HUMANKIND™

HUMANKIND™

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Additional Infrastructure
   
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File Size
Posted
Updated
8.067 MB
3 Jan, 2024 @ 4:23am
7 Jan, 2024 @ 12:34pm
4 Change Notes ( view )

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Additional Infrastructure

Description
Adds 10 new infrastructures to the game, designed to increase the variance in playstyle and decision making.

You can see the new Infrastructure in the screenshot + Hunting Ground which provides +1 food on all fields with a forest or smth alike.

Technology
Infrastructure
Domestication
Hunting Ground
Irrigation
Orchard
Writing
Campus
Philosophy
Winery
Craftmanship
Artisan Market
Chivalary
Land House
Guilds
River Trading Company
Combustion Engine
Indusrtial Harbor
Suburbs
Consumer Mall
Computing
Industrial Research Center


Partially compatible with VIP without patch: The Medival City Starting Package is not working correct (same as the classical era)

VIP compatability patch

"New" Version of this mod can be found here

Disclaimer: I tested this mod extensivly but bugs can always occure. I am happy for every report but please make sure that its not another mod causing the issue.

Also happy for feedback regarding balancing
19 Comments
Phlegmagicus  [author] 19 May, 2024 @ 3:04am 
Hey, I believe the images are 360x360 jpg. Files. Feel free to look into the mod files for more info. There is a nice guide online in how to inspect other mods.
Jopo80 [FIN] 16 May, 2024 @ 4:27pm 
Hey!

I might be looking to create a few infrastructures myself, what size and what format do the images used for icons need to be? Are there any instructions available on how to do this?
patrioticparadox 28 Apr, 2024 @ 2:02pm 
That's hot!
FreeThinker 28 Apr, 2024 @ 12:18pm 
@Phlegmagicus I'm open to intergate Additional Infrastructure into ENC
LiquidThicc 14 Feb, 2024 @ 12:00pm 
Had a moment to check this mod with ENCReload in the Triple Alliance. Its not really compatible because ENC changes techs so this mod cant be loaded after ENC. If you load it before then some building dont appear and some are unlocked immediately. Thank you :)
Phlegmagicus  [author] 1 Feb, 2024 @ 1:07pm 
Regarding the comparability question, Its difficult to say, I believe it is compatible with Super Culture (but load this mod after it) pack but I am not sure about ENC. I will look into the Super Pack compatibility in the future
patrioticparadox 31 Jan, 2024 @ 10:46pm 
I've been to plenty of malls that are "giving away" a car on display. It was all just a ploy to get you to give them your information since this was before Facebook. Anyways, the car in the mall makes sense to me...
LiquidThicc 31 Jan, 2024 @ 2:40pm 
Hey, you mention the VIP Compatibility but should this be fine with the other mods in the Triple Alliance Patch (ENC+VIP+Super Culture Pack)?
Phlegmagicus  [author] 16 Jan, 2024 @ 12:12pm 
Check your mod load order and follow the advice here in the comments if you have issues
Jägermeister 16 Jan, 2024 @ 12:08pm 
lol industrial harbor appears in ancient era, removed the mod after this bs