XCOM 2
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Chosen Reward Variety Bridge: Warlock's Crown
   
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15 Oct, 2023 @ 6:07am
19 Oct, 2023 @ 12:33pm
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Chosen Reward Variety Bridge: Warlock's Crown

Description
Does what it says on the tin; Replaces the warlock psi amp with the titular Crown from the Warlock's Crown mod.

Obviously requires both mods in addition to template master.

Special thanks to:

Veehementia and HoneyTheYellowBear for making the two mods this bridge connects.

Iridar for making Template Master, the mod that makes this one work.

LordAbizi, RustyDios and especially Zelfana for aiding my stupid ass in my quest to understand how Template Master works.
Popular Discussions View All (1)
0
9 Nov, 2023 @ 2:10pm
Simplified Chinese Localization 简体中文
Tommy
28 Comments
nekus 23 Dec, 2024 @ 6:20am 
Ande then
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "ResourceCosts", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=0,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=1,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=2,OP = "Replace") replace
because, you know, array and "The rule is that one command can change one template property at a time. "
nekus 16 Dec, 2024 @ 10:40am 
Don't forget sdoing the same with
ChosenCrown_Schematic3
ChosenCrown_Schematic4, and
ChosenCrown_Schematic5
nekus 14 Dec, 2024 @ 6:18am 
Ande then
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "ResourceCosts", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=0,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=1,OP = "Replace")
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Cost", DT = "ChosenCrown_Schematic", DP = "Cost", DP_Index=2,OP = "Replace") replace
because, you know, array and "The rule is that one command can change one template property at a time. "
nekus 14 Dec, 2024 @ 6:13am 
And, replace
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "bVisibleIfPersonnelGatesNotMet", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Requirements", DT = "ChosenCrown_Schematic", DP = "Requirements", DP_Index=2,OP = "Replace")
nekus 14 Dec, 2024 @ 6:09am 
Hello there
Requirements is an array son you need use DP_Index, .RequiredEngineeringScore just result to be Requirementes1, so you just replace in XCom TemplateEditor.ini
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "RequiredEngineeringScore", DT = "ChosenCrown_Schematic", OP = "Replace")
with
+Edit_X2SchematicTemplate = (T = "ChosenCrown_Schematic2", P = "Requirements", DT = "ChosenCrown_Schematic", DP = "Requirements", DP_Index=1,OP = "Replace")
Dragon32 30 Jun, 2024 @ 9:20am 
Hmm. Maybe the redscreen is academic as Template Master seems to have a problem with the configuration, for e.g.
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property RequiredEngineeringScore in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property bVisibleIfPersonnelGatesNotMet in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
[0065.64] TEMPLATE_MASTER: ERROR :: CopyPropertyFromTemplateToTemplate :: unknown property ResourceCosts in class: X2SchematicTemplate of the Acceptor Template: ChosenCrown_Schematic2 or Donor Template: ChosenCrown_Schematic
Dragon32 28 Jun, 2024 @ 2:31pm 
Changing the RequiredEngineeringScore parameter from
RequiredEngineeringScore = "999999"
to
RequiredEngineeringScore = 999999
Stops the Redscreen errors
Dragon32 28 Jun, 2024 @ 2:08pm 
If you do ever look at this again then I'd ask you to look at the mod's XComGame.int

There're what appears to be vanilla game entries for Holo Targeting and Battle Scanners, and an entry from (I think) Claus' ADVENT Military Assault MEC
Dragon32 19 Jun, 2024 @ 5:43am 
Hello. I'm seeing some Redscreen errors with this mod. For example
[0029.96] Error: Redscreen: ImportText (Requirements): Property import failed for RequiredEngineeringScore in: (RequiredEngineeringScore = "999999", bVisibleIfPersonnelGatesNotMet = false))
[0029.96] Error: Redscreen: ImportText (Edit_X2SchematicTemplate): Property import failed for Requirements in: (T = "WarlockPsiAmpSchematic12", P = "Requirements", Requirements = (RequiredEngineeringScore = "999999", bVisibleIfPersonnelGatesNotMet = false))
TheArcaneArts 20 Oct, 2023 @ 8:37pm 
@TrooperCoon regretfully i must inform you that they are not compatible since reward variety restructures how the research works and the spark arsenal needs the " chosen weapons" research project completed first