Half-Life: Alyx

Half-Life: Alyx

82 ratings
DISCARDED
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Addon Type: Maps
Gameplay Genre: Action, Puzzle, Adventure
Theme: Horror
File Size
Posted
455.280 MB
17 Sep, 2023 @ 12:26pm
1 Change Note ( view )

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DISCARDED

Description
WARNING: Do NOT have the jump mod enabled. It seems to interfere with various triggers and can result in major issues during the playthrough.

-You (Anna) awaken in a decrepit and abandoned asylum. The ominous voice of your long lost father delivering you a warning that you do not belong here. You don’t even know why you are here. All that you can do is explore this dark place and try to find an exit. But that question remains. Why are you here?

-This is set in the same universe as, and is loosely connected to, one of my previous maps "Extra-Ordinary Value"

This map will take you 20-30ish mins to complete.


Song credits:

"The Depths" by Kalvin Plaza

And the rest are creative commons tracks from soundcloud
44 Comments
dmtdeadman  [author] 25 May @ 11:43pm 
@Ronnie1001 Hi, yes the lore was supposed to be elaborated upon in future maps.

In extra-ordinary value you hear the consul say 'i have a particular way of using the voices of others' he is able to consume people and replicate their voices among other things.

I had been developing a prequel campaign for about 2 years then lost the files as my pc broke and i forgot to back them up.

But in that campaign you would have seen that 'Elden' was the head of a small resistance group and would end up being consumed by the consul.

I do hope to either one day retrieve the files or restart development based on the old build i managed to save on a usb.

Thank you for playing and for your interest in the lore!
Ronnie1001 25 May @ 4:59pm 
are the voices in this mod supposed to be the same people from Extra-Ordinary Value?
I thought that the non distorted voice was a fake voice put on by the consul or something but the ending of this mod makes it seem like they're an actual person
dmtdeadman  [author] 24 Mar, 2024 @ 1:28pm 
@Mizzu Thank you I'm glad you enjoyed! I enjoyed creating an atmosphere heavy map that didn't rely on jumpscare. Thank you for playing!
Mizzu 24 Mar, 2024 @ 9:02am 
This was very fucking cool. No jumpscars (luckily, I hate them) but pure horror and creeps in my neck :D
dmtdeadman  [author] 10 Feb, 2024 @ 8:29pm 
@doodle thank you very much for playing and for your review! I had a lot of fun making this one and especially the part you mentioned. Thanks again
doodle 10 Feb, 2024 @ 7:11pm 
This was a really well-done scary map! The zombies hanging from the ceiling made me get goosebumps; it's super fun to be scared like that!! I also said "oh shit" when I saw the zombie I killed get back up. Great 30 minute thriller :)
dmtdeadman  [author] 5 Jan, 2024 @ 7:50pm 
@ⱤΛ̶t𝔥_☣★⭕⃤ Thank you very much you are respectful and I hope that i can make something that you will enjoy in the future.

And yes you're right even the most basic story imaginable goes a long way in giving the player a purpose to continue their journey in your map
Mostly Luck 5 Jan, 2024 @ 7:45pm 
At least you had a story!

I can't believe how many of these mods lack this important quality.

Anyway, I went through my spreadsheet and found that the average score I have from 0-10 is actually about 2.25; and I only check mods that have 4 stars or better by the rest of the community, since I believe those with less than 4 stars are just not worth my time at all.

Another thing going for you is that it is creative. I haven't seen anyone else try this or go to this extent with an idea. You're right, it's just not "for me".

I think other people would and do love it.

I look forward to your future work.
dmtdeadman  [author] 5 Jan, 2024 @ 7:31pm 
@ⱤΛ̶t𝔥_☣★⭕⃤ Also thank you for the positive bits of feedback you gave i know you have no ill will or anything like that im still grateful that you played
dmtdeadman  [author] 5 Jan, 2024 @ 7:31pm 
@ⱤΛ̶t𝔥_☣★⭕⃤ Fair enough i'm just pointing out that it is unfair to hold a small mod under the same scrutiny as a full blown release.
Although i do genuinely respect the honesty, your criticism is more about a core element of the design of the map rather than aspects that could be improved being the changing environments. The idea is that the place you're in is unstable and could change anytime but of course if that makes you feel cheated then i fully accept that this map is not for you.
So what i'm really saying is that your criticism is more than valid but lacks constructive feedback as there's not much i can do about your subjective opinion on the mod. But like I say thank you for the feedback and you'll be happy to know that this is the only map i have made or am currently making that involves the changing environments mechanic.