American Truck Simulator

American Truck Simulator

675 ratings
Realistic Train Lengths
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Type: AI Traffic
File Size
Posted
Updated
18.169 MB
17 Jan, 2024 @ 4:22am
21 Aug @ 1:52pm
24 Change Notes ( view )

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Realistic Train Lengths

Description
This mod aims to bring a bit more immersion/realism to the game via making the trains realistic lengths according to each locomotive/railroad. this is NOT just a "Longer Trains Mod," not every train in the US is miles long, and as such you will see shorter trains too. Changes are as follows:

AC44 - Max. 60 cars, min. around 30
SD40-2 - Max. of around 30, Min. 1 car
P42 - Max 11, Min. 4 cars
MP36PH - 3 cars for New Mexico Railrunner, 4 for Utah Frontrunner
LOD updates for all Light rail, passenger/freightcars, and all locomotives.

Freight train types are as follows:

SD40-2:
5 short mixed freights
2 long mixed freights
2 gravel trains
2 different wood trains
2 different lumber trains
1 Short autorack
1 Gondola train
1 Gas local train

AC44:
2 long mixed freights
1 extra long mixed freight
1 Coal train
1 Grain Train
1 Tank Train
1 gravel train
1 autorack train

This mod also includes multiple new container & railcar liveries. Changes are as followed:

Gravel hopper: Red, Blue, Yellow, Green
Grain hopper: Red, Green
Boxcar: Blue, Green
Tank car: White
Wellcar: Red

Container Liveries include:

Walbert Blue (Replaces American Lines)
AMM (Replaces bushnell)
INTRAX (Replaces Namiq)
Cargo National (Replaces Oakland Port)
Posted (Now orange/black instead of white)
Krapea (from GTA 5, Replaces Railexport)
EliMax (replaces Sell Goods)
PDX freight (Replaces sunshine crops)
Chemso, Charged and Walbert remain unchanged.

One thing to note. As much as real life Freight trains pulled by AC44s typically end up being 100 cars, I have limited them to 50 cars as stated. This is for 2 reasons;
1. The game is scaled down heavily and therefore 100 car-long trains look out of place.
2. the game starts to spawn trains out of thin air when above 50 cars, thus the limit is in-place to prevent this.

WARNING: Trains in the City of Olympia and The boeing Plant at everett will block crossings. I dont know why this mod affects the boeing trains as they are not in the normal config file. A work around is forcing the game to reload traffic. Open up the dev console, type "G_traffic 0" and then "G_Traffic 1" after traffic despawns. Its not Ideal I know, but there is nothing I can do to fix this. So for now I'd stay out of Olympia and Everett's boeing plant.

This mod is designed to work with drive safelys' sound fixes mod. While it is not required, trains may be silent if you do not have it installed. therefore it is a required item.
--THIS MOD MUST BE PLACED ABOVE SOUND FIXES IN LOAD ORDER--

Special thanks to:
-Drive safely, for helping me fix this mod
-Jerry521, for notifying me of bugs and being a beta tester
-All the others on the forums who helped fix this
-Limp bizkit, for keeping me sane while I develop this

Recommended mods:
Sound Fixes by drive safely - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=830663438&searchtext=Sound+fixes
BFSN & Railcar liveries by me (Discontinued for now, all of this is bundled within this mod) - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3141406477
Vanilla Style train lengths by me - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3170347445
283 Comments
Femboy Enthusiast  [author] 31 Aug @ 7:54pm 
@RainyGosling0 - do you maybe have conflicting mods? its working fine for me as well.
Dragon32 31 Aug @ 6:19am 
@RainyGosling0
Are you sure it's this? Working fine for me.
RainyGosling0 31 Aug @ 4:06am 
causing game to crash
Femboy Enthusiast  [author] 21 Aug @ 12:53pm 
@DeltaTango529 - ultimately its something I would like, as being an avid railfan myself too, one-unit-wonder for all trains is a little odd. I am just not really sure how to go about it, especially with the the way the trains are setup ingame. Maybe one day, but for now I am not sure. Appreciate your kind words though, glad this mod is working out well. :)
DeltaTango529 21 Aug @ 10:37am 
As a railfan on the side, I have really enjoyed this mod - thanks for your continued work.
Have you considered having 2 locomotives at the head end of most trains, as that is more typical in the U.S.? Perhaps the fundamental game structure doesn't allow that.
Either way, thanks again!
Jerry521 20 Aug @ 4:49pm 
Aye mate! Always a pleasure to chat with you! First of all, that's fantastic to hear! The mod working as intended should always be priority one! Super stoked to see what else you can add onto it to make it even better! I'll keep my hopes up for DPU's making an appearance some day! xP

I do hope finding a work around for those alternative liveries won't be too much of a headache for ya whenever you sit down to do it! Keep up the phenomenal work! ^^

OH! And thank you SO for adding me to the special thanks list!
Always a pleasure to help out!! <3 <3
Femboy Enthusiast  [author] 20 Aug @ 4:37pm 
@Jerry521 - Good to see you again! Glad the update is working for the most part. As for the liveries, I ended up just axe-ing those for now because 1.53 broke the textures and left hideous pink squares all over the trains that I couldn't figure out how to fix. I plan to add them into a separate mod eventually, but right now I feel its best if I polish this mod first.
Jerry521 20 Aug @ 8:35am 
Hey FE! Thanks for getting an update out for this amazing mod!!

Everything works like a charm, but I'm having a bit of trouble getting the AC44 & SD40 to spawn in with the more 'realistic' liveries, I took out all my mods besides this one to see if there could be a conflict somehow, but to no avail :C
Femboy Enthusiast  [author] 17 Aug @ 10:14pm 
@miker107 - thank you so much! I'm glad people like my work, and moreso that its made your experience more enjoyable. Appreciate the kind words, take care too :)
Femboy Enthusiast  [author] 17 Aug @ 10:13pm 
@DreezyMoto - this mod modifies the traffic rules spawn file, that could be your issue. It might be overritting what traffic density does. Ill look into making a separate version without this file (though a lot of the core features would be missing) but for now its kinda one or the other. My apologies.