Total War: WARHAMMER III

Total War: WARHAMMER III

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Resourceful Purpose - Compilation
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File Size
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35.833 MB
3 Jan, 2024 @ 8:12pm
15 Sep @ 5:47am
64 Change Notes ( view )

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Resourceful Purpose - Compilation

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
57 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A compilation mod for your collection.

For screenshots and info of the individual mods, check them out via the links below.

By subscribing to this version, you no longer need to subscribe to the individual mods listed in the "Resourceful Purpose Included Mods" section below. The other mod sections with links are an assortment of mods I have made and are not included in this compilation.

This mod is compatible with Infrastructure - Tier Four & Five Greenline regarding my custom resources.

Resourceful Purpose Included Mods

Honourable Mentions
  • Grudge Settler, Champion of Hashut & Revered Prophet of Omens - Godzilla2021
    Gratitude for donating the ToD, Chorfs & OoD DLC's.

  • Changer of Ways - [FuFo] Mortucus
    Gratitude for donating the SoC DLC.

  • Everchosen of Chaos - Zach
    Gratitude for donating the WoC DLC.

  • Rampager of the Herds - 1st Viscount Silvermarch
    Gratitude for donating the SaF DLC.

These tremendously generous donaters, has made me able to dabble much more into modding and expand upon those I have made.

Translation Submods

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
Popular Discussions View All (1)
2
29 Dec, 2024 @ 12:42am
Incompatible mod
Helion Halion
499 Comments
nomad.marshall 25 Sep @ 3:35pm 
this mod puts reiksguard and some other empire cav into their own category named *

breaks compatibility with 2x unit size mods and maybe some others that touch base empire units, dunno but for sure is incompatible with 2x unit sizes
RagnaroK  [author] 23 Sep @ 2:37am 
@Karcel - I have asked a lot of modders to help scripting the collapse function but to no avail, I therefore moved the entire rss panel to float on the far right to prevent them covering the buttons.

Either TEB overrides my change and put resources back or you have another mod fiddling with same mod overriding my changes.

You can try and move my mod above the others in your modlist, but I often make my mods to take presedense despite it.
Karcel 22 Sep @ 8:28am 
I can't press any buttons in my Plutocracy tab from the Southern Realms mod.
https://imgur.com/a/qYexDZq

What am I supposed to do here? This is an important mechanic. Why can't I collapse that info? It should only be displayed when I want it to be displayed, right?
ScaryPunkGhost 16 Sep @ 6:09am 
Luckily, I just so happened to be running both of those mods in my modlist, which worked fine with all of the mods in the list enabled, but began to crash as I disabled mods in order to troubleshoot a seperate issue. I was able to trial and error my way into working out which mods caused the crash to begin happening (IEE and your mod) and from there was able to trial and error my way to working out which mods prevented the crash (Southern Realms and Marienburg).
nomad.marshall 15 Sep @ 10:31pm 
+1 causing crashes with IEE. nothing in modlist changed or was updated except for this mod.
opuntia 15 Sep @ 12:53pm 
Yup...
Something is causing instability with IEE and this mod loaded at the same time.
RagnaroK  [author] 15 Sep @ 5:59am 
@ScaryPunkGhost - No idea how you noticed this, but thank you, no crash occures with SCM Marienburg & Cataphs TEB enabled alongside IEE. It still puzzles me as I don't do naything with those 2 mods either and my mods runs fine without IEE.

Very puzzling, looking into it. :spacemarineskull:
RagnaroK  [author] 15 Sep @ 5:50am 
@razor136 - Sounds like another mod, I don't have anything called fine steel in mine :idglass:
RagnaroK  [author] 15 Sep @ 5:48am 
:steamthis:Big Update:steamthis:

:sealdeal: Fixed the sigmars heir palace bug.

:sealdeal: With sigmars heirs, some assets of iron colossus goes invisible, but works with original snek iron colossus. running sneks colossus alongside sigmars will also fix this.

:sealdeal: No clue what latest IEE update changed to make the mods crashing together at the moment.

:sealdeal: Added upgrades for a bunch of missed or later added vanilla units.

:sealdeal: Added integration support for a tigermen of cathay, xou's jade guardians and reikland order, kysaros slaneesh and vampire mods, hobgobla khanate, dead's morr and snail, alshuas squigs and more.
razor136 14 Sep @ 3:24am 
Hey hey,

maybe im missing something but if i remember right... on the middle top you normaly can see the amount of fine steel you have. But actually i cant find a indication on how much fine steel i got as if there is nothing like fine steel.
Do you RagnaroK or anyone else have a clue and can help me with this?