RimWorld

RimWorld

335 ratings
CleaningAreaTemp
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.423 MB
21 Apr, 2024 @ 2:55pm
15 Jun @ 1:59pm
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CleaningAreaTemp

Description
'Cleaning Area' - temp replacement
This is just a temporary 1.5 and 1.6 version of this mod, until the original gets updated. I made this locally for myself at first, but as the original isn't updated yet and people want it back... I will remove this as soon as the original is updated.

It works great for me, so I hope it's gonna work for you too! I'm not gonna do any troubleshooting at all, except maybe if the original mod will not get updated at all. But until we know that for sure it's just here as is.
Original description
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.
With CleaningArea you are able to set a specific area that will get cleaned up.
This mod works with multiple colonies. You can set the cleaning area for each one.
Per default, the homearea is still used for cleaning.

This mod is save compatible. You can add it to a existing save.

How to?
If you are in game, take a look at the icon bar at the bottom right ( below the speed options ). You will notice a small brom there. If you click on it, it will open up the floating menu where you can set the area where your pawns will clean

Example:

Create a new area and call it "whatever you like". Click on the little broom in the icon menu (below the speed options) and select the area "whatever you like".
Now your pawns will only clean in this area.

Click on the broom again and select "Home". Now your pawns will only clean in the homearea again (as in vanilla)

For more Information, see the forumpost[ludeon.com] in the offical Forum


THIS MOD IS NOT COMPATIBLE WITH PRISON LABOR!!!

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Link to the original mod
86 Comments
The Mother Hawke 28 Aug @ 4:56pm 
This mod seems to cause slowdowns when I pick a mapped out area to clean. I tested it by keeping it on, and my fps and tps dropped by a bunch, as soon as I switched the area back to "home", it recovered.
DocHolliday 25 Aug @ 12:54am 
Does this let you set specific pawns to clean specific areas? Like if I only want my designated palace sla... sorry, palace staff... To be cleaning the palace? Keeping the plebeians and their grimy locomotive appendages outside my castle walls cleaning the town only?
slimeform 7 Aug @ 8:42am 
O great and wise maintainer of the mod. I, lowly though I am, humbly submit that it would improve my experience even more if I could persist the cleaning area when I fly to new maps.

I am delicate of constitution and afflicted with nerves, and when--after landing my gravship--I see my pawns toiling to sweep up dirt off the bare earth, their futile labours serve as a painful reminder that this is the wretched condition of all who play with vanilla cleaning rules. My poor heart grieves for them.
Side1iner  [author] 27 Jul @ 2:29am 
I think I saw something being wonky with this in relation to all zones? Something with Odyssey and gravships and zones? Possibly the same issue with this, then.
Tommy高富帅 27 Jul @ 2:27am 
Not a bug, is a feature. :girlhand:
mamapower 27 Jul @ 12:29am 
can confirm 月空 info. Every time ship lands I need to set cleaning zone again. A bit annoying but not the most terrible thing
月空 26 Jul @ 11:22pm 
Bug: It seems that every time the spaceship lands, the clean area gets reset.
Tyrant 24 Jul @ 9:37pm 
If you could, please include the source code in some fashion.
Haven 24 Jul @ 8:01am 
gooood boyyyyyy
Side1iner  [author] 24 Jul @ 1:22am 
@pklemming: It seems to work for most people. It has worked for me all along, using some 200 mods in different lists over many hours.

It's likely a mod incompatibility. With what? Impossible to know from the tiny bits of information shared. Zones, zoning, areas, allowance is a good way to start. But could also be clashing JobDrivers or InteractionDrivers. There have been some recently released popular mods with less then perfect logic as it seems. Stuff like that can also be the culprit.