Portal 2

Portal 2

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Items (127)
1980's gel jump
Created by GiovanH
#Stylemod...
Chaos [BEEMOD]
Created by Zephyr
pellets shooting everywhere, try and solve it!...
Classic Games Part 1
Created by boctroy
Super Mario Bros Portal...
Advanced cooperative testing elements
Created by GiovanH
Coop with BEEMOD elements. No longer gives blue ERRORs. #BEEMOD...
Classic Games Part 2
Created by boctroy
Banjo Kazooie...
Coop Hammer Sandbox
Created by Zephyr
Requires the standard BEE mod, otherwise there will be errors everywhere, energy pellets will look like pink checker cubes and some other stuff wont be right....
Coop Hammer Sandbox v2
Created by Zephyr
title, made it much better than the first one, both partners dont require beemod but the one who dosent will not see some textures correctly, however they still work. ...
Cube Jugglers
Created by Tarlo
A co-op puzzle map. Two robots, trapped in a test chamber... ... Separated by a giant glass wall, sharing a finite amount of cubes... ... And in desperate need... ... Of some jolly cooporation!...
Cube and ball
Created by Apicedda
My second test chamber, Hope you liked it ;) The videos are from the previous version Let me know if you find any bug last update - May 9 2014 19:45 (fixed some "tricks" and changed left room)...
Cube Swapping
Created by Jared 730
A clean/destroyed puzzle based around a room segmented by an emancipation grid and a discouragement field. I tried to make the puzzle slightly harder than my previous map, but I am not very good at coming up with puzzle designs. The music is "Self-Esteem F...
Cubes of Destiny
Created by Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Cubes
Created by Tired F*g
Solve puzzles as you unlock your way from one cube to the next....
Custom Cube
Created by RamiroRa
Second map made...
Custom Cubes sandbox/playground 2
Created by dpy
Featuring: VactubeCube, ShieldCube, Panels, DoorCube that opens when ButtonCube is pressed, and more! DoorCube and ButtonCube are a little bit glitchy... passing through the walls and other bugs......
Custom Turrets
Created by Pacca
Why do we have so many single purpose bullet firing turrets? Well, why not invent some more turrets that shoot stupid things, because why not!? This is a little chamber built with several new types of turret, with spawners for each type. These are: Laser T...
Dead Center
Created by Stagger Lee
Ask anyone who has played L4D2 and they will tell you about the many times they have had to carry thier team. It's no different now. It will take a combined effort to make it to the safehouse. Will everyone make it or will someone be... left for dead?...
DooM E1M1 Coop / Deathmatch
Created by carl.kenner
While conducting research into teleportation and parallel universes, Aperture accidentally open a gateway to UAC's Phobos research base, on the Martian moon, which is connected to hell itself. Atlas and P-Body can go co-op against hell's army of zombie tur...
Death Toll
Created by Stagger Lee
Last man on Earth. With no companions to help, you must use whatever means necessary to make your way to the safehouse....
DooM E1M2 with Turrets and Puzzles v3
Created by carl.kenner
DooM 1 E1M2: Nuclear Plant, with actual DooM level and textures. New: CHOOSE YOUR DIFFICULTY (Can I Play Daddy-Nightmare) Optionally supports Razer Hydra and SIXENSE DLC*. This is level 2. Level 1: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=7364...
DooM E1M1 with Turrets v2
Created by carl.kenner
DooM E1M1: Hangar, with actual DooM level and textures. Difficulty: Ultra Violence. Now optionally supports Razer Hydra and SIXENSE DLC. This is no test chamber. You're on Phobos, and must fight your way past hell's army of turrets, armed only with a porta...
Easy Bounce chamber
Created by Zephyr
A simple chamber where you can bounce everywhere!...
first chamber (co op)
Created by WetWonder10
its co op i will make a solo version...
first chamber (solo)
Created by WetWonder10
the solo version...
Gel Puzzle
Created by WetWonder10
hope people like it new version of old puzzle funnel fizzler way better...
gm_construct
Created by Rikan
Playing gm_construct map from Garry's Mod on Portal 2. How to use: - Subscribe this addon. - Run Portal 2, go to 'Community Test Chambers', - 'Play Community Test Chambers' -> Select 'gm_construct'....
gm_construct
Created by J
Too lazy to Remake the painted skybox from the original, so I just used the only real skybox texture in portal 2 Also don't look at the wall where the mirror is, it breaks the game and can crash you, I will try to get it to work in a new version of the map...
Hammer Sandbox v2
Created by Zephyr
very simular to the first one, but i fixed some things, and added many other things. i added a camera monitor in the core room, press the buttons on the wall for the camera to switch. i also added cube throwing parts, dont get trapped in one of them... BEE...
Hammer Sandbox v3
Created by Zephyr
third and possibly final hammer sandbox. added some things and fixed some bugs, hopefully removed the cave lines, and tweaked some other things. REQUIRES BEEMOD...
Hammer Sandbox v1
Created by Zephyr
I have gotten as many things as i could possibly get (for now) into a chamber for everyone that has this chamber to have fun with. I have added a few deathtraps and a jump scare if your not prepared for it. have fun! and the yellow weighted cube kills you....
Hard Rain Part 1
Created by Stagger Lee
Thank you for joining this L4D2 Portal 2 server. Unfortunately, your 3 teammates suicided and rage quit. Hopefully, you can find at least one teammate in a spawn closet somewhere in the campaign to help you. Make your way across the map before the storms c...
Hammer Sandbox v4
Created by Zephyr
added a deathtrap, cannon, better lighting, and a few other things to make the room as sandboxy as possible. i will make more and more of these as i think of more things to add. If anyone has any suggestions, ideas, questions or found glitches, let me know...
IPhone Games: Angry Bird (Easy)
Created by vavatk
A map inspireted about the game Angry Bird. The goal is to put the balls in the holes. Difficulty : easy...
Hard Rain Part 2
Created by Stagger Lee
Picking up where Hard Rain Part 1 left off, you and your square companion find yourself on the other side of the map. You must make your way back across to where you started. This wouldn't be a problem except now ... it's flooded. You will need your compan...
IPhone Games: Angry Bird (Hard)
Created by vavatk
A map inspireted about the game Angry Bird. The goal is to put the balls in the holes. Difficulty : hard...
IPhone Games: Angry Bird (Normal)
Created by vavatk
A map inspireted about the game Angry Bird. The goal is to put the balls in the holes. Difficulty : normal...
IPhone Games: Temple Run (Part 1)
Created by vavatk
This map is inspirted about the arcade game Temple Run. You have to choose the good way to finish the level. Press the button witch are light on the top. /!\ CAUTION: If you arrive in room where are write :"GO ON PART 2", you must download the part 2. The ...
Juicy Cubes
Created by Sproxen
Hmm...
L4D2 Co-op - The Sacrifice
Created by Stagger Lee
You and your co-op partner must team up with the ever dependable Companion Cube in this puzzle chamber based on Left4Dead's campaign, "The Sacrifice". Make your way through each chamber until you reach the exit. Don't forget your Companion Cube!...
L4D2 - The Parish
Created by Stagger Lee
You and your co-op partner must make your way through Left4Dead 2's "The Parish". Note: This is a very long and challenging co-op map with several hazards and puzzles along your journey. I would have liked to have included savepoints but the editor doesn't...
Minecraft in Portal 2 (Part 1: Escape)
Created by Timoteeei
Beware of creeper!.... SSSSsssss....BOOOM! ================================== WARNING! THE VIDEO IS WALKTHROUGH! ================================== Hint: You can use an axe like in the original Minecraft game ;) Tags: minecraft creeper awsome hammer outdoo...
Minecraft in Portal 2 (Part 2: The Mine)
Created by Timoteeei
Ah! Skeleton! ================================== for download press the subscribe button --^ ================================== + Craft system (Yeah, yeah, i know the workbech is kinda wierd and bit buggy but it is works) //////////////////////////////////...
Minecraft in Portal 2 (Part 3: The Nether)
Created by Timoteeei
Lava, Ghast and Zombie Pigman There are at least 7 secrets! Try to find them all! Including: Herobrine, Steve and Cake :3 Thanks every one for testing, especially to -pg- Jagster285 =) ====================================== FAQ ۝ How can I play/download/in...
Museum: Custom Cubes
Created by LittleNinja
I used weird PeTI glitches to make normal cubes act differently! Sorry for the weird sound while you are testing... It's what makes some of the stuff work. List: 1. Angel cube (FrankenTurret) 2. Magnet cube (Laser cube) 3. Water cubes (Ball) 4. Ghost cube ...
New Game Element - Sphere Cannon
Created by DrFauli
This is the debut of my selfcreated Sphere Cannon. The map has medium difficulty and is meant to show how the cannon could be used as a new game element. I suggest to use it in combination with turrets and wall-mounted buttons (connected to a cube dropper)...
New Cubes Sandbox/Playground
Created by dpy
laser cube, wall cubes, exploding cubes, gel cube, laser sphere, and more! type in comments what you want next! :D...
New Game Element - Sphere Cannon 2
Created by DrFauli
This is the 2nd map for my selfcreated Sphere Cannon. The map has medium difficulty and is meant to show how the cannon could be used as a new game element. I suggest to use it in combination with turrets and wall-mounted buttons (connected to a cube dropp...
New Game Element - Sphere Cannon 3
Created by DrFauli
This is the 3rd map for my selfcreated Sphere Cannon. The map has medium difficulty and is meant to show how the cannon could be used as a new game element. I suggest to use it in combination with turrets and wall-mounted buttons (connected to a cube dropp...
New Game Element - Sphere Cannon 4
Created by DrFauli
This is the 4th map for my selfcreated Sphere Cannon. The map has medium difficulty and is meant to show how the cannon could be used as a new game element. I suggest to use it in combination with turrets and wall-mounted buttons (connected to a cube dropp...
No Mercy Part One
Created by Stagger Lee
A re-creation of map 3 of No Mercy from L4D. Navigate your way through puzzles and hazards on your trek to Mercy Hospital. Remember that you can save your game at any time by pressing F6....
No Mercy Part Two
Created by Stagger Lee
Not for the timid. Mercy hospital is overrun by infected turrets. You must make your way to the elevator and then on to the safehouse in the upper floors. Beware... the chamber itself appears to want to thwart your success. Remember you can save your game ...
Original Portal: Test Chamber 00
Created by Fat Ninja Walrus
I've made it my goal to recreate all the original test chambers from Portal. I realize they won't all be exactly alike, but I will try to get as close as I can to feel, looks, and how it plays. Feedback is indescribably helpful, and will also (hopefully) b...
Only 2 cubes???
Created by OrangeIsBetter
In this map, you are gradually given 2 cubes, and have to use them to solve a puzzle that makes you think in 4 dimensions. If you find a bug, please leave it in the comments. Be prepared to think with portals!...
Original Portal: Test Chamber 02
Created by Fat Ninja Walrus
There wasn't a lot I could do with this one considering you already have the portal gun, and this is where you got it in the first game. Suggestions? -FNW *revisions Changed portalability on certain surfaces. Used BEEMOD to put in autoportals, and an actua...
Original Portal: Test Chamber 01
Created by Fat Ninja Walrus
I wasn't going to put non portal surfaces in this one, but then it became too easy and removed the need to hop from room to room in steps, so I tweaked it a little to give it the desired gameplay. -FNW *revisions Removed the flip plates entirely, used BEE ...
Original Portal: Test Chamber 03
Created by Fat Ninja Walrus
Once again, there isn't much I could do to make this a challenge without completely redoing part of the chamber, which would defeat the purpose of my remakes. -FNW Removed suprises; people complained lol. So instead of making this map a big trap, ITS A TAR...
Original Portal: Test Chamber 04
Created by Fat Ninja Walrus
I didn't add anything special to this chamber, because it was pretty simple to begin with, and I wanted it to stay that way. -FNW *revisions Using BEEMOD, added an autoportal device. Because of its positioning, I had to relocate the small viewing window. C...
Original Portal: Test Chamber 07
Created by Fat Ninja Walrus
Once again, the laser makes an excellent substitute for the high energy pellet. We will have to see how long that lasts. -FNW *revisions Made a few panels unportalable so players can't sling to the exit anymore. Using BEEMOD, added an autoportal....
Original Portal: Test Chamber 06
Created by Fat Ninja Walrus
I felt that the laser and reciever were a perfect match for the high energy pellet and reciever from the first game. -FNW *revisions Using BEEMOD, added autoportal, warm light strips, and an event trigger....
Original Portal: Test Chamber 08
Created by Fat Ninja Walrus
This one required a slightly more drastic change. I put the Aperture Science Material Emancipation Grid in there to necessitate the relocation reminiscent of the archetype chamber, i.e. it makes you move like you had to in the old one :P *Revisions: remove...
Original Portal: Test Chamber 10
Created by Fat Ninja Walrus
The first room is just a hair harder to get through now. Middle room is virtually unchanged. Added a switch in the last room to prevent a variant of the shortcut commonly used in the first game. -FNW *revisions Used BEEMOD to add autoportals, warm lights, ...
Original Portal: Test Chamber 09
Created by Fat Ninja Walrus
Not much here, just a slight tweak. These seem to be getting easier as they go. This course seems glitched in my editor: it never adds light or shadows. Let me know if it does this when you use it. -FNW *revisions Fixed to stop portal bumping. Used BEEMOD ...
Original Portal: Test Chamber 05
Created by Fat Ninja Walrus
There were a few things I had to tweak in this one. The pit is too big, as is the room after the first door because it was necessary to preserve symmetry. I also adapted it so you still have to climb on one pillar to get the cube on the other. -FNW *revisi...
Original Portal: Test Chamber 11
Created by Fat Ninja Walrus
This one was a bit tricky. Normally, you rely on the orange half of the portal gun to create your portals, so I had to invent new ways to direct you around the room in the same steps that a player takes in Portal. Also, a small change was made to facilitat...
Original Portal: Test Chamber 12
Created by Fat Ninja Walrus
This one just felt kind of... off. No matter how I adjusted it, the dimensions were always out of proportion one way or another, so this room doesn't quite feel like the original room did. The first fling is higher up, because you build momentum differentl...
Original Portal: Test Chamber 13
Created by Fat Ninja Walrus
This one was a mess to make. The measurements were off so much all around the chamber that eventually I gave up trying to preserve proportions and focused on just making it play right. I did manage to solve part of my proportion problem by using a new tech...
Original Portal: Test Chamber 14
Created by Fat Ninja Walrus
This one was hard. I actually had to size it down a bit to fit the length into the level builder, which concerns me. Levels after this one are even bigger than it is. How am I going to make those? We'll see, I may make them in parts. Anyway, enjoy this one...
Original Portal: Test Chamber 15
Created by Fat Ninja Walrus
This one was close. I actually had to shave a few lengths off certain rooms in order to get it to fit into the builder, but I tried to take it off of places that might not be that noticable. Once again, made a few adjustments here and there to make the las...
Original Portal: Test Chamber 16
Created by Fat Ninja Walrus
This one was very difficult to make. No matter how I tried, I couldn't get everything lined up. It wouldn't have been so hard if the course didn't double back onto itself, but because it did it made it necessary for me to get everything just right. Because...
Original Portal: Test Chamber 19
Created by Fat Ninja Walrus
Much simpler than the last few chambers. I opted to use excursion funnels for the final bit, since the platforms were clumsy and didn't give the feeling of being helplessly drawn towards your doom. -FNW *revisions Using BEEMOD, added in some much needed ch...
Original Portal: Test Chamber 18
Created by Fat Ninja Walrus
This course was so big, I had to shorten the room with the turrets and turn the slinging room sideways to make it all fit! Don't worry, it's not too noticable. Some large changes in the turret room, considering I can't put a moving platform there. The meth...
Paint Gun Sandbox
Created by A_Mustachioed_Yoshi
Decided to create a random sandbox map #RB-TAM...
Original Portal: Test Chamber 17
Created by Fat Ninja Walrus
This was SO hard to build. The fact that it doubled back onto and under itself left me no room for errors or expansions. Made some small changes for lasers again, but no really big changes to speak of. I even made it necessary to incinerate your companion ...
Paint Gun Test
Created by Cubie Judy
No those are not ALL triggers. It just looks like that in the editor....
Paint Gun Test
Created by flynx
A simple paint gun....
Reflection Gel
Created by GiovanH
What it says on the tin. #Sylemod...
SandBox!!! (very big map :D)
Created by WetWonder10
uses all base game items there is a legititmate puzzle to beat it :D...
Sandbox
Created by TunaKitty63
Have Fun...
Practical Problems
Created by GiovanH
It will keep you thinking!...
Reflection Gel II
Created by GiovanH
Even more reflection gel. #Stylemod...
Sandboxes
Created by CodeWookiee
Designed for young kids to be able to play around with the various gameplay elements of Portal 2, this level features a collection of ten interconnected sandboxes, each focused on a particular element or set of elements....
Scientific collaboration I
Created by potemkinhr
The first in a series of maps which require close 2-player cooperation to solve. The maps will feature several challenges which get progressively harder to the end. Now go do some science! ============================================ Feel free to try my ot...
Scientific collaboration IV
Created by potemkinhr
After a slight accident involving P-body getting cut in half with lasers in the last test, this testing initiative is being performed in a totally safe environment. The drawback is, it's pretty hard, even ENIAC couldn't solve it. ==========================...
Scientific collaboration II
Created by potemkinhr
The second map in the coop series, with increased subject safety approved by animal control. ============================================ Feel free to try my other maps at: http://gtm.steamproxy.vip/id/potemkinhr/myworkshopfiles/ ==========================...
Scientific collaboration IX
Created by potemkinhr
The ninth map in the coop series, featuring timed funneling. Easy reboot available in case of player's death. ============================================ Feel free to try my other maps at: http://gtm.steamproxy.vip/id/potemkinhr/myworkshopfiles/ =========...
Scientific collaboration V
Created by potemkinhr
The fifth map in the coop series, featuring lasers and more lasers! After the last experiment, which was extremely expensive due to a large amount of spilled gels, the safety officer had to be laid off. This could present some problems for humans, but luck...
Scientific collaboration III
Created by potemkinhr
The third map in the coop series, which features a complimentary companion ball. Take it with yourself as you go and save it from the endless cycle of destruction, it may come handy! ============================================ Feel free to try my other ma...
Scientific collaboration VI
Created by potemkinhr
The sixth map in the coop series, featuring the propulsion gel and light bridge. This testing room may seem big, as it is in fact an abandoned factory. At least it's cheap, and totally safe for all beings, including robots. ================================...
Scientific collaboration VII
Created by potemkinhr
The sixth map in the coop series, featuring the propulsion gel and crusher plates. Yep, you read that right, crusher plates... ============================================ Feel free to try my other maps at: http://gtm.steamproxy.vip/id/potemkinhr/myworksho...
Scientific collaboration VIII
Created by potemkinhr
The eighth map in the coop series, featuring innovative use of the repulsion gel. Should one test participant die during the test, a manual reboot is required. ============================================ Feel free to try my other maps at: http://steamcomm...
Simple Chamber
Created by jankkhvej
...
Simple Chamber 3
Created by jankkhvej
Took me longer than expected, probably because i had to delete it and start again a couple times....
Simple Chamber 4
Created by jankkhvej
I can't stop making more of these ;)...
Simple Chamber 9
Created by jankkhvej
The players eye is not originaly drawn to the way you need to go, but that is intensional, to get you to look around the map....
Test Chamber 00 (Super Hard)
Created by E1craZ4life
There's no way you'll ever figure this out....
Small Sandbox Map
Created by boolean_coercion
Just a small sandbox map, published mostly for friends....
Test Chamber 03 (Two-Way Tunnel)
Created by E1craZ4life
Mind the gaps....
Test Chamber 04 (Super Hard Redux)
Created by E1craZ4life
Remember what happened earlier?...
Test Chamber 01 (Portal Carousel)
Created by E1craZ4life
You'll be in and out in no time. (Hopefully.)...
Test Chamber 02 (Mystery Walls)
Created by E1craZ4life
You have no idea what is going on, do you?...
Test Chamber 05 (Double Button)
Created by E1craZ4life
Two cubes, two buttons, one door, no way to trap yourself....
Test Chamber 07 (Laser Transport)
Created by E1craZ4life
Zappity-doo-dah!...
Test Chamber 06 (Laser Intro)
Created by E1craZ4life
If only the game had energy balls....
Test Chamber 08 (No Swimming)
Created by E1craZ4life
This was as close as I could get....
Test Chamber 09 (Grid Locked)
Created by E1craZ4life
NOW this test is impossible....
Test Chamber 10 (Fall Into Flight)
Created by E1craZ4life
One of the most basic tricks in Portal....
Test Chamber 11 (Round House)
Created by E1craZ4life
Magicians never reveal their secrets....
Test Chamber 12 (Fall into Flight Redux)
Created by E1craZ4life
This chamber was hard to build. Well, I tried. Best of luck!...
Test Chamber 13 (Mix & Mingle)
Created by E1craZ4life
Five plus eight equals thirteen....
Test Chamber 15 (Trail Blazer)
Created by E1craZ4life
Wandering through winding tests....
Test Chamber 14 (Rebound Run)
Created by E1craZ4life
Stupidly simple solutions suck....
Test Chamber 16 (Turret Terrace)
Created by E1craZ4life
Shoot just got real....
Test Chamber 17 (Companion Cube)
Created by E1craZ4life
It will never threaten to stab you....
Test Chamber 18 (Like an F6)
Created by E1craZ4life
Now I'm feeling so fly like an F6....
The Cube Trials (Custom Game)
Created by edward
Can you survive through the 10 Mini-Challenges? Experience fun and perplexity while going through this mini custom game that stretches the level creator to barely under its limit!...
The device is unmodified.
Created by GiovanH
Autoportals! #Stylemod...
Test Chamber 19 (The End is Here)
Created by E1craZ4life
This is the final test. It'll be a piece of cake....
Vacuum Gun
Created by Supes
Part One Of Who Knows Many. Your portal gun now shoots Tractor Beam Spawners!...
Vacuum Gun 2
Created by Supes
Please check out my other maps, Thanks! Made Using BEE2...
Wing:5 Test 35 [BEE]
Created by Zephyr
One test that is above Column 5 of the asbestos spheres....
Vacuum Gun 3
Created by Supes
Made With BEE2...
Wolfenstein 3D E1M2 with Turrets
Created by carl.kenner
Wolfenstein 3D, Episode 1: Escape From Wolfenstein, level 2 Difficulty: I Am Death Incarnate (Optionally supports Razer Hydra) This is no test chamber. You are trapped in castle Wolfenstein in WW2. Fight your way past Hitler's army of turrets to reach the ...