Project Zomboid

Project Zomboid

1,279 人が評価
Guns of 93 (B41)
49
13
6
13
16
13
6
3
4
2
6
5
3
3
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
49.358 MB
2023年11月8日 19時38分
2月1日 16時24分
83 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Guns of 93 (B41)

Marrok 作成の 1 件のコレクション
ZombOrb Mods
45 アイテム
解説
Note: As a general rule with Zomboid, don't mix gun related mods. If a gun related mod does not explicitly say it is compatible with Guns of 93, it probably is not.

Guns of 93 is an attempt to add more variety to Zomboid firearms, adding more than 100 various guns and related items. It is mostly focused on civilian firearms that would have been available before July 1993, though it does add a few military and police arms, along with a few rare guns that were culturally noteworthy for the time. This originally was a project for a private server with friends. After some pushing by said friends, it was made public and has grown into a much larger thing than I could have expected. You have them to thank.

What to expect:

While I attempt to keep a vanilla like feel, the guns have been rebalanced. Rifles and shotguns should be easier to use at low levels than handguns, and damage scales by the caliber used and barrel length, along with other stats like sound radius, aiming time, and recoil delay. Shotguns multi-hit scales with barrel length and has been reduced to make shotguns less meta, though still the best for clearing larger groups.

Few other additions:

- Fouling: Firearms now have a fouling stat displayed in their tooltip that will increase with use. The higher the fouling, the more likely the firearm will jam and its condition will decrease more rapidly. Gun Cleaning Kits (which can be crafted) can be used to decrease a firearm’s fouling.

- Caliber Switching: Shotguns can now switch between using buckshot and slugs. .357 Magnum firearms can be switched to use .38 Special. The S&W 625 can be switched to use moon clips. Option is available in the firearm’s context menu, under Firearm Options, and radial menu.

- Weapon Upgrade Tools: Upgrades no longer only require a screwdriver. Some may now require a wrench, while others may require no tool at all. If a weapon upgrade requires a tool, it will be stated in the upgrade’s tooltip.

- Scope Rail: Some firearms (like the AR-15, M14, HK91, 1911s, some revolvers, etc.) now require a scope rail if you want to mount a red dot or scope to the firearm.

- Bayonets: Bayonets can now be found, sometimes even stuck in zombies after enough time. Once a bayonet is fixed to a firearm, its use can be toggled by context menu, under Firearm Options, and radial menu, along with the use of the Z key (which you can change in the settings). The bayonet’s condition will decrease with use and its current condition will display in the firearm’s tooltip.

- Silencers: Though rare, silencers can now be found at gun shops and military locations. Silencers will usually reduce a firearm’s sound radius by around 25%, though its efficiency is different based on caliber, silencer type, and if the gun is manually operated or not. Silencers also have a fouling stat like firearms and their efficiency will decrease with fouling, along with condition decreasing faster. Silencers can only be mounted to firearms with threaded muzzles and some handguns require a silencer booster to be installed in the silencer (should be stated in the firearm’s tooltip) to function reliably.

- New Crafting: Along with sawing down shotguns, you can now thread the muzzle of firearms that don’t already have them, as long as you have found a tap and die set and enough metalworking skill, allowing them to install muzzle brakes, silencers, and chokes for shotguns. A tap and die set will also allow for the crafting of a thread adapter, which will allow you to use oil filters as makeshift silencers.

- New Recipe Magazines: There are also two new crafting magazines titled Informational Purpose Only (IPO), which can occasionally be found at gun shops and a few other places magazines are found at. IPO: Silencer Construction allows making of homemade silencers with the right aiming and metalworking skill. IPO: Full-Auto Conversion allows converting most semi-auto firearms to full auto, also with the right aiming and metalworking skill.

- Sandbox Options: The mod has various sandbox options to customize your game or server. Various spawn rates can be adjusted, firearms can be disabled by caliber, recoil delay and sound radius can be adjusted, etc.

Special thanks to my friends I annoy with this mod and to everyone who helped test the Test Build of the mod, particularly Matt Boah and Chunkeemonkee (who might as well be the unofficial head QA tester of Guns of 93).

This mod includes Poltergeist’s Firearms Burst-Fire as part of the mod. Caballeros Sombreros’ Real Full Auto is not required, though highly recommended.

Anything in this mod, not listed as someone else's work, can be freely modified, reposted, and used in other mods, as long as credit is given.

Translations are currently partial.
Simple Chinese language translation by EtherealTenG
Russian language translation by Kirov Reporting


Guns of 93 Discord Server[discord.gg]

If you like to test out new content being added, you can subscribe Guns of 93 Test Build. This build may be unstable at times.

Like the mod?
[ko-fi.com]

Workshop ID: 3077078907
Mod ID: Guns93
人気スレッド 全て表示 (6)
230
8月9日 7時46分
ピン留め: Bugs or Other Issues
Marrok
36
8月5日 20時36分
ピン留め: Suggestions & Feedback
Marrok
4
2024年12月22日 6時01分
Pistol silencer booster?
DickCircus
1,306 件のコメント
Marrok  [作成者] 8月8日 9時15分 
Seeker - The max hit is based on choke and barrel length. 24" barreled shotgun is going to have a lower max hit (though do more damage) than something like a sawed off, which will have a higher max hit, but does less damage.
Seeker 8月8日 8時25分 
Are the shotguns set to shoot only one zombie at a time? If not, then we have a problem.
Marrok  [作成者] 8月3日 15時36分 
Corman - Hold R.
Corman 8月3日 15時31分 
How does one pull up that radial menu?
Батиста 7月24日 23時09分 
oh, i see
Батиста 7月24日 23時09分 
how to play it?
Marrok  [作成者] 7月24日 7時58分 
Батиста - There is a Test Build available for B42. Not everything works correctly at the moment as I rework everything.
Батиста 7月23日 22時17分 
this mod was wonderful. Autor, can you transfer it to the next bild?
Ru-san 7月23日 14時06分 
@Marrok probably, still i dont have that mod you said, i have one that lets me inspect weapons (maybe G.E.A.R or one of snakes modpack idk) and it lets me see wich mods a weapon can use, but this rifle doesnt show anything. Ill try reading the logs, maybe try it in singlemode. Thanks anyway, have a nice day
Marrok  [作成者] 7月23日 5時25分 
Ru-san - Might be a mod conflict if you are using mods that change the context menus, like nested containers.