Dominions 6

Dominions 6

Not enough ratings
Omniscience
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
761.462 KB
15 Jan, 2024 @ 11:45am
12 Dec, 2024 @ 8:32pm
7 Change Notes ( view )

Subscribe to download
Omniscience

Description
This mod includes 4 different variations with 2 different purposes.

The first three variations each add to a different age the false nation Omniscience, which is designed to serve as an observer mode. Whoever plays this nation will be able to see every province, every battle and all score graphs but will not be able to interact with the rest of the game. Ideally, it is recommanded to give this nation a fixed start in a province that lacks any connection with the rest of the map.

The fourth variation, dubbed Total Omniscience, is an alternate game mode that grants every nation in the game (including mod nations up to a nation ID of 499) the same ability to see every province and every battle in the game at all times. Total Omniscience does not grant vision of score graphs by default, but such may easily be enabled during game creation in the game settings even without a mod.

All 4 variations exist in 3 different versions each: v1.00, v1.01 and v1.02.

v1.00 works by spawning special scouts every turn, which allows seeing scout reports but doesn't allow seeing assassination battles.
v1.01 uses the viewallbat and viewallprov modding commands, which prevent unwanted interactions with scouts and allow seeing assassination battles but don't allow seeing scout reports.
v1.02 combines v1.00 and v1.01 by using both scouts and the viewallbat/viewallprov modding commands. Thus it allows seeing assassination battles and scout reports, but doesn't avoid unwanted interactions with scouts.

Mod created by AetherNomad. Discord: https://discord.gg/GQeEZuy4C7 Mail: aethernomad@gmail.com
30 Comments
.loce. 9 Aug @ 8:29am 
Nvm, I fixed it for myself. I had the .dm files directly in the mod folder instead of creating subfolders for the mods which fixed the problem.Thanks for your time anyways.
ÆtherNomad  [author] 9 Aug @ 8:22am 
I'm not sure honestly, I've very rarely used nationgen. You should ask someone who knows about nationgen. You'll likely need to modify the .dm directly.
.loce. 9 Aug @ 6:33am 
On dominions 5 it works without issue.
.loce. 9 Aug @ 6:32am 
It does work without nationgen but how do I prevent the nationgen mod to remove nation 499? I tried disabling the "hide vanilla nations" option but that didn't help. Appreciate the quick response time and help btw.
ÆtherNomad  [author] 9 Aug @ 6:24am 
This might be because of your nationgen mod, assuming it removes nation 499. Check if Omniscience works without your nationgen mod first. If it does, then you have to fix your nationgen mod in order to use Omniscience.
.loce. 9 Aug @ 6:23am 
No other mods
.loce. 9 Aug @ 6:23am 
Using EA Omniscience 1.01 with 2 Nationgen EA nations.
ÆtherNomad  [author] 9 Aug @ 6:20am 
Which omniscience mod are you using, and do you have any other mod enabled?
.loce. 9 Aug @ 6:19am 
I keep getting the error message "Nation 499 has no valid god. (hm 5056)" when trying to start a game as Omniscience. Anyone know what's wrong?
ÆtherNomad  [author] 15 Jun @ 4:20am 
Ah, good point, I'll fix this in next update.