RimWorld

RimWorld

91 ratings
Combat Extended Fragmentation buff
   
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Mod, 1.4, 1.5
File Size
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301.012 KB
23 Aug, 2023 @ 12:17pm
21 Oct, 2024 @ 9:46am
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Combat Extended Fragmentation buff

Description
Ever thought it was weird how ineffective frag was in CE? even hand grenades are supposed to have an estimated shrapnel "kill radius" of several meters, yet 105mm artillery bombardment usually only incapacitates on more or less a direct hit. this mod patches CE's "large fragments" and "small fragments" to have about double ~150% their base damage.
59 Comments
Strigt 1 Oct @ 4:14pm 
Seems to work fine in 1.6.
Shreds test pawns more with it enabled than just vanilla CE (rumored to be compatible).
Tapi 25 Sep @ 4:26am 
With Combat Extended being updated to 1.6 will this mod also get updated? I've already seen that it already works with 1.6 but seeing the stupid warning saying its outdated is annoying.
Albedo~ 11 Sep @ 9:12am 
Anyone know if this works for CE Dev as well
Capisci 25 Jul @ 2:49pm 
It work very well on 1.6
lux 22 Jul @ 1:08am 
I'm going to test this on 1.6 and see how it goes, will post if there's any issue
MikeisaGoob 19 Jul @ 9:26pm 
I love this mod so much its lets me truly roleplay all my artillery and MLRS based fantasies on 500x500 maps :Gifting:
irRegularGuy646  [author] 17 Jul @ 8:00am 
it should still work.
MAx0N 17 Jul @ 1:47am 
1.6 pls
Capisci 9 Jul @ 3:39pm 
1.6?
SSS-class Warlock 25 May @ 12:13am 
For a moment, I almost believed that this isn't compatible with CE