Stellaris

Stellaris

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Items (34)
[ON HOLD] The Merger of Rules 3.14
Created by Inny
This mod serves as a global compatibility patch for Stellaris 3.14, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!!Universal Modifier Patch (4.1.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
3 Civic Points
Created by Defender
A simple mod that gives you 3 civic slots instead of 2...
((( NSC3 - Season 1 )))
Created by CaptainX3
September 28, 2025 - Season 1 - Update 22 (Mod Version 1.0.22) New Save Game is Highly Recommended IMPORTANT CHANGE: Due to a limitation in the game engine, all Bioships have been returned to 1 section per growth stage, and will be set up as they were befo...
9 traditions + 12 slots AP
Created by coolnet
Adds the ability to select 2 more traditions. Increases the number of Ascension Perks to 12. 2 additional perks are awarded for completing 2 traditions. 2 more perks are given for learning the "Universal Views" technology Alternative mod: https://steamcomm...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
AI can't research Gene Tailoring
Created by Jamie
For Stellaris 3.8.* Are you tired of the AI spamming dozens of sub species? This simple mod stops the Gene Tailoring technology from ever being offered to an AI empire. Recommended mod to also install: No AI Omnicodex Also check out my other mod: AI can't ...
Amazing Space Battles
Created by Chickenhunt
Compatible with Stellaris V4 and V3.14 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space b...
Change Shipset
Created by mzilli
This mod adds the ability for players (not AI) to change your shipset via a planetary decision on your capital planet. DLC shipsets (Plantoid, Imperial, Spinovore, etc) only appear as options if the player (or the host in multiplayer) has their respective ...
Civic Engagement
Created by CaelReader
https://i.imgur.com/DeFOBfH.png For Stellaris 3.14.* Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your War...
CommsNet (3.8)
Created by AlphaAsh
Infrastructure to reduce Empire Size penalties How it works: - You build stuff that produces a resource called Comms Rating. - There's a couple of buildings and a starbase building and module that generate Comms Rating. - Comms Rating doesn't stockpile. Wh...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Emblems for Machine Empires
Created by FortuneHost
These emblems will NOT spawn in randomly generated empires. Divert all power to cosmetics and set your phasers to stunning with this collection of 360 high quality emblems all themed around technology, robots, and machinery. Inside you'll find icons of mul...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 4.1 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diplomac...
Extended Machines
Created by mute
THIS MOD IS NO LONGER BEING MAINTAINED! MY EXTENDED SPECIES MODS WILL BE INTEGRATED INTO: Galactic Diversity FOR AN EVEN BETTER MACHINES EXPERIENCE: Machines & Robot Expansion Continued _______________________________________________________________ Small ...
Fleet Formation Mod v2
Created by Rage000
***This Mod is compatible with 4.1.* version of Stellaris ***This Mod is compatible with 4.1.4 or earlier versions of Stellaris NOTICE: As an Alternative to Fleet Formation Mod v2 there is the mod Fleet Formation Mod v3.0 Fleet Formation Mod v3.0 keeps the...
Full Tiny Outliner
Created by Harain
https://i.ibb.co/Yc9HsfJ/steam-like-award-favorite-subscribe.gif https://i.ibb.co/CVYKWrD/rmg-animation.png This is a fork and merge of the 3.6 versions of the Tiny Outliner v2 and Tiny Fleets mods by Ivam. Lots of improvements over the original version, i...
Gigastructural Engineering & More (4.1)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Scaled Leader Capacity Fork
Created by Nicho
This mod is a fork of the 'Scaled Leader Capacity' mod by Mike Louis. This one, like that one, addresses the base game's Leader Capacity by introducing a scaling mechanism tied to the capital buildings in your colonies and habitats. However, the numbers in...
Silent UI
Created by Konrad Adama
Completely silent or toned down UI sounds. Includes some other invasive sound effects as well. Compatible with achievements and ironman....
Silent Galaxy-Ambient-Sound
Created by Rikai
Disables the annoying neverending noise that you always hear when you are viewing the galaxy. I mean these: https://soundcloud.com/user-562419015/amb-galaxy-map-02 and https://soundcloud.com/user-562419015/amb-galaxy-map-01 Ironman-compatible...
Stage a coup & assassinate ruler UNLIMITED
Created by stars☆
I AM CURRENTLY SEARCHING FOR A NEW MAINTAINER Please get in touch with me if you are interested in maintaining this mod. Compatible with version 3.* LIMITED VERSION allows only ONE coup for each empire Use the two new espionage option to stage a coup in th...
Strike Craft Diversity
Created by perl
Adds Fighters, Interceptors, Railpods, Bombers, Gunships, and Gatlings. Reworks Strike Craft combat completely, adds new strategic depth to carriers, and makes space battles more interesting! https://i.imgur.com/fVVaDCS.gif Strike Craft Diversity adds 18 n...
Tech Tiers Revealed
Created by StreamlineX
Tech Tiers Revealed This small little mod displays the tech tier after the technology name. This should make it easier to keep track of how many technologies of a specific tier you already researched. The tiers are displayed in roman numerals ranging from ...
UI Overhaul Dynamic
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions4.0.233.14.1592Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
UI Overhaul Dynamic + Gigastructural Engineering
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Gigastructural Engineering that fixes the bottom part of the interface. Also compatible with my SpeedDial mod. 📑 Load Order 📑 Gigastructural Engineering UI Overh...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 4.1 ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order 📑 U...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 4.1✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla UI ca...
OUTDATED Uncivic: New Mechanics for Vanilla Civics
Created by Oatmeal Problem
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Unique Ascension Perks
Created by DrBLOOD95
⚠️ This Mod does NOT work for the Current (4.0 'Phoenix') Version! ⚠️ ◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some ...
~~Scripted Trigger Undercoat
Created by kuyan-judith
Up to date as of 4.1.3 A mod for other mods to use as a base. Replaces numerous triggers with scripted triggers- some vanilla and some added- for other mods to over Does the following:Replaces all instances of `has_authority = auth_corporate" with "is_mega...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...