Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

209 ratings
UltraHotmod
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Tags: Mod
File Size
Posted
Updated
16.286 GB
31 Jan, 2024 @ 10:30am
8 Oct @ 6:05pm
453 Change Notes ( view )
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UltraHotmod

Description
Ultrahotmod is the ultimate mod expansion pack for playing Hotmod1968, West 81.

ACTIVATION

1 - Activate hotmod 1968 - click apply, then restart game.
2 - Activate west 81, then Activate Ultrahotmod - after you have Activated the mods in this order click apply

Pay attention to activate West81, and Ultrahotmod at the same step in this order so it does not crash, if you try to activate it in any other order it will crash.

It is an expansion pack adding more stuff to the mod, including about +200 tanks. It also utilises stock game assets to increase the early Cold War lineups for NATO and the Warsaw Pact.

The mod has Artillery Nuclear Shells for Americans and Soviets, and Also Soviets have Tactical ballistic Nuclear Missile. There is also Mark III and RDS-4 nuclear airstrikes and B41 25MT and Tsar Bomba 50MT airstrikes too.

The mod also has currently Mustard gas shells for both Americans and Soviets. So you have a lot of stuff to play with.

It has been balanced to be a bit easier than French NATO but has a similar amount of troops with increasing difficulty throughout the campaign, which has two days for one year, meaning the campaign starts in 1945 and continues to 1990. You will get new equipment and infantry introduced at their approximate entrance times and decommissioned, so the USA starts with Sherman tanks and Pershings, and they get gradually phased out over time. There is ofcourse the french division with some strange prototypes and also german division that gradually morphs from wunderwaffe to the cold war west germans.

The Warsaw Pact start with a bunch of prototypes and T-34/85 tanks, and you have more tanks to research and encounter. The Warsaw Pact currently contains Finnish units for cold war as a single division so you have 25% chance of facing the finnish division. the finnish division will be lacking on tanks but they will have alot of good infantry and lots of artillery.

Then there is a French faction, West German faction, PRC faction, Polish faction, American faction, Finnish faction. There is basically almost too many units on some of the majors. You can expect most of the cold war prototypes and variants to exist. some do not but majority should be,

The mod will take approximately 2-15 minutes to load into a battle it will depend on your hardware, amount of RAM on your pc and do you use SSD or HDD but generally on my end i load with SSD in 1min 45 seconds for Warsaw Pact vs NATO on conquest. ie on a 2020 high end PC so 2025 Midrange PC. on skirmish it will take 4-5 mins due to it lacking the conquest optimisations, WARSAW VS NATO takes longest, and the battles last 45 minutes for defence and similar for attack or shorter.

Mod might suffer from occasional crashes and bugs depending on has someone else updated any mods im relying on or if i broke something but I will strive to fix all reported bugs on the bug report page.

WARNING: the mod might contain various bugs and missing descriptions and icons but should be playable without crashing. im working to fix them all so if you find any remember to report.

Due to the size of the mod its not recommended to run it with max texture quality and model quality since it will potentially use more than 32GB of ram using so medium model and medium texture quality should let it load without consuming all the memory.

If you dont have 32-64GB of ram you can use the Mini Factions instead of NATO or Warsaw Pact. But with new conquest optimisations you should be able to play the mod just fine with 32GB, 16GB might need the SSD paging file trick potentially.

The mod most likely has no compatibility with any other mods outside of the 4 mods required to run it due to it being somewhat of a branchoff from west 81

If you feel that you have too little units you can add Ultrahotmod Extreme that has 2.0x units on the battles
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3316536724

If you want to play with Alter 71 maps you can add Ultrahotmod Alter 71 Compability Patch
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3317755246

Here is the link for the UltraHotMod Discord https://discord.gg/ywDB7gaVgU

Here is also a link to support me https://ko-fi.com/emperoroffinland

Here is also a link to support me patreon.com/EmperorOfFinland


CREDITS
3D assets : all 3D assets from my mod were taken from other mods. I do not claim ownership on any of them. Credits go to their owners only.
Big thanks to theses modders, without their work, the mod wouldn't exist.

GOH
Hotmod 68 - Sverofaust and dev team.
West-81 - Ordos
French NATO - Moussiticot
Valour - Normand
W.H.U.B.U mod - Anatoly Dyatlov
MACE Mod
Chaos Africa Mod
Smoke Screen Generator - KIRIN STRONG and 1Lt. Muhammad
Repair Shield Armour, TOGII - KISEKI
Tank Ready Rack Code, - 无垠之兰的猫 CTRM
WEST 81 Weapon Sounds, - Pimka
Trench Pathing Fix - BBQ
T-44 And T-54 First Prototype - Hans' Panzerfabrik - Mr. Table Size
Gameplay expansion of Wunderwaffe - 🌠宇宙战士阿铁打🌏
Reich Rising: Axis of Evil - The Expert / Helghast Rizzler
Somua-SM, Object 279, M103 Models - Mika
Vehicle Reverse Only Button (With Custom Keybind) - (KAVKAZ)smurf

Lots of new icons - VPasta1301

Other mods that have not been mentioned here

CTA

Ukraine At War - UaW Developement Team (Lil Devil, Sonov Belial, The Socialist) Ukraine At War
Modern War Vehicle Pack
Warfighter
Warfighter Additional Factions

Other mods that have not been mentioned here


MOWAS2
1992 A dying world - Brädley Weiss
Cold War mod - Cold war team
Terminator V2 mod - Grigo(G.D.)

Also some other MOWAS 2 mods on the list for the ported assets.
1,138 Comments
STRELOK_vernulsa 6 Oct @ 8:21am 
ostfront map
STRELOK_vernulsa 6 Oct @ 8:21am 
---------------------------
Exception
---------------------------
Program will be terminated.
APP_ERROR: Could not find any maps for campaign_capture_the_flag on desert, please double check if you have all required DLCs installed. (C:\WORK\PROJECT_2\goh\GEM\source_work\eCampaignSaveInfo.cpp:753)

RIP=7ff8adab001c [main_loop]
RAX=00000000 RBX=683b62e0
RCX=00000000 RDX=00000000
RSI=13ef61df0 RDI=0bad0001
RSP=0506f030 RBP=000002f1
>>>>> gui.cmd.exec_all
>>>> gui.cmd.exec(page_show)
>>> gui:cmd:exec_show(page_dynamic_campaign)
>> gui:pm:show
> gui:pm:activate(page_dynamic_campaign)

CALL TO ARMS - GATES OF HELL - v1.055.0 - standard x64
2025.09.29 14:01 - x64 - fa4f95180 - 0x0166532F

---------------------------
ОК
---------------------------
STRELOK_vernulsa 6 Oct @ 8:18am 
@EmperorOfFinland You can make a research tree like in ARM fashion.
Hexx 6 Oct @ 7:49am 
so fristly it would be nice to have images for all units, but it's time consuming and not too important so skip that
honestly idk how to organise the tech tree with that much units, maybe make it less stretched out vertically
i got rx 580 (what bottlenecks my pc), 32 gb ram, ryzen 5 3600x and i got stutters on low-medium settings, on low settings performance is okay
EmperorOfFinland  [author] 6 Oct @ 7:24am 
@Hexx

Good if you got idea on how to reorganise techtree that would work.

In terms of optimisation. i have been fixing bugs for the last week and still fixing it.

I will fix optimisation once the gamebreaking bugs are fixed.

Describe how the optimisation is and what kind of PC you have so i have a baseline since this mod was made around my own 2020 PC
Hexx 6 Oct @ 7:08am 
not a bad mod but imo there is too much stuff in it, tech tree needs to be organized and optimisation is not that good
Biggi_Big 6 Oct @ 6:10am 
Thank, mod works
EmperorOfFinland  [author] 6 Oct @ 3:56am 
@Biggi_Big

Okay so that file was needed for something. i restored it and updated the mod. verify gamefiles and it should work again.
Biggi_Big 6 Oct @ 1:43am 
Exception
---------------------------
Program will be terminated.
APP_ERROR: File not found - resource/properties/ammo_usa.inc (C:\WORK\PROJECT_2\goh\GEM\source_work\eIORepository.cpp:374)

RIP=7ffa88b55369 [main_loop]
RAX=00000000 RBX=3c716d130
RCX=00000000 RDX=00000000
RSI=3c6da08e0 RDI=0bad0001
RSP=04fbe2c0 RBP=00000176
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.mp.showpage
>>>> gui:pm:show
>>> gui:pm:activate(page_launcher_multiplayer)
>> entity:raw
> file "/entity/inventory/-boxes/ammobox_art/ammobox_art_usa.def"

14: (include "/properties/ammo_usa.inc")«
15: ("usa_box_ammo_art")
16:
17: {Volume "body"
18: {thickness 1}


CALL TO ARMS - GATES OF HELL - v1.055.0 - standard x64
2025.09.29 14:01 - x64 - fa4f95180 - 0x0166532F

---------------------------
ОК
---------------------------
P.S
bug after path.
STRELOK_vernulsa 3 Oct @ 9:37pm 
I chose Asia