Total War: WARHAMMER III

Total War: WARHAMMER III

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Empire Expanded Hero Skill Trees
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Tags: mod
File Size
Posted
Updated
2.213 MB
25 Oct, 2023 @ 11:21am
2 Sep @ 9:38am
18 Change Notes ( view )

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Empire Expanded Hero Skill Trees

In 1 collection by maffers
Expanded Hero Skill Trees Collection (Steam Workshop List)
23 items
Description
This mod adds some additional skills to each of the Empire Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords.


Empire Captain
- Champion, Shield Master, and Tactician, allowing them to focus on different battlefield rolls

Warrior Priest
- Three Orders to follow, each reducing the cooldown of one of their prayers and giving an unique aura

Witch Hunter
- Becomes more skilled at hunting specific foes, gaining a bonus versus specific factions

Wizard
- Each Wizard type has a different stat bonus based on their College of magic
- At high level, has a bound spell from their College

Engineer
- Three engineering backgrounds to choose from

Also adds new skills for Gotrek, Felix, Theodore Bruckner, Hertwig van Hal, Rodrik L'Anguille, Kalara, and Jorek Grimm. Adds bonuses to some of Ulrika's less powerful skills.


Compatibility
Mods that change skill trees for Empire heroes will not be compatible if they use the same space on the skill tree as this mod.

Related Mods
Expanded Hero Skill Trees Compilation (Mod)
Expanded Hero Skill Trees Collection (Steam Workshop List)


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57 Comments
maffers  [author] 29 Sep @ 11:33am 
@Thorgrim
This is a known bug in the base game and is not caused by this mod. I'm not sure if the community bug fix mod fixes that or not but you could try that mod.
Thorgrim 29 Sep @ 9:07am 
Love mod but 1 thing eats me, why does life mage has "light mastery" ? Is there way to fix it.
maffers  [author] 2 Sep @ 4:58pm 
@sock_with_a_ticket
This is likely a problem with steam not updating the mod correctly. Try unsubbing/deleting the mod, the re-subbing to download it again and it should probably be fixed.
sock_with_a_ticket 2 Sep @ 4:49pm 
Hey, this mod is showing as up to date, but I'm getting the following crash report on startup:

the first invalid database record is mfempsk_skill_emp_wizard_mastery_of_magic1wh3_dlc24_effect_spell_mastery_dummy in table character_skill_lelvel_to_effects_junctions_tables and pack file MfEmpireSkills.pack
maffers  [author] 28 May @ 12:36pm 
@TeamDoggo
It still works fine for me. Another mod may be causing the crash, or you could try deleting the mod and re-downloading since steam may have corrupted the file.
TeamDoggo 28 May @ 12:08pm 
causes crash as of update 6 and newer
Keith 'Blood' Hanson 2 Feb @ 9:18am 
Love the mod. My only (very minor, and more general) complaint about Engineer is...I want more skills for them. As a general complaint, they are easy to max out, then you're having to spend points to...I dunno. Give them more melee defense or something. Maybe something to benefit an embedded army more?

And for me personally, I love the flavor of the dwarf apprentice, but can never really...bring myself to pick it up. They're glass cannon snipers, even worse in melee than witch hunters, so getting a bonus to health regen and armor were always easy to pass up.
Dairak Logrus 3 Jan @ 5:50am 
impire wizzard have wind spell and your mod add wind spell after 20 lvl!
maffers  [author] 1 Jan @ 1:34pm 
@RickDevon
I think someone else had this problem and it turned out it was another mod or it was a problem with the localization of the base game.
RickDevon 1 Jan @ 5:50am 
@maffers Hi, Jade wizard have school of light instead of school of life skill. Could you fix that, please?