RimWorld

RimWorld

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[1.4/1.5] Gendered Genes
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Mod, 1.4, 1.5
File Size
Posted
Updated
7.639 MB
2 Dec, 2023 @ 2:27am
8 Jun, 2024 @ 7:21am
6 Change Notes ( view )
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[1.4/1.5] Gendered Genes

Description
New version for 1.6 here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3555383445

Features
Adds some sexual dimorphism to xenotypes by making it possible to have a gene only apply to one gender, or leave it at the default vanilla way of applying the gene to everyone of that xenotype. If a gene (or another gene that has it as a prerequisite) is not applicable to a pawn due to this it is merely overridden, meaning that these genes are still inheritable as normal, keeping their gender information.

To set the gender for a gene simply click the little buttons to the left of the gene in the xenotype creation dialog window. The "/" is for unisex (default, applied to both genders as in vanilla), "M" is male only and "F" is for female only.

Gender information is passed on via:
- Xenogerms
- Pregnancy/Birth (including artificial)
- Xenoimplanter gene

Compatibility
Due to technical limitations, modded ways of shuffling genes around or reproduction will likely not retain gender information and as a result will likely cause genes to revert to unisex if used.

Also, this mod "disables" genes by overriding them and preventing code from running that would usually run when the gene is added. There are some mods that add genes that still work when overridden, which can cause their effects to still apply even when they shouldn't.

Popular Discussions View All (1)
0
10 Jan, 2024 @ 12:50pm
Bug report
tanyfilina
204 Comments
GarryFlowers  [author] 24 Aug @ 12:18pm 
@demondust6
@qwerty
@kiryans5
@Monkey Magic
@Torkkar

New 1.6 version just dropped: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3555383445

Pinging some people since they expressed interest in 1.6 update
Torkkar 18 Aug @ 7:40am 
pokeing this so I know when its updated this is a REALLY cool concept that would allow me to make the Porks(i refuse to call Pigmen Orcs) from Tsukimichi: Moonlight Fantasy which TBF I really like their concept of extreme Gender Dimorphism.
Monkey Magic 17 Aug @ 12:45am 
@demondust6 - The author has stated they want to get it updated for 1.6, but are in a bit of a bind at them moment. Also wanted to mention that while technically the mod is working for 1.6, the issue in the error report I posted below effectively means that any offspring will likely not be getting the correct genes attributed to them.

So yeah, if you don't plan on letting your pawns procreate, or don't care that there may be demands for paternity tests when the child that arrives looks nothing like their parent, it's fine XD
Monkey Magic 26 Jul @ 12:08pm 
@kiryan5 - You sure about that? Coz I'm getting the following error with just this mod, and it's requirements enabled :/

https://pastebin.com/1sH4ptpz
kiryans5 19 Jul @ 2:34pm 
Still works on 1.6, from what i can see so far.
qwerty 17 Jul @ 2:37pm 
1.6
demondust6 14 Jul @ 4:30am 
is this getting a 1.6 update?
Optionalduck 9 Jul @ 3:31pm 
Pawns that spawn as from events like raiders don't retain the info and have all the genes active
Monkey Magic 3 Jul @ 7:50am 
@Feels - Previously I commented that it doesn't save the settings. However, as @GarryFlowers stated, it should do so, and in fact has done so since. I am not sure exactly why I had that issue back then, but it appears to have resolved itself.

If I were to guess, I would say the most likely culprit being the xenotype data file stored in Rimworld by Ludeon/Xenotypes being corrupted, which I recall having to delete manually before remaking my "Yttikin" replacement for "Yttakin".
GarryFlowers  [author] 3 Jul @ 7:33am 
@Feels it should