Hearts of Iron IV

Hearts of Iron IV

987 ratings
Star Wars: PROJECT VALACHORD — v2.1.5
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File Size
Posted
Updated
1.485 GB
21 Nov, 2023 @ 6:28pm
28 May @ 7:13pm
15 Change Notes ( view )
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Star Wars: PROJECT VALACHORD — v2.1.5

Description


War has come to Mandalore in the 2.1 update to PROJECT VALACHORD. Join the fray as one of seven newly-overhauled factions, including:
  • Imperial Mandalore
  • Protectors of Concord Dawn
  • Clan Kast (Death Watch)
  • Clan Kryze
  • Clan Wren
  • Gargon
  • Tibrin
Enjoy vast improvements to warfare and technology, as well as swathes of new art for weapons, ships, characters, and much, much more. In Valachord 2.1, only the strongest shall rule.



Welcome to PROJECT VALACHORD!
The Star Wars universe has come to Hearts of Iron. Experience the battles, characters, and locations from the original trilogy and more. Built with HOI4's game mechanics in mind, you don't have to relearn as you play. Jump in, find your path in the brewing civil war, and immerse yourself in the galaxy far, far away.

Play one of thirteen unique focus trees, including, though not limited to:
  • Alderaan (the Rebel Alliance)
  • Galactic Empire
  • Kota's Milita
  • Saw's Partisans
  • Free Ryloth
  • Protectors of Concord Dawn
  • Clan Kast (Death Watch)
...or, strike out on your own as any sector in the galaxy, and choose your side as the reign of the Sith is tested once more.

DLC REQUIREMENT:
Due to the extent of the changes made in Project Valachord, Man the Guns is REQUIRED for the mod to function. We cannot guarantee the stability or quality of your play through if you do not use the required DLC.


Apply to the Dev-team here! [docs.google.com]

NAPSTAGROUP:
AnAngryRaven, CaptainLuck, Lyman, and nicktimesfive.

VALACREW:
Darkneon312, sprinkleskid, artyom, LemonLover, CrankyRack, Jubs, Lukedy, romanian b, Marcille Thorez

FORMER CONTRIBUTORS: AnAngryRaven, piyo!, dementsiya, Locheos, Salinja, Tarn, ProfesorDino, Cev, fatbastard007, Silent Enforcer, Trun', SalsaHhypenR, Winston, Rangel, clanky4, SnipstheFox, GoldBANTER, Hoetist,

MISC:
Credit to Thrawn’s Revenge for the Hapan Ship side profiles.

MODELS:
LucasArt - Star Wars Force Unleashed, & Star Wars Force Unleashed II
Pandemic Studios - Star Wars Battlefront II (2005)
Petrogylph Games - Star Wars Empire At War, & Star Wars Empire At War Forces of Corruption
Sony Online Entertainment - Star Wars Galaxies
Yuuzhan Vong at War
T2-B Repulsor Tank
Imperial Navy Troooper
Jacker's Jedi Academy Conversions
T1-B Hovertank
Hapan Infantry Model
Imperial Shocktrooper Model
Rodian Infantry Model
Antarian Rangers Model
Duro Infantry Model

DISCLAIMER: Star Wars is the intellectual property of the Walt Disney Corporation / Lucasfilm Ltd. All rights reserved to their respective rights holders. This project is a fanmade creation, and no profit was gained as a result of its creation

DISCLAIMER: If you intend to make a submod for Project Valachord (whether it be a translation, focus tree, or anything else), we humbly request that you add the original workshop item as a required mod. A lot of work from a number of developers was sunk into this project, and we would prefer their contributions not to go unnoticed.
Popular Discussions View All (5)
129
9 Sep @ 8:31pm
PINNED: OFFICIAL — BUG REPORT THREAD
nicktimesfive
0
21 Nov, 2023 @ 7:23pm
PINNED: OFFICIAL — FREQUENTLY ASKED QUESTIONS
nicktimesfive
971 Comments
GalacticEmpire_09 1 Oct @ 10:08am 
@jamcarmody no, Ghorman was a massacre done by the empire after they grew an insurgency, that way they had the reason to rule with the iron grip and exploit the land to exctract kalkite
jamcarmody 1 Oct @ 9:36am 
Well, Ghorman was a tax-collecting incident that went terribly wrong; particularly when post landing on top of the protesters; the commander of the Victory I class Star Destroyer was *promoted* to a newly formed high-office... it is NOT as the new series lays it out to be... it was way closer to a taxing incident which devolved into a massacre.
GalacticEmpire_09 1 Oct @ 8:20am 
@nicktimesfive maybe we have just similar ideas or visions about the mod
nicktimesfive  [author] 29 Sep @ 3:28pm 
you have the eerie instincts of a fortune teller
GalacticEmpire_09 29 Sep @ 6:51am 
Ok, thank you. Do you have a scheduled update for the models of ships?
basset hound gaming  [author] 29 Sep @ 6:40am 
Ghorman is something we are already thinking about for post the partisans update, it's likely we will make it so Mon is always the one speaking out, to ensure the player loses Chandrila. While Bail stays on Alderaan and blows up from it, to ensure the Rebel Alliance player will be forced out the core worlds. :steamhappy:
GalacticEmpire_09 29 Sep @ 5:39am 
I have a suggestion for the choice of the chancelor of the republic between Mon Mothma and Bail Organa: What if you put the Gorman massacre and then you have to make a decision about who between Bail and Mon should do the speech in the senate and then you unlock the path of the chosen speaker and the news paper comes with the title: Senator … denounced the empire in the senate. Is it a good idea or not?
nicktimesfive  [author] 28 Sep @ 12:24pm 
consider “in the virtual end” by ray koefoed
charlierennison2 27 Sep @ 8:56pm 
okay okay. i listened to it and i dont understand. is it supposed to be "it doesnt even matter-r-r-r?"
nicktimesfive  [author] 27 Sep @ 7:51pm 
try listening to in the end by linkin park and report back with your findings