Total War: WARHAMMER III

Total War: WARHAMMER III

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Steam Constructs of the Empire
   
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File Size
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142.299 MB
28 Aug, 2023 @ 10:35pm
21 Aug, 2024 @ 7:34am
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Steam Constructs of the Empire

Description
It is time we make the Imperial Engineers and foundries focus their time and talents on creating something that could counter the large and numerous threats of the Empire:

Imperial Nona-Class Titan:
The biggest and best machine the Empire has made since the Steam Tank, built to counter even the largest of giants, nothing can match the power of an Imperial Titan. It is manned by a crew of 5:
- 3 Engineers
- 1 Pilot
- 1 Commander

Ironclad Jaeger-Class and Messer-Class Coffins:
The Ironclad Coffins were a controversial invention. Each Jaeger-Class machine is powered by steam and piloted by the most devoted worshippers of Sigmar who have been gravely injured in battle, wishing to serve one last time.

Ironclad Cherub-Class Coffins:
The Cherub-Class Coffins would make its other classes look more appealing, each Cherub-Class coffin is powered by steam and manned by mortally wounded or deformed children who wish to enact vengeance to the enemies of the empire.

***NOTE*** I AM NEW TO MODDING SO EXPECT BUGS AND PROBLEMS. PLEASE FEEL FREE TO COMMENT OR MESSAGE ME REGARDING BUGS, BALANCING AND HOW TO FIX IT IF YOU KNOW HOW. I HAVE NOT TRIED IT IN THE CAMPAIGN YET AS I'M WAITING FOR 4.0 BUT RECRUITMENT SHOULD BE VIA THE NULN CANNON FOUNDRY.
75 Comments
lwhのsama 10 May @ 10:53pm 
三个血量超级脆 攻防还不错的外太空帝国士兵以及一个100护甲 65攻30防300威力6000血+魔法攻击+没有任何抗性对标巨人的外太空钢铁洪流:steamthumbsup::steamthumbsup:
Sp3rm Wh4le 17 Dec, 2024 @ 5:15am 
Wait wrong titans, All the titans here mostly melee.
Sp3rm Wh4le 17 Dec, 2024 @ 5:13am 
Yep, found the problem, some building not appear for empire so i modify it to main_emp_forges_4

and another problem is pure iron colussus just attacked one entitiy. with her big ass gun. 600 damage. so basically shooting at a army of 120 entities and she just killed one man in that army. oeverkill with 600 damage.
Sp3rm Wh4le 16 Dec, 2024 @ 6:50am 
Hey i have certain tool to modify, can i use RPFM to change conflict or modify your file? or any other method?
Supreme Grand Eternal Pogi  [author] 27 May, 2024 @ 2:27am 
I noticed certain mods do remove some of the units on my other mods on Custom Battles. Perhaps it also affects the campaign.
Supreme Grand Eternal Pogi  [author] 27 May, 2024 @ 2:26am 
@DaJim, @(13th WG) Vladimir Putin. I'm really sorry, but I think some of the mods are conflicting with this. Unless you guys have tried it out with only this mod.

If it is the case that it conflicts, I recommend you guys edit the mod yourselves in this case. It's really easy! Kindly PM me for instructions. Thank you!

@ Modern Spartan Not at the moment, but feel free to recommend me a unit!
Modern Spartan 23 May, 2024 @ 10:16pm 
Could we get a tier 1 unit of some kind? It would allow using war caskets all game, GREAT for roleplay armies!
DaJim 21 May, 2024 @ 7:35am 
I agree with Vladimir. I have constructed both building in Nuln and no sign of the units. Which is a shame, I really love these units.
(13th WG) Vladimir Putin 16 May, 2024 @ 3:51am 
hello, can i have a mod option or a separate mod where the thing would be recruitable on the engineers guild hall instead of the nuln building?