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@Chickenboy: to make an Ironman version, you need to replace existing portaits sets files, like human and human classic, with yours. You can still edit display names so it's transparent for the user. The common folder must remain empty (as well as events, but it's already the case). On the other hand, you can edit prescipted species so that UNE and COM have their intended portait sets.
I've added a selector that should hopefully fix things back into the right "order", but it might not be perfect, so you may have to re-choose your ruler clothing.
At the very least, it should ensure you are able to select any type of clothing in the ruler designer.
Absolutely happy to see this updated! TY.
I've updated for Stellaris 4.0
I've had to switch out pops for pop_groups in the clothing (asset_selectors)
Unfortunately pop_groups dont tell you what job they have, so I've had to generalise clothing based on stratum rather then job.
I did fix admiral/general clothing for leaders, now correctly switches based on that leaders role.