Left 4 Dead 2

Left 4 Dead 2

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HK416 Mod 3 (M16) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: Rifle
File Size
Posted
30.240 MB
3 Apr, 2024 @ 11:32pm
1 Change Note ( view )

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HK416 Mod 3 (M16) - Compressed Edition

In 1 collection by Dokun
Dokun's Library of Compressed Weapons & Models
278 items
Description
Compressed Weapon for HK G41's HK416 MOD 3 (M16 Replacement):
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2166582905

Credits:
  • Me - Compressing
  • Nate - HUD Icon
  • HK G41 - Original Weapon

Not important.
Just noting to myself that this is my first ever compressed mod.

Originally posted by Táiga Rivers:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
11 Comments
Dokun  [author] 17 Nov, 2024 @ 11:49am 
that's not smth I can fix, I'm simply just compressed it
Envy 17 Nov, 2024 @ 11:37am 
the weapon and the firing lane ain't lining properly can you fix that?? if not it's ok thanks for the compressed version !
Zet_Monster 1 Aug, 2024 @ 7:54am 
@Táiga Rivers
Besides the high-poly models, the RNG animations are unnecessary to add. It's pretty useless when online...
PPLongneckman 5 Apr, 2024 @ 9:17pm 
Dw it's alright
Dokun  [author] 5 Apr, 2024 @ 8:38pm 
That would mean hexing the weapon, which, unfortunately, is not an easy thing to do and I don't know how to, because it also involving changing anim or something, so sorry, I'm not the right person to do your suggestion
PPLongneckman 5 Apr, 2024 @ 6:56pm 
Suggestion: This but for SG
Dokun  [author] 4 Apr, 2024 @ 12:43am 
Alrighty, man, thanks for the info, I appreciate it, and I learned and made compressed weapon because I do have potato laptop, so that's why. I'll keep this info in mind.
Táiga Rivers 4 Apr, 2024 @ 12:39am 
Yes. Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts
Dokun  [author] 4 Apr, 2024 @ 12:31am 
Huh... So compressing textures still can't help with crashing problem. I guess it makes sense now after what you said, and I'm also not a nerd for these kind of thing. Thanks for telling me this, and, should I put "chance of crashing should be low" on my next mod for the preview?
Táiga Rivers 4 Apr, 2024 @ 12:31am 
Not saying that your way of optimising the weapon mods is useless, though. Potato PC owners will certainly appreciate the texture-compressed weapons :steamthumbsup: