HUMANKIND™

HUMANKIND™

25 ratings
Infrastructure Rework
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File Size
Posted
Updated
13.559 MB
28 Mar, 2024 @ 6:30am
28 May @ 1:22pm
5 Change Notes ( view )

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Infrastructure Rework

Description
This mod adds 15 new buildings and makes several changes to the existing infrastructure. The goal is to provide more diversity and more intresting decicions for the player. Futher more this mod aims to reward the construction of more organic and beatuiful cities. The effects of the new and changed infrastucture is displayed in the screenshots.
This table shows all the changed technologies with the adjustments / added infrastructure:

Era
Technology
Infrastructure
Anicent
Domestication
Hunting Ground
Ancient
Irrigation
Food Market (Moved)
Ancient
Writing
Campus
Classical
Trade Expeditions
River Ports
Classical
Conquest
Govenor Office
Classical
Craftmanship
Artisan Market
Medival
Chivallary
Land Houses
Medival
Alchemy
Reforestation(Moved)
Medival
Guilds
Town Hall
Medival
Guilds
River Trading Company
Early Modern
Moveable Typeface
Observatory
Early Modern
Mercantilism
Trade Station
Industrial
Encyclopedia
State House
Industrial
Scientific Method
Science Camps
Industrial
Combustion Engine
Industiral Harbour
Contemporary
Computing
Industirial Research Center
Contemporary
Suburbs
Shopping Mall


Compatible with VIP but load this mod after VIP and use the compatability patch

Disclaimer: I tested this mod extensivly but bugs can always occure. I am happy for every report but please make sure that its not another mod causing the issue.

Also happy for feedback regarding balancing
23 Comments
Phlegmagicus  [author] 16 May @ 12:27pm 
I will probably update it for the new patch, but I believe it should still work without issues now (even when the game says smth. different)
LiquidThicc 10 Apr @ 6:17pm 
Will you be updating the mod for the Achilles update? (:
TiraboTurbos 3 Apr @ 12:45am 
I'm pretty sure the game itself mentions that the mod is outdated and incompatible.
Phlegmagicus  [author] 14 Mar @ 11:51am 
Are you sure that it is this mod. I havent tested it but I thought that it should not interfere with the latest update
Cosmic Fox 1 Mar @ 9:07am 
It seems to be broken from an update over night again. I absolutely love and need your mod, it is incredibly helpful with stability and mining town etc should be in base game. Thanks for your effort and work. >:^D
Phlegmagicus  [author] 3 Feb @ 10:30pm 
Vip compatibility patch is updated and live again. Thank you for the info that the link was broken
[Ω]OSFox 2 Feb @ 4:19pm 
@Phlegmagicus, Hope you are doing fine. Any news about VIP compatibility patch? Because right now the link is broken. Would be glad to hear some news from you :D
Phlegmagicus  [author] 27 Jul, 2024 @ 2:20am 
@LankeyGit this is strange behaviour. Have you tried to restart the game and activate the mod again?
Regarding the load order. If you have a bunch of mods which are not mentioned to be compatible with this mod always load this mod first
Niggler 24 Jul, 2024 @ 2:45pm 
here my mod order:
Deepsea reloaded
IT
Super
IT - Super patch
Vip
Enc
Triple Alliance
Niggler 24 Jul, 2024 @ 2:44pm 
Right, so super pack, VIP, enc, triple alliance Compatch, it, IR-VIP compatc

this one crashes the game
This crashed with ENC