RimWorld

RimWorld

1,411 arvostelua
Medieval Overhaul
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Mod, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
122.329 MB
11.4.2024 klo 14.59
12.8. klo 17.11
102 muutosilmoitusta ( näytä )

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Medieval Overhaul

Kuvaus
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.







Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and behold, my first actual mod.



This mod is mainly inspired by Medieval Times, Battle Brothers, KeeperRL, Thea, and Crossroads Inn. It adds some features of each game/mod, catered to my preferences.

The main goal of this mod is to prolong and enhance the medieval and tribal experience of rimworld. Making it more enjoyable, especially for medieval peeps like me.



-Unfertilized egg market values are nerfed to the point where they can actually make profit when making meals
-Grass drops hay
-Simple research bench retextured
-Removed unused leathers
-Removed steel, plasteel, and components mineable spawns
-Steel is researched locked
-Edited and moved Longblades, Plate armor, recurve bow, and Greatbow research to Medieval Tab



-This overhaul will be incompatible with any other mod that touches steel, silver and gold defs

-Any mod that retextures the simple research bench, Steel, and Gold. Place this mod below it to override their retexture.















































Q: Where can I make tannin?
A: Campfire and rustic stove

Q: How get coal?
A: Mineable coal spawns throughout the map. There is also a bill to create charcoal in the furnace.

Q: Does this mod block research ?
A: It does not.

Q: But why?
A: My mod will rely on Remove Industrial Tech, World Tech Level, or any other external mod for limiting of tech.

Q:Is this compatible with VE Medieval?
A:Yes, the onehanded weapons are configured to be useable with their shields.

Q: How can I make steel?
A: Research alchemy then steel in order for the recipe to show up at the furnace

Q:Is this CE compatible?
A:Not sure, ask CE


  • SirLalaPyon - author of Medieval Overhaul
  • Arisher - collaborator, owner of apparel, made the crossbow art
  • Bodiah - staff writer, has written weapons, biomes, armors, and etc.
  • Thog - staff writer, has written weapons, food, thoughts, and etc
  • Hahkethomemah - hired writer, author of 1-2-3 Personalities.
  • Zomuro - hired writer, has written scenarios, descriptions and etc.
  • JangoD'soul - artist, created all of the initial armors and helmets of MO
  • SickBoyWi - Inspiration for Dark Forest Biome
  • OwlChemist - Inspiration for leather production chain, xml patches.
  • Ogliss - C# coder. made the code for animals dropping fat and bones.
  • Taranchuk - Hired C# coder, made trees transparent whenever there is a pawn or item behind tall trees
  • TrahsPanda - hired xml coder, responsible for plants, recipes, food, thoughts and bugfixes.
  • "Cause your stinky code stank" - TrahsPanda 30/07/2021
  • My wonderful testers, without them this would be a hot pile of mess, not that it isnt kek.
  • Gerrymon - Slave outfits
  • Vanilla Framework Expanded
  • Oskar Potocki - created the rimworld art tutorial which got me started making RW art. Inspiration for crossbow art.
  • sulusdacor - Medieval comms inspiration
  • OttersHoldingHands - preview image
  • IcyCheeseCake - made the wonderful griffin texture
  • The wonderful bunch at TittyRick's that kept me company as I worked on the overhaul
  • Korean translation by inbae
  • Chinese translation by snoper
  • Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction for 1.5 until they are able to upload.

Join my discord server for bug reports and faster feedback : Medieval Overhaul Discord[discord.gg]

(CC BY-NC-ND 4.0)
Suositut keskustelut Näytä kaikki (76)
519
22 tuntia sitten
TÄRKEÄ: Bug Reports
ViralReaction
2
11.8. klo 15.23
Help with texture issues around great oaks
Sacamano
2
15.8. klo 4.51
shield model bug
Sir_Iddi
1 597 kommenttia
Earl The Squirrel 13 tuntia sitten 
@Gerewoatle thank you, that fixed it
SHUN 14 tuntia sitten 
The mod does not work, it says that the mod needs to be updated to the current version
The CandyMew 15.8. klo 14.45 
the ring of holding doesnt seem to work, i equipt it but no extra carry weight, anyone know how to fix this?
Gerewoatle 15.8. klo 11.31 
@Earl The Squirrel - That's a base game RimWorld issue. To fix it, use the "Prosthetic No Missing Body Parts" mod:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2739055353
Earl The Squirrel 15.8. klo 5.16 
I'm not sure if it's another mod causing this, but pawns with non-biological arms aren't able to use shields for some reason. Does anyone else have this issue?
googlax 14.8. klo 20.32 
for some reason my shelves do not work, my colonists wont stock anything on them....
Witski 14.8. klo 1.39 
Love the storages..is there a version for vanilla game as well or equivalent that you guys reccomend?
Chilli_Chilong 13.8. klo 19.20 
For some Reason my colonists keep putting a dead animal on and off the butcher table but not butchering. Can anyone Help?
frickypoo 13.8. klo 13.18 
This may be a silly question - but how do you get missions for ideology relics? is it through the explorers bench because I just keep getting small cultists hideouts
No 13.8. klo 11.48 
hey my pawns cant put rings on. what did i brake