MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

433 ratings
Yet Another Legendary Mech
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File Size
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4.757 GB
10 Oct, 2023 @ 11:35am
19 Oct @ 11:09am
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Yet Another Legendary Mech

Description
A Collection of 15+ Unique 'Mech Chassis, with 150+ total variants. Themed around the MWO Legendary Inner Sphere and Clan Mechs

Rather then Copy and paste the description, again, and again, and again, Please check out the Nexus link for a full description of the mod, It's rather lengthy and my fingers hurt each time I forget to copy and past the description

Yet Another Legendary Mech on Nexus [www.nexusmods.com]
Popular Discussions View All (1)
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4 Oct @ 3:14am
Huntsman pics
Lolzyking
188 Comments
Malum Umbra  [author] 23 Oct @ 12:53pm 
@Dama733 So some 'Mechs require assets pulled from Yet Another Clan Mech that is currently still being updated to DLC 7, I can likely get a workaround in, there is also a issue with the DLC 7 mod tools that dosn't quite like custom textures, which as I import and modify ones from MWO fall under that.
Dama733 23 Oct @ 4:29am 
Don't know if this has been reported yet but Mad Cat 2 has a cockpit view issue, its like the textures for the glass are missing so it shows the no texture squares making it impossible to see out of. only mech I've seen so far with this issue (but one of the jade falcon patterns also seems to be missing textures)
SGF 22 Oct @ 5:29pm 
Yet Another IS Mech isn't updated yet. Does this mod actually require it to be enabled?
Malum Umbra  [author] 22 Oct @ 12:38pm 
@Bone Jaguar Shart Commander This is because I use the MWO scale + the official lore scaling so that YAML can properly size the 'Mechs. Vanilla MW5 scales all the mechs to be within the same size for gameplay reasons while YAML and most mods go with the proper lore scaling

I'll still take a look to make sure
BONG JAGUAR SHART COMMANDER 22 Oct @ 10:45am 
The Legendary Executioner is way bigger than the official one they added with the recent DLC.
beckhamhome 18 Oct @ 9:12pm 
@Starry which mod is crashing your game? I'm still weeding out faulty ones.
Malum Umbra  [author] 18 Oct @ 9:09pm 
All good, happens a lot more often then you think
Starry 18 Oct @ 8:57pm 
My apologies! You're completely right, it was another mod I hadn't considered.
Malum Umbra  [author] 18 Oct @ 8:47pm 
@Starry Thats odd, I made sure to extensivly test my new additions, do you have any mods that may have not been updated to the new DLC ?
Deo 12 Oct @ 3:51am 
Thank you for the speedy reply! That's a real shame to hear, I do hope they address it as soon as they could. On the topic of the Black Knight though, was the shield able to be colored as well or is it stuck to being black and red?