Stellaris

Stellaris

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World Cracker Beam Effect Fix
   
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107.657 KB
9 Sep, 2023 @ 6:12am
8 Dec, 2023 @ 2:20pm
4 Change Notes ( view )

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World Cracker Beam Effect Fix

Description
Fixes the bug where the global pacifier effect plays instead of the world cracker effect when cracking planets.

Make sure this mod is at the very top of the load order in order to avoid any potential compatibility issues with other mods.
15 Comments
Coliver.xyz 27 Feb, 2024 @ 3:41pm 
Bug has been fixed as of Stellaris Patch 3.11, this mod is no longer needed.
FireBallz 5 Feb, 2024 @ 4:50am 
thank you
ph34rthe1337 17 Jan, 2024 @ 1:04am 
dev team still to lazy pumping out overpriced crap dlc to fix basic bugs :(
the Shantai 23 Nov, 2023 @ 5:10pm 
Thank you so fkn much
Stormlance 20 Nov, 2023 @ 10:31am 
@crypto yesh
pokey 17 Nov, 2023 @ 11:09am 
is this fix still needed in 3.10 ?
PerkyDrop 1 Oct, 2023 @ 5:33am 
Thank you for fixing this! To bad it doesn't work with Ironman. I really find it frustrating that they won't fix this easy thing. It's been bugging me for ages.
tobywan013276 30 Sep, 2023 @ 11:08am 
THANK YOU THIS EFFECT HAS BEEN BUGGING ME
FunnelVortex  [author] 13 Sep, 2023 @ 5:54pm 
Given how easy this was to do they'll probably fix it next patch, this is just to fill things in until then.
Coliver.xyz 13 Sep, 2023 @ 5:15pm 
During the most recent AMA on Reddit I actually posted about this bug and the other bug that causes the animations for Starbases and Orbital Rings to reset at the start at every month and included links to bug reports, the QA Lead said that they would look into it. Hopefully it gets fixed soon.