Total War: WARHAMMER III

Total War: WARHAMMER III

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Dark Land Orcs and Bonepilla Championz(Optional) SFO
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10 aug, 2023 @ 10:49
28 jan, 2024 @ 5:07
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Dark Land Orcs and Bonepilla Championz(Optional) SFO

I 1 samling av Think Critically
SFO Landmarks and Legends 4.1 Updated
384 artiklar
Beskrivning
Updated for 4.0!

Description
Submod of the amazing Dark Land Orcs mod by Fröb!
Also includes stat changes for Bonepilla Championz, a separate mod by Fröb. Only the Dark Land Orcs mod is required, this submod will NOT add Bonepilla champions if you do not enable the original mod.

Added SFO abilities to the Dark Land Orc units and rebalanced stats according to my opinion. Adds unit caps inspired by Zach's submod and SFO skills to the characters and Gormok. Also altered Gormok's WAAAGH!!! and abilities to match up with SFO standards.

Default load order always works. Make sure you have SFO and Dark Land Orcs. Bonepilla Championz is Optional thanks to Background Tables. Do not include other Dark Land Orcs or Bonepilla Championz SFO submods. This replaces both.

My balancing philosophy is to preserve relative strength and cost of original mod vs vanilla orcs and submod vs SFO orcs. Suggestions are welcome.

100% Complete
Updated for Legendary Lord Gormok
SFO adjustments for Gormok unique tree
SFO adjustments for Gormok's WAAAGH!
Unit caps for every unit
All stats, abilities and attributes updated
SFO skills added to lord and hero
Units added to SFO unit groups
UI bullet points updated to match SFO
All units given rank depth 2 and ROR is allowed to gain exp, these are SFO features

Dark Land Orcs and Bonepilla Championz have been added to RPFM dependency manager to prevent crashes. Bonepilla Championz is not required regardless.

Thumbs ups are very appreciated :))
80 kommentarer
Gazghkull Mag Uruk Thraka 21 dec, 2024 @ 2:14 
Please update
Beastiebacon 10 aug, 2024 @ 22:58 
Im getting the error for 3 invalid databse records https://imgur.com/a/RpG0RX8
MoustachePrawn 10 aug, 2024 @ 4:20 
crashes needs update :(
Horny Jail 8 aug, 2024 @ 16:49 
crash
Gleen Cross 27 jul, 2024 @ 20:02 
Kinda crazy how the original mod has Gormok with 7500hp tho, could swear that was thing because the character had a mount by default, but nope, he is on foot
Gleen Cross 27 jul, 2024 @ 19:46 
As expected, if you people delete the character skill nodes tables and the "sfo balance" from the land_units_to_unit_abilites_junctions_tables, that did the trick. I'm too lazy (and pissed because of CA) to look up what changed in the skill nodes (vanilla) and abilities junctions (SFO), but it is what it is, these tables are the ones conflicting with the 5.1 "update"
srrrg 19 jul, 2024 @ 11:30 
don't stoooop beleeeeiving
NorscanWarlord 19 jul, 2024 @ 4:57 
i thought this was updated, but it crashed my game xD hope it returns one day! looks great
evcastello 15 jul, 2024 @ 16:16 
Potentially GabeSky might do it as a temporary measure if someone contacts him?
1-800-I-KILLA-U 12 jul, 2024 @ 21:26 
I have faith