XCOM 2
27 betyg
Chosen Reward Variety Bridge: Warlock's Crown
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Filstorlek
Lades upp
Uppdaterades
181.715 KB
15 okt, 2023 @ 6:07
19 okt, 2023 @ 12:33
4 ändringsnotiser ( visa )
Du behöver DLC för att kunna använda denna artikel.

Abonnera för att ladda ner
Chosen Reward Variety Bridge: Warlock's Crown

Beskrivning
Does what it says on the tin; Replaces the warlock psi amp with the titular Crown from the Warlock's Crown mod.

Obviously requires both mods in addition to template master.

Special thanks to:

Veehementia and HoneyTheYellowBear for making the two mods this bridge connects.

Iridar for making Template Master, the mod that makes this one work.

LordAbizi, RustyDios and especially Zelfana for aiding my stupid ass in my quest to understand how Template Master works.
Populära diskussioner Visa alla (1)
0
9 nov, 2023 @ 14:10
Simplified Chinese Localization 简体中文
Tommy
28 kommentarer
nekus 23 dec, 2024 @ 6:20 
Ande then
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "ResourceCosts", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=0,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=1,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=2,OP = "Replace") replace
because, you know, array and "The rule is that one command can change one template property at a time. "
nekus 16 dec, 2024 @ 10:40 
Don't forget sdoing the same with
ChosenCrown_Schematic3
ChosenCrown_Schematic4, and
ChosenCrown_Schematic5
nekus 14 dec, 2024 @ 6:18 
Ande then
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "ResourceCosts", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=0,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=1,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=2,OP = "Replace") replace
because, you know, array and "The rule is that one command can change one template property at a time. "
nekus 14 dec, 2024 @ 6:13 
And, replace
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "bVisibleIfPersonnelGatesNotMet", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Requirements", DT = "ChosenCrown_Schematic", DP = "Requirements", DP_Index=2,OP = "Replace")
nekus 14 dec, 2024 @ 6:09 
Hello there
Requirements is an array son you need use DP_Index, .RequiredEngineeringScore just result to be Requirementes1, so you just replace in XCom TemplateEditor.ini
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "RequiredEngineeringScore", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Requirements", DT = "ChosenCrown_Schematic", DP = "Requirements", DP_Index=1,OP = "Replace")
Dragon32 30 jun, 2024 @ 9:20 
Hmm. Maybe the redscreen is academic as Template Master seems to have a problem with the configuration, for e.g.
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property RequiredEngineeringScore in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property bVisibleIfPersonnelGatesNotMet in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property ResourceCosts in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
Dragon32 28 jun, 2024 @ 14:31 
Changing the RequiredEngineeringScore parameter from
RequiredEngineeringScore = "999999"
to
RequiredEngineeringScore = 999999
Stops the Redscreen errors
Dragon32 28 jun, 2024 @ 14:08 
If you do ever look at this again then I'd ask you to look at the mod's XComGame.int

There're what appears to be vanilla game entries for Holo Targeting and Battle Scanners, and an entry from (I think) Claus' ADVENT Military Assault MEC
Dragon32 19 jun, 2024 @ 5:43 
Hello. I'm seeing some Redscreen errors with this mod. For example
[0029.96] Error: Redscreen: ImportText (Requirements): Property import failed for RequiredEngineeringScore in: (RequiredEngineeringScore = "999999", bVisibleIfPersonnelGatesNotMet = false))
[0029.96] Error: Redscreen: ImportText (Edit_X2SchematicTemplate): Property import failed for Requirements in: (T = "WarlockPsiAmpSchematic12", P = "Requirements", Requirements = (RequiredEngineeringScore = "999999", bVisibleIfPersonnelGatesNotMet = false))
TheArcaneArts 20 okt, 2023 @ 20:37 
@TrooperCoon regretfully i must inform you that they are not compatible since reward variety restructures how the research works and the spark arsenal needs the " chosen weapons" research project completed first