Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- 1 actually useable card
- 2 skul's, which you've already turned down 5 times each
Would be better if you had those in a seperate reward
This character is not balanced. I like the custom music, though.
@GhostRC - The free card is whatever the first card you play that doesn't cost 0. If it' an X-cost, it'll play for free just like any other card while checking your current energy as the X. It's fully intended!
@DingoEatingBaby - Much appreciated! At a guess that's probably Oblivion being left out of the tooltip and not updating properly. I'll fuss around with it and see if I can't dig it up.
@Coolupcool - Grim Reaper is a skull that's built into the Together In Spire Booster Pack, and designed for multiplayer play. He was in the base mod briefly, but never obtainable through regular gameplay. He got moved to the booster to open up design space for him, and that's why he was moved.
Small bug report: There seems to be something off with the damage preview. I was using Champion and Dark Paladin skulls. When I was in Wrath mode, and i had stacks of Oblivion, the tooltip for Rising Slash would say for example "Deals 16 damage twice" Then when i used it, would do 32 damage twice. Best guess is it was leaving out the Wrath bonus since it's not a core class mechanic for Skul. Nothing serious, and i'd rather it underestimate damage than overestimate. But if you end up working on an update, wouldn't hurt to take a look at it.