Crusader Kings III

Crusader Kings III

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Automagic Architect The Lazy Lord's Construction Tool
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File Size
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3.149 MB
3 Nov, 2023 @ 7:03pm
27 Jun @ 3:33pm
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Automagic Architect The Lazy Lord's Construction Tool

Description
Automagic Architect: The Lazy Lord’s Construction Tool

🏰✨ Put your kingdom’s growth on autopilot and focus on what really matters—ruling! ✨🏰

Tired of the grind of manual building? Automagic Architect is here to do the heavy lifting.
No more tedious clicking through endless construction menus—just one decision, and your entire realm starts upgrading itself. Castles 🏯, cities 🏙️, temples ⛪, and vassal holdings—everything gets handled instantly and intelligently, with broad building support and an easy-to-use interface.

Key Features

Instant, automatic upgrades for all your holdings—including castles, cities, and temples
Simultaneous automation for your lands and your vassals' domains—no toggling needed
Intuitive, in-game GUI window 🪄 for effortless control
Smart automation—builds to the highest level allowed by your technology
Supports a wide range of buildings: Breweries, Scriptoriums, and more
Fresh custom backgrounds and banners for an immersive experience
Manual control remains for unique, duchy, and legendary buildings

Global Localization

★ Full support for: English, French, German, Spanish, Polish, Russian, Korean, and Simplified Chinese 🌏
Play your way, wherever you’re from!

How to Use
Activate the mod with a decision in-game, and watch your realm transform automatically. Disable anytime if you want to manage things yourself.

Credits
Original concept by a1523
Ongoing development and improvements by Silentnight

Hope this makes your CK3 campaigns a little easier! If you like it, leave a comment or a rating!

Popular Discussions View All (1)
4
9 Jul @ 5:18am
Mod Compatibility Suggestions
obin0684
232 Comments
tehhi89 6 Sep @ 8:15am 
Is there any way to prevent your pockets from being completely empty all the time? So that you have gold left over for regular expenses. Maybe some lines can be replaced or added so that it doesn't harm the mod's proper work?
Silentnight  [author] 29 Aug @ 1:45pm 
@IFhodx It doesn't need an update
IFhodx 29 Aug @ 3:37am 
Update please
Silentnight  [author] 26 Aug @ 6:52am 
@Youngevilman That's currently not something that I would be interested in adding functionality for, the camp site is too dependant on play styles so an auto build function would cause more problems then its worth
youngevilman 26 Aug @ 6:33am 
Please add Autobuilding the Camp and its slots automatically
Akkrobat 25 Aug @ 7:23am 
@Silentnight Will he appear?
Silentnight  [author] 25 Aug @ 7:15am 
@Akkrobat It does not
Akkrobat 24 Aug @ 9:29pm 
Does he work at the camp?
pc9xdod 24 Aug @ 8:04am 
could you please make a compatch mod for POD?
z1R0 23 Aug @ 5:58pm 
Windmills issue +1 . thanks for the mod btw.