Space Engineers

Space Engineers

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Items (38)
(DX11) Cockpit
Created by Eikester
Small Ship Cockpit Same size and Recipe as the Fighter Cockpit (3x4x6) with a different Design DX9/11 Colorable Survival Ready Construction Models Conveyor Ports for Oxygen System Uses Textures of the existing Cockpits so Credits to Darth Biomech and KEEN ...
(DX11) Eikesters Decorations and more - Part I
Created by Eikester
Get Part II here: Eikesters Decorations and more - Part II This Mod currently contains: Bed (Double and Single) - Passenger Seat Side Table (Centered, Left and Right aligned) Bench Straight - Passenger Seat Bench Corner - Passenger Seat - temporary disable...
(DX11) Kolt - Command Console Pack
Created by Eikester
Fully working remake of Kolts Command Console Pack Important This is a Replacement for the original Kolts Command Console Pack Dont use both at the same time! Important Available for Small and Large Grids DX11 Construction Models Survival ready Original Mo...
(DX11)Docking Ring
Created by Darth Biomech
Description: six block complect containing: docking ring segment and segment corner, docking ring clamp and clamp corner, and two variants of airlock. Docking clamp is functioning as a merge block, and consists out or two blocks: Docking Clamp Part and Doc...
(DX11) Iris Door
Created by Eikester
Iris Door https://i.imgur.com/2aOP5cY.png I thought now with the new Renderer (partially) in place and all the new Models its time to bring you this fully functional Iris Door. I tried to give it a look that matches the new Blocks as good as possible. Hope...
(DX11) Small Medical Station
Created by Eikester
Small Medical Station Function: Charge Station (Heal and Spawn) Designed for Small Ships but also available for Large Ships and Stations Size: 2x3x1 Small Ship 1x1x1 Large Ship Interior Plate = 7 Construction = 2 Bulletproof Glass = 3 Small Tube = 5 Displa...
(DX11)Hydroponic
Created by Darth Biomech
Description: 1x1x2 algae hydroponic plant equipped with 9 daylight lamps+ventilation cap for more active oxygen distribution How to use: place plant, put some ice in it, cap one or two ends with the ventilator cap. If ice is depleted, remove cap, place som...
(DX11)Power Lines
Created by Darth Biomech
Description: Simple mod that adds decorative block in form of powerline thingies. It's intended use is to connect separate buildings on a planetary base into single grid with shared power consumption. Check my thread Current Function: Decorative Planned Fu...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
(DX11)Station Walls
Created by Darth Biomech
Description: These walls will help you to visually expand your corridors and make them feel less cramped. good for space stations, but check it for any unwanted alien lifeforms first. Contains 3 blocks: straight section, corner section and inverted corner ...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Airtight Gate
Created by Kertit
Hello Space Engineers ! Here is our large airtight gate model, which took waaaaay too much time and energy to create than it should have... But at least we think it's worth it, so we hope you'll appreciate it as well. It's our first attempt in modding Spac...
Azimuth Complete Mega Mod Pack~(DX-11 Ready)
Created by SEModder4
The Ultimate Complete Azimuth Mega Mod Pack Azimuth Complete Mega Mod Pack~(DX-11 Ready) This Ultimate Azimuth mod pack consists of TumbleTV/Vergil's Epic mod creations they have created. The perfect must-have mod for anyone wanting to build a downright Ep...
Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready)
Created by SEModder4
Azimuth Industries does it again! I am proud to present the Azimuth Passenger and Open Cockpit Equipped with leather seats and Azimuth Logo :D =>Now is DX-9 and DX-11 Compatible. =>Fully Colorable =>Full Construction models. =>Open cockpit has an oxygen co...
Azimuth Power Mod Pack~(DX-11 Ready)
Created by SEModder4
Azimuth Industries is now proud to present the DX-9 and DX-11 Compatible Azimuth Batteries and Reactors. Includes: Fusion Reactor (Various sizes): Large and Small ship Batteries: Large and Small ship V8 style reactor: Small ship INFO! ---------------------...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
Corner Lights
Created by Arindel
Notice: This mod has been integrated into vanilla game and remodelled by developers with the update 01.165 (8 Dec 2016). This mod is still usable if you wish for the older simpler models as they're preserved here. Available for Small ships, Large ships and...
Exterior Hatch
Created by Harag
A man-sized exterior hatch. Features large ship version, 1x1x1 small ship version, 5x5x1 both sizes have variants that open to the outside or to the inside for large ships there's also a centered variant textures for DirectX 9 & 11 build stage models (see ...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
Holographic Projector
Created by Harag
A version of my holographic projector that's meant to be used with Digi's Projector Preview. This allows you to view any holographic image you have a blueprint for. Usage You also need Digi's Projector Preview script to make it work. The setup works the sa...
Industrial Overhaul - v1.7.4
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Hover Engines
Created by EctoSage
These hover engines are designed to work best on planets, but will actually function out of atmosphere, at a greatly reduced power, to find out more, watch this video: https://youtu.be/u1p7LBJ7HMQ ---------Updates--------- 11/29/2015 -Increased thrust outp...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
More NPC Encounters V5
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system To keep your local PC...
MWI - Main Battleship Cannon Mk3 (DX11)
Created by Mexpex
Mexpex Warefare Industries are proud to present the next generation of space warfare. - The Mark 3 Main Battleship Cannon - High quality engineering and unmatched fire power are the results of "years" of research and development. -Info- Survival Ready - Ye...
Nanite Control Factory - Automated Construction (Not working - Old Version)
Created by tyrsis
This version is no longer maintained, and since Steam sucks with ownership transferring, please the version that's maintained at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=219757726 Overview This is large ship block that creates and controls sp...
MWI - Weapon Collection (DX11)
Created by Mexpex
-Large mod size- This is a collection of my MWI weapons - Telion Defense System - Telion Heavy Defense Turret - MK1 - MK2 - MK3 - Static Battery Cannons Survival Ready! noAI Version This pack got both ai and non-Ai versions of the turrets. A pack without A...
Rebels Lights - Industrial Overhaul
Created by Rabid Puma
https://i.imgur.com/CuaKiSy.gif https://i.imgur.com/bI0BwEF.png This version is rebalanced for Industrial Overhaul mod Non-IO version based on vanilla balance About: This mod adds a set of high-quality spotlights and lights designed to seamlessly fit into ...
S - Airtight Dome - DX11
Created by Sektan
S - Airtight Dome DX11 - DX9 Airtight Dome - first model 5x5 Survival ready My workshop If you like my mods, join to my group for easy checking of new mods. Sektan group...
Wasteland Encounters V2 Continued
Created by ECTOPLASIM
Wasteland Encounters V2 is a continuation of Wasteland Encounters made by Kobb. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2345298530 This mod spawns wrecks randomly around the map each having their own loot randomly spawned in their containers...
Zardos Connector Passageway & More
Created by Zardo
Many thanks to MadMavn for featuring my mod on your series! If you havent checked it out I highly recommend it!! https://www.youtube.com/watch?v=8-Wtn4-4uRw&list=PLb2Zl6dIPT8wn6laXx-H9_nXQ3W-rw3mg -------------------------------------------- A simple conne...
[DEPRECATED] CSD Battlecannon
Created by NinjaPirate
This mod is outdated and no longer receiving support. Users may experience compatibility issues when used as-is or alongside other workshop items. CSD Battlecannon Small ship: 8.8cm RaK 11 Large ship: 25cm RaK 6 l/40 Survival ready! Fully paintable custom ...
Ship To Ground Deployable Ramp [MODLESS] UPDATE BIG GATE!
Created by kennet0508
| Scriptless | modless | Modular | *Update: BIG GATE 7x4 and 8x6 Gate* | Please comment. And https://i.imgur.com/tX3qF8Z.gif Modular Ship to Ground Deployable Ramp More instructions / flavor text coming later Sizes: | 2x2 | 3x2 | 4x2 | 5x2 | 7x4 | 8x4 | Fe...
[DX11] Dark Mechanicus - Orb Cockpit [Updated]
Created by KhorneSyrup
Description - This is an orb shaped cockpit. Given to all of you as a gift from the Dark Gods. Current Function - Soup Kitchen Planned Function - Fish Bowl Developer - KhorneSyrup Available On - Small Ship Survival Ready - Yes. Recolorable - Yes. Build Sta...
[DX11] Grav-Walk
Created by 0z1k
A gravity generating catwalk system consisting of 9 blocks: - Single Railing - Double Railing - No Railing - Corner - Ramp - Railing (non gravity generating) - Terminal - Slope - Large Ramp (1x2) Originally designed for efficient generation of gravity fiel...
[Mexpex] Heavy Mining Drill [stable/dev]
Created by Mexpex
Heavy Mining Drill This heavy industrial mining drill is made to be used on larger mining ships. Its designed with great durability and deep space mining expeditions in mind. Large: Size:5x5x7 Weight: ~400 000kg High Durability Small: Size:15x15x21 Weight:...
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Created by Mexpex
MWI 1.0 - WeaponCore Edition A classic reworked to work to support Darkstars WeaponCore Used WeaponCore Features New Turret AI and targeting system Projectile Visuals Block pentration (im looking at you coil gun) Damage Multipliers vs Large/small grid and ...