RimWorld

RimWorld

46 ratings
MIM - WH40k Ultramarines
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
24.488 MB
23 Nov, 2023 @ 8:24pm
8 Jul @ 9:52am
57 Change Notes ( view )

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MIM - WH40k Ultramarines

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
Standalone Ultramarines Faction mod from MIM - WH40k Factions.

New Faction


Gene-Seed
They have pure Gene-Seed.

New Scenario


New Apparels
  • Total 50 Ultramarines armor parts (including Armor, Helmet and Backpack) added. (Steam keep deleting attached images with no reason, so some armors are missing on above screenshot.)
  • Total 7 of Ultramar Auxilia armor parts (including clothing, armor, helmet, backpack and outer) added.
  • (Requires VFE - Pirates) 1 set of Dreadnought armor.

Recent Update
30/6/2025: 1.6: Fixed compatibility issue with VEF.

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Warhammer 40.000 - Psycasts

By Phonicmas.

Great mods for Space Marine Genes and Psycasts!

Vanilla Factions Expanded - Pirates

By Vanilla Expanded Team.

Requires if you want to play with Dreadnoughts.

Optional Mods

MIM WH40k Dark Angels
MIM WH40k Blood Angels
MIM WH40k Imperial Fists
MIM WH40k Iron Hands
MIM WH40k Raven Guard
MIM WH40k Salamanders
MIM WH40k Space Wolves
MIM WH40k Black Templars
MIM WH40k Crimson Fists
MIM WH40k Carcharodons
MIM WH40k Minotaurs

MIM - WH40k Ideology
MIM - WH40k Royalty
38 Comments
emitbreaker  [author] 22 Aug @ 5:19pm 
@SkyeKingTv Sorry for my belated response - I haven't had internet access because of moving into my new place for last couple of weeks. I am currently working on Death Guard, but thanks to this moving out, I had no time to do those visual works. Will queue them after Death Guard.
emitbreaker  [author] 22 Aug @ 5:17pm 
@Spades Sorry for my belated response - I haven't had internet access because of moving into my new place for last couple of weeks... All I can say is 1.6 version could fix the issue, and due to the fragmented codes, I cannot support 1.5 at the moment util I finished 1.6 migration.
SkyeKingTv 13 Aug @ 6:51pm 
Hey I'm sure you get asked this all the time but I see you're updating your collection. Any chance this one is coming soon? Ultramarines rule!
Spades 13 Aug @ 2:48am 
Sometimes the enemies equip too many accessories/armor and it crashes my game, is there anyway to fix this?
oscarius 13 Jul @ 7:28am 
no it is unnecesary i can wait all the time
emitbreaker  [author] 13 Jul @ 7:24am 
@oscarius Raven Guard in progress. If you wish, Ultramarine could be next, but I'm bit of busy next week and it's already almost Sunday midnight at my time so two to three days at maximum?
oscarius 13 Jul @ 7:10am 
hello there is a plan to bring to 1.6 in further weeks?:steamthumbsup:
emitbreaker  [author] 5 Jul @ 10:03am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.

Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
emitbreaker  [author] 11 Apr @ 9:59am 
@Realm Imp That's the next plan
Realm Imp 9 Apr @ 8:46am 
nah its fine. any plans to add older legions like luna wolves?