MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Not enough ratings
For Fren
   
Award
Favorite
Favorited
Unfavorite
Description
A few mods here and there, nothing too big.
Items (13)
Advanced Career Start
Created by SirFallsDownALot
FEATURES ======= - Customize starting year - Customize starting cbills - Customize starting faction (defines starting planet, etc.) - Customize number of starting mechs - Customize the type of randomized starting mechs by battle value. - Customize the numb...
Colorized HeatGauge
Created by CommandDork
Colorization of the heat gauge. Made this for myself, thought I'd share. Simple one-for-one image replacement of the heat pips graphic....
CompassHeadings
Created by Azuvector
Adds headings in degrees to the compass, as well as intercardinal directions....
Faction Standing Tweaks
Created by Noop
New with 1.1: Option to disable negative faction standing penalties. Alters the Faction Standing gameplay mechanics. 1) Symmetric rewards/penalties based on mission difficulty for procedural missions. No more +2/-8! 2) Standings erode over time. 3) Ability...
Higher Visibility MiniMap Arrow
Created by CommandDork
Revised image file for the mech minimap arrow. I thought the original white one got too lost in the action too easily....
Higher Visibility Torso Twist
Created by CommandDork
Higher visibility Torso Twist graphic. Never liked the thin white line of the vanilla game so I whipped this version up - it's thicker and yellow-orange so easier to see in the heat of battle....
MechAttributeViewer
Created by yrrot_7
UPDATED for The Dragon's Gambit (DLC5) and game patch. The following attributes get a little icon on the tooltip. The icons do have mouseover tooltips when looking at mech store pages with more information. Breakdown of current attributes picked up by the ...
minimap topography
Created by K'Braid
Adds topographic indication to the minimap and reduces the impassable terrain bordering to the map boundaries. Know that the bounds indication for the generated map tiles is only of the barriers located on the same tile. There is the possibility of overlap...
Throttle Gauge w Line Markers
Created by CommandDork
Follow-up Throttle Gauge to my first attempt. This offering utilizes a color scheme more closely associated with the base game's "minty green" approach but adds visual markers at the 25%, 50%, and 75% throttle marks to give players a quick reference in the...
ArmorGreen
Created by 蛍Firefly
ON NEXUS : https://www.nexusmods.com/mechwarrior5mercenaries/mods/462/ REQUIRES MOD OPTIONS: https://www.nexusmods.com/mechwarrior5mercenaries/mods/537 ArmorGreen changes the function that is responsible for the health colors on the paperdoll of you, your ...
Alternate PGI Crosshairs With Targeting Line
Created by Lions
Similar to the other alternate PGI Crosshairs except this has a line added between the torso and arms crosshairs, as seen in MWO....
sh01_ColorizedHomeScreen
Created by Shambler
After about 500 hours of Mechwarrior 5, the simple home screen with its harsh and monotonous display got a bit boring - this led to the desire to be able to change the menu colors. In addition, you can now find the name of the unit and the selected unit sy...
Yeti's Jumpship Animation Remover
Created by The Yeti
JS Animation Remover The previous version by cszolee79 was causing my game to crash with it enabled, so i created my own. Hope it works. i will try an package a new version with every update to the base game if necessary. Updated for patch 05/01/24...