Victoria 3

Victoria 3

131 ratings
[1.9] Rally Round the King
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.539 MB
9 Dec, 2023 @ 1:57am
17 Aug @ 8:28pm
9 Change Notes ( view )

Subscribe to download
[1.9] Rally Round the King

In 2 collections by 1230james
The Imperialist's Inventory of Implements
127 items
James's Vic3 Mods
32 items
Description
Rally Round the King
Figurehead monarchs & Heads of Government

Overview
Rally Round the King (RRK) is a mod that aims to add a mechanism to preserve monarchs when countries convert from a monarchy to a republic. When a country changes directly from a monarchy to either a presidential, parliamentary, or council republic or a corporate state, an event fires, allowing you to pick whether to abolish the monarchy and send the king packing, or to keep the monarchy and keep them around as a figurehead.

To facilitate the distinction between other government types and "Crowned Republics", a new Head of Government mechanic is added. Countries which are Crowned Republics (i.e., republics who have kept their monarchies) or Constitutional Monarchies (as defined by vanilla logic) have a Head of Government, determined in a similar manner to parliamentary-elective or presidential-elective leaders in normal republics. Depending on the laws adopted by the country, you may have a parliamentary-elective Prime Minister or a presidential-elective Premier heading your government. Changes to the UI are made to indicate who the current Head of Government is in your country.

All of this is done without making changes to any other parts of the game - laws, characters, etc. are all untouched. RRK is designed to run on top of vanilla, adding some immersive flavor without sacrificing any of the core design of Victoria 3.

Usage Notes
Please allow for 1-2 days of game time for Prime Ministers to be assigned when starting new games. Due to technical limitations, PMs are assigned with 1 day of delay instead of immediately.

Old saves are compatible, with issues. Countries who are Constitutional Monarchies will not have Prime Ministers selected if this mod is added in the middle of a save, but this is automatically fixed the next time those countries reform their governments. To avoid this, starting a new game is highly recommended.

If you would prefer they be called "Constitutional Monarchies" instead of "Crowned Republics", you can change this via a game rule.

Foreign Languages

Mod Compatibility
For users of Visual Leaders, please use this compatibility patch. Follow the mod ordering instructions on the page for proper use.

Users of the Better Politics Mod must use this compatibility patch.
Do not use with BPM - BPM has its own head of state / head of government split mechanics, so it is incompatible with RRK. A compatch with BPM Lite may be created in the future.

RRK also comes with built-in compatibility for Universal Names for any UI text it changes that includes character names. No patch mods are required.

Users have reported that RRK is mostly compatible with VTM, where there may be a small conflict with China's Fragile Unity journal.

=====

The following actions will cause conflicts with RRK:
• Modifying diplomatic actions, dynamic country map colors & names, journal entries and decisions (e.g., Stamp out Monarchism, Honorable Restoration, State Shinto, etc.) that depend on countries being or not being a Monarchy
• Modifying vanilla pop/character clothing directly
• Modifying the politics / government screens

Any mod that does any of the above may require a compatibility patch for both to function correctly.

As RRK creates its own definitions for everything else, all other mods should work.

=====

For other modders: RRK strongly encourages the use of the coa_monarchy_trigger scripted trigger for checking if a country is a monarchy. RRK overwrites this base game trigger to include Crowned Republics in this check. You should only directly check for the Monarchy law if you specifically do NOT wish to include Crowned Republics for your mod content.

Loading Order
The positioning of RRK with respect to other mods should not matter, except in the case of certain compatibility patches.
Follow any instructions provided by compatibility patch mods.

If you are having issues with other, unrelated mods, place RRK lower (towards the bottom) in your playset.

DLC Requirements
This mod does not rely on any DLC features, so you should not need any DLCs.

Permissions
YES, you may include this mod in any modpacks/collections/whatever.
YES, you may use this mod as a base to create your own. Credit and a link back here would be very much appreciated!
YES, you may translate this mod into other languages.

Credits
• Dementive, Stik, and Sherif @ the Vic3 Modding Co-op for tips which made important parts of the UI modding in RRK possible.
• ZhaoFJx for the Chinese localization

Links
GitHub repository[github.com]
Victoria 3 Modding Co-op Discord server[discord.gg]
Popular Discussions View All (1)
2
7 Apr, 2024 @ 1:30am
Fun story about a strange interaction with the mod
Technophile Max
157 Comments
1230james  [author] 28 Sep @ 2:07am 
(Copypasting this across most of my mods)

Once again, giving a heads up that a 1.10 update will take a while, if needed.

Anyone who's checked my Steam profile in the past month will probably know that I got hit by the Umamusume train and have been playing it almost nonstop since June, so apologies for any past and future delays since I'm probably going to keep playing it 😅

FYI: I keep an mod update tracker on Discord, and since 1.9, I started keeping a copy of it in the description of my Vic3 mods collection . If you're not on the Vic3 Mod Co-op Discord, then you can view the update status there instead so you know which mods are currently being worked on and which ones are slated for an update.
underworldtour 25 Sep @ 11:34pm 
plz update, and thank you
swap0911 22 Aug @ 5:08pm 
Thanks for updating! I was waiting for it!
1230james  [author] 18 Aug @ 4:17pm 
based
big tiddy goth gf 18 Aug @ 6:40am 
LETSSSSS GOOOOOO!!!!! I CAN FINALLY HAVE AN ATHEIST ONE PARTY SOVIET DICTATORSHIP WITH A KING AGAIN!!!!!!!!
1230james  [author] 17 Aug @ 10:27pm 
Forgot to leave a comment when I did it, but the mod is now updated for 1.9 as of a few hours ago.

Procrastinated big time trying to update my Korea mod and it pushed everything else back, and then there were some GUI-related changes I needed to make that were a lot more annoying to wrestle with than I initially expected. Apologies for the delays.
letnanlight 31 Jul @ 6:45am 
Update?
Smile 28 Jul @ 10:09pm 
yeah that's what i meant that could be it, good luck man and great mod i love it can't believe it's not in the game by default
1230james  [author] 28 Jul @ 8:59pm 
I'd have to look into it but I recall seeing that the historical Persian monarchs having unique outfits, so I wonder if that has anything to do with it.

I'll make a note to investigate it.
Smile 28 Jul @ 8:30pm 
yes Iran/Persia specifically,
i'm not educated enough to make a guess on this but what i've noticed about this country specifically is that their royal attire changes twice, once when Naser Al-Din Shah takes charge, and then reverts back once his heir takes charge.