose 22 Aug @ 6:50pm 
Just tested in 1.6. Game crashes to desktop if 2 paramedics try to repair each other. This was also an issue with fabricors can repair, and they fixed it by not allowing damaged fabricors to repair.
deadeye1114 10 Aug @ 10:22pm 
note: does not work mid save unless you make the mechanoid in save post add or it will say "will not do: repairing"
Bird 10 Aug @ 10:41am 
I dont know what happend but now it works normally @Demrenus, i try to kill the paramedic with dev console, then resurrect him and claim it again and now it work normal, i think it can be releated that changing cell to quickly? not sure, because i found an insect Hive Queen, and get out here and from there i start notice that weird bug.

thanks for your quick reply, and yes, it maybe realated with mod conflict because i have quite bunch of mods and am too lazy to check 1 by 1, thank!! really useful mod!
Demrenus  [author] 10 Aug @ 10:31am 
Hello Bird, are you really sure you make everything correct? I've just checked it out and it works properly. I spawned 2 paramedics and assigned them to overseer. Then I hit one of paramedics few times and enabled autorepair on it. Another paramedic went to it and started repairing it. Maybe you have mods that conflict somehow with my mod?
Bird 10 Aug @ 10:16am 
And the Dev console doesnt tell anything
Bird 10 Aug @ 10:15am 
Mechs are not reparing, i enable autorepair and not reparing my mechs, i restart the game and still not working, it used to work normally