RimWorld

RimWorld

339 ratings
Patricia's Moveable Monoliths
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Mod, 1.5, 1.6
File Size
Posted
Updated
345.326 KB
11 Apr, 2024 @ 7:40pm
19 Jul @ 4:24am
11 Change Notes ( view )
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Patricia's Moveable Monoliths

Description
Superior solution to monolith movement!
Grab a monolith and just carry it somewhere else!

Who let this chunk of ancient eldritchitty stone fall in my Rich soil (fert. 140%)??
Get it outta here and put it in a dark damp cave where it belongs, the cursed thing.

No more building around this massive bastard!
Build a lab and bring the thing inside like a normal sane humanoid being!

Now with an added bonus of:
  • Obelisk relocation!
  • Big Hole immigration!
  • Harbinger Tree emigration scheme!
  • And settings to enable and disable it all!
  • All balanced and totally fair!

Compatibility Support
  • RimWorld 1.5!
  • Anomaly DLC!
  • Combat Extended!
  • Vanilla Expanded series!
  • Possibly even Hospitality!
  • Compatible with HAR (It wasnt before when it requires XMLExt.

Save Safety
  • Possibly? UNSAFE to add to add mid-save, It will cause you to be unable to attune. Its been acting really weird, Sometimes it stops you from attuning but most of the time it doesnt.
  • SAFE to remove it from an existing game
  • SAFE to put it above or below any other mod other mod that is between HugsLib and RocketMan
  • SAFE to start a new colony on the Rim!

Credits
  • Credits to Chicken Pluckerson for the preview.
  • Credits to FoxyTeacup for the second preview and for dealing with the C#.

Disclaimer
    This mods code is edited from vanilla and was not copied from another author, Any other mod serving the same or similar purpose is purely coincidental, And to the situation with Ferny, Me and him are cool now and remember before you form your opinions take it in mind that there is context that you probably dont know about.
156 Comments
Jakkariah  [author] 8 hours ago 
@TheRedPriest Yea I found that on my latest playthrough, thought it was funny, tho it crushed one of my colonists
TheRedPriest 11 hours ago 
If you uninstall the Monolith, but don't place it down, you will keep getting strange signal messages, so you could end up with multiple monoliths
Kotobike 29 Jul @ 5:29am 
here is a patch for transporting the monolith on the gravship :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3537285852&searchtext=
Jakkariah  [author] 23 Jul @ 12:00am 
@U-boat[BY] I haven't played with any Odyssey stuff yet, i might do it once i get into rimworld again, but don't really have an ETA for that
Matabat 22 Jul @ 6:55pm 
Thankyou for the update ^_^

Didn't realize how often i moved the monolith and anomaly things without your help ^_^
U-boat[BY] 22 Jul @ 6:26am 
OP can you add tag for Monolith so it can be transported by Gravship. Had problem that placed monolith isn't recognised as ship part and you leaving it behind after take off.
Rim Baby 22 Jul @ 5:15am 
Any ideas how to keep the monolith on your gravship without failing the quest?
Faulenzer 19 Jul @ 7:10am 
thank you so much i give you award for this
szmtex 19 Jul @ 6:16am 
@Jakkariah altrough I can confirm it worked fine even before your update it does keep throwing red errors when monolith is in unistalled state and stops after you install it again
Jakkariah  [author] 19 Jul @ 4:24am 
It hath been updated!