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Báo cáo lỗi dịch thuật
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146
my fork should function with all current item types, if not, please leave a comment over on my page and I will look into it. There are some issues with the sorting code present in the original code when using very large grids I am looking into that but for now my sorting code is identical to the original and the primary changes are just sorting categories
Is there any way to sort out Plushies and Space Credits? Also, is there any way to have a container push instead of pull? Basically I have many cargo crates I don't want to have items in them, I only want them to fill up as a backup reserve in case everything else fills up
check out this guide:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2232184310
Also this seems to be the most updated version:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2593266146
"
[Ingot/Iron:P1][Ingot/Iron:53280]
[Ingot/Nickel:P1][Ingot/Nickel:53280]
[Ingot/Silicon Wafer:P1][Ingot/Silicon Wafer:53280]
[Ingot/Gold:P1][Ingot/Gold:19880]
[Ingot/Platinum:P1][Ingot/Platinum:19880]
[Ingot/Cobalt:P1][Ingot/Cobalt:19880]
[Ingot/Silver:P1][Ingot/Silver:19980]
[Ingot/Magnesium Powder:P1][Ingot/Magnesium Powder:6660]
[Ingot/Stone:P1][Ingot/Stone:6660]
"
I'm noticing the new ammo types are ignoring exempt and split tags as well.
Will this be updated? is the dev even still around?