Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
A few suggestions if it's okay.
Maybe an option to hide items you cant craft?
Also sometimes I can recruit followers I find weird, like as Miao Ying, I can recruit a vampire follower, maybe it's possible in the unmoded game too, but seems out of place.
My ADHD gets upset, when seeing required resources in different order, even if it's the same resources for different items. Just a small thing. :D
I know its to much work, but maybe separately display faction specific and general stuff?
Allow crafting multiple items.
Sorry, these are just random stuff, the mod is great either way.
Currently some of the costs for items are off due to CA reshuffling item values, I am working on this, but finding all and adjusting every single faction takes many hours, so it looks a little off at the moment, fix coming near future though.
It's all a great idea but right now the Trickster cult is incapable of crafting their best items.